Commit graph

205 commits

Author SHA1 Message Date
AlgorithmX2
ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2
6ef95e0586 Improved Handling of Pattern Corruption. 2014-07-24 10:59:57 -05:00
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643 Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
AlgorithmX2
0f50c05a7d Added Light P2P Tunnel 2014-07-15 02:25:03 -05:00
AlgorithmX2
8558824532 Fixed in hand render of Seeds. 2014-07-13 15:19:25 -05:00
AlgorithmX2
aa11d8cac3 Color Applicator now works on carpet, harden clay, and glass panes. 2014-07-13 14:43:23 -05:00
AlgorithmX2
859ee9eaae Show only Export Bus on Crafting Card instead of Import/Exprot Bus. 2014-07-12 20:02:40 -05:00
AlgorithmX2
91051183ad Color Applicator now works on glass/stained glass. 2014-07-12 18:10:27 -05:00
AlgorithmX2
3ec4d8495e Fixed Bug: #0603 - Anvil Repair of Quartz Tools 2014-07-12 17:57:53 -05:00
AlgorithmX2
6177c854d0 Fixed Pattern De-Coding. 2014-07-12 14:27:06 -05:00
AlgorithmX2
43be28d6ad Black List Lumen Paint Balls on Applicator. 2014-07-11 21:12:00 -05:00
AlgorithmX2
2b8cd80f32 InvalidType missing texture round two! 2014-07-11 00:06:41 -05:00
AlgorithmX2
441018a6bb Fixe Missing texture Errors. 2014-07-11 00:01:31 -05:00
AlgorithmX2
0e676f5171 GameProfile API Sync. 2014-07-09 15:07:53 -05:00
AlgorithmX2
813c1bcb58 Considerable progress on Interface terminal. 2014-07-07 22:48:21 -05:00
AlgorithmX2
82b9e2c71f Fixed damage for seeds. 2014-07-01 20:51:36 -05:00
AlgorithmX2
ce9d84fc18 De-code patterns when you shift click. 2014-07-01 20:44:54 -05:00
AlgorithmX2
72ea6a5fa5 Sort Items alphabetically in creative tab. 2014-07-01 20:44:35 -05:00
AlgorithmX2
9a2614540d Implementing Crafting Upgrade. 2014-07-01 20:44:12 -05:00
AlgorithmX2
8705180bae Removed Lumen Cable. 2014-07-01 20:32:27 -05:00
AlgorithmX2
03ee61c1b5 Merge branch '1.7.10' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-29 12:44:30 -05:00
AlgorithmX2
a0bb77fa43 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into 1.7.10 2014-06-29 12:43:45 -05:00
AlgorithmX2
2c77242667 Disassemble Storages Cells regardless of where your looking. 2014-06-29 12:43:09 -05:00
AlgorithmX2
4c999e1f2b Fixed Minor Compile Error. 2014-06-29 12:30:38 -05:00
AlgorithmX2
96b5115538 IC2 Api Update. 2014-06-28 20:26:43 -05:00
AlgorithmX2
e5e373ce10 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-28 17:34:03 -05:00
AlgorithmX2
6718fae629 Initial 1.7.10 IC2 API Update. 2014-06-28 17:32:40 -05:00
AlgorithmX2
3031d60fc4 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-28 00:36:48 -05:00
AlgorithmX2
9191d8d29e Split RF into RF Tiles and RF Items, should fix some crashes. 2014-06-28 00:25:54 -05:00
AlgorithmX2
2a8c028ab9 minor cpu gui work. 2014-06-26 21:47:26 -05:00
AlgorithmX2
215c097506 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-25 23:02:22 -05:00
AlgorithmX2
c7692d1be6 Fixed Bug: #0562 - Inventory desync while dismantle storage cells
Fixed a bug where disassembling storage cells might put items in the players armor slots.
