Commit graph

55 commits

Author SHA1 Message Date
AlgorithmX2
e26d8b4824 Light tunnel only uses 0.5 ae/t 2014-07-15 22:34:39 -05:00
AlgorithmX2
0f50c05a7d Added Light P2P Tunnel 2014-07-15 02:25:03 -05:00
AlgorithmX2
e1d3fdb8d7 Fixed Bug: #0641 - Redstone P2P Crash
Fixed an issue where tunnels would de-register if linked a certain way.
2014-07-14 23:47:07 -05:00
AlgorithmX2
b42c257afd Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into 1.7.10 2014-07-07 23:54:47 -05:00
AlgorithmX2
2ea77d35bc Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
AlgorithmX2
96b5115538 IC2 Api Update. 2014-06-28 20:26:43 -05:00
AlgorithmX2
bbfa43dd92 Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
76de1cf185 Item Tunnels now cycle Outputs. 2014-06-08 18:54:38 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
0b04d2853e Add backwards support for MJ5 ( from MJ6 )
Add another try catch facade test...
2014-05-20 22:06:37 -05:00
AlgorithmX2
2cf84989d1 IC2 Double Buffer Approach. 2014-05-18 21:36:32 -05:00
AlgorithmX2
37d7675ad7 Darn it Power tunnels need power too! 2014-05-18 21:36:21 -05:00
AlgorithmX2
c35faabfd8 Fixed Bug: #0436 - Fluid Tunnels don't require Power
Fixed bug where fluid tunnels would not function properly.
2014-05-18 14:44:58 -05:00
AlgorithmX2
9ba6f195fd Removed Logging from BC Tunnel. 2014-05-12 21:20:22 -05:00
AlgorithmX2
f4e685a0e8 Fix Crashes for MJ5.
Disable MJ6
2014-05-11 17:01:31 -05:00
AlgorithmX2
be645f3e2f MJ 6 + MJ 5 Integration. 2014-05-11 16:13:37 -05:00
AlgorithmX2
3491fe4e33 Did what I could with mj6 2014-05-09 21:08:56 -05:00
AlgorithmX2
98fc460da0 Removed Old RF Api. 2014-05-09 09:42:52 -05:00
AlgorithmX2
5bf8e9d7d0 