2014-06-25 21:57:49 -05:00
AlgorithmX2
1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
4763069fab Removed Vec3Pool 2014-06-13 12:42:09 -05:00
AlgorithmX2
5dec6e7003 Cell Type Usage Fixed. 2014-06-12 09:37:08 -05:00
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
ef2e3bc7cb Seeds now make sense with item automation. 2014-06-11 00:21:03 -05:00
AlgorithmX2
f6d7762725 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-04 23:05:22 -05:00
AlgorithmX2
1ab7f7c110 Ditch AABBPool 2014-06-04 22:59:56 -05:00
AlgorithmX2
faad4a6ba2 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-04 00:07:57 -05:00
AlgorithmX2
f894d48328 Add resistance to MultiItems to prevent crashes from invalid stacks. 2014-06-04 00:07:36 -05:00
AlgorithmX2
95ebaa439e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-03 08:50:41 -05:00
AlgorithmX2
a71d8047b4 Hide getManager(ItemStack itemStack) from non IC2 Code. 2014-06-03 08:39:46 -05:00
AlgorithmX2
a1af4443b7 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-02 19:32:51 -05:00
AlgorithmX2
6485026235 Matter Cannon Compiles with Changes.
Disabled Paint Balls for now.. not sure I'm going to have the drive to finish that stuff.
2014-06-02 19:32:38 -05:00
AlgorithmX2
a82a03f3b9 IC2 Charging Re-Implemented. 2014-06-02 11:23:47 -05:00
AlgorithmX2
384df1c18b Almost compiles again... 2014-06-02 00:37:13 -05:00
AlgorithmX2
8183becfd4 Paint Balls. 2014-05-31 20:50:56 -05:00
AlgorithmX2
161f88e42c Added Paint Balls.
Added Color Applicator.
2014-05-26 03:26:37 -05:00
AlgorithmX2
ef7a1592e7 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-25 18:35:44 -05:00
AlgorithmX2
6b0fa0f142 Clear Memory Card When Shift Clicking on a non-machine / air.
Fixed Tooltip to properly localize names.
2014-05-25 18:32:16 -05:00
AlgorithmX2
fa376237fd remove unused variable, and added lumen cable. 2014-05-25 17:43:17 -05:00
AlgorithmX2
ec3cb8737a Crafting patterns are not iron nuggets 2014-05-19 23:12:49 -05:00
AlgorithmX2
d10e7ee6df Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-15 09:35:56 -05:00
AlgorithmX2
9ba1b133d7 Fixed Bug: #0432 - Weird Inventory behavior in Quartz Cutting Knife
Removed logging from Migration Items.
Improved logging for http://openeye.openmods.info/crashes/42defba4fcc4c4571a45edaaba3af4c3
Improved logging for http://openeye.openmods.info/crashes/cbda180edb2fba39c4fe27a7f5266fec
2014-05-14 10:55:45 -05:00
AlgorithmX2
25a588f303 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	container/AEBaseContainer.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-13 19:25:07 -05:00
AlgorithmX2
14b7fe8a42 Add better custom security features. 2014-05-12 23:15:46 -05:00
AlgorithmX2
9f0e31b303 prevent crash with derpy facades. 2014-05-11 17:01:48 -05:00
AlgorithmX2
bd5e80fba1 Facades should use names, not ids. 2014-05-11 11:41:31 -05:00
AlgorithmX2
08d6942643 Added all the crafting cpu "blocks" - needs textures and renders.
Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
f031972fcd Started working on crafting infrastructure and C-Cpus 2014-05-08 23:10:12 -05:00
AlgorithmX2
3351af3d4e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/materials/MaterialType.java
	util/Platform.java
2014-05-06 20:45:38 -05:00
AlgorithmX2
93aad6c53b Fixed Crash with Extra Utilities.
Items in the ore dictionary values no longer fail to migrate.
Fixed "Meta Overlap detected" error.
Recipes now work with new Materials/Parts.
2014-05-06 12:08:48 -05:00
AlgorithmX2
e60faf5ab0 Remove Meta values from Config.
Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
4d5a6ce301 Add Stained Glass facades.
The Item Bus Renderer can now deal with Alpha Pass.
2014-05-04 15:46:38 -05:00
AlgorithmX2
3c510b6925 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	core/localization/GuiText.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-03 14:12:19 -05:00
AlgorithmX2
b9ef599e13 Network tool can now lock Storage/Conversion Monitors.
Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
8a9136cbb3 Attempt Number two are making config generation consistent. 2014-04-28 15:00:53 -05:00
AlgorithmX2
c72ce5ba06 Prevent Materials from crashing if they are disabled. 2014-04-27 23:50:26 -05:00
AlgorithmX2
f21bf3e9bc Added Basic Restrictions on slots in MAC. 2014-04-24 20:55:29 -05:00
AlgorithmX2
589e2d60d2 Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held ) 2014-04-23 00:30:29 -05:00
AlgorithmX2
85f15e7c06 Pattern Renderer ( for shift ) 2014-04-22 20:36:26 -05:00
AlgorithmX2
67d46d57d2 Patterns can now be encoded.
Added a clear button to the Pattern Terminal.
Added description to the Encoded Pattern Item.
2014-04-17 01:15:56 -05:00
AlgorithmX2
7dc251611c tiny progress... 2014-04-08 21:56:59 -05:00
AlgorithmX2
ee42c53f89 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-06 14:12:52 -05:00
AlgorithmX2
5248eeeace Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup. 2014-04-06 01:55:24 -05:00
AlgorithmX2
97c06db6ef Use ordinal of parts/items as the default meta, allows for holes in the setup but lets default configs be consistent regardless of other mods. 2014-04-06 01:51:44 -05:00
AlgorithmX2
efa931a7a1 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-05 15:30:09 -05:00
AlgorithmX2
26b1a2abf9 Fixed Bug: #0267 - Improved Arbitrary rotation? 2014-03-31 22:24:28 -05:00
AlgorithmX2
34b81439f4 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-03-29 03:55:11 -05:00
AlgorithmX2
35afab233e Fixed Bug: #0254 - Icon of Crystal Seeds overlapping durability bar 2014-03-29 03:55:02 -05:00
AlgorithmX2
e35924b8fa API Sync. 2014-03-28 13:58:21 -05:00
AlgorithmX2
404cc08128 API"ed the Storage Cell Classes. 2014-03-27 19:48:38 -05:00
AlgorithmX2
2c4add0fdf Crafting Begin. 2014-03-25 22:06:54 -05:00
AlgorithmX2
2262df019e Fixed Creative Tab. 2014-03-19 20:33:28 -05:00
AlgorithmX2
06903814ad Added Facade Crafting. 2014-03-15 15:35:00 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
c0e43fe087 Rename Seed Textures. 2014-03-11 21:26:03 -05:00
AlgorithmX2
2e9d6641fe Fixed a bug with shift clicking.
Added Quartz Knife Gui.
You can now make name presses with the quartz knife.
Added Inscriber Recipes.
Fixed Bug with Spatial Dim Registrations.
2014-03-06 21:02:15 -06:00
AlgorithmX2
adb03c45c6 Added Current/Max Power to Network Tool.
Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2
040e948d8e Removed Dropped Features.
Implemented Spatial Storage.
Fixed bug with ME Chest saying the cell was un-readable.
2014-03-05 01:27:42 -06:00
AlgorithmX2
4536189042 Added Sky Stone Dust.
Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1b6e2bd2c3 Entropy Manipulator Can now be dispensed.
Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2
9161ad0c13 Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving. 2014-02-25 22:34:05 -06:00
AlgorithmX2
9575c8872c Implemented Recipe Groups.
Added ISubItemResolvers.
ItemSeeds now use Constants instead of raw integers.
2014-02-24 23:33:31 -06:00
AlgorithmX2
ca64bacd17 Moved Facade Registration to Init.
Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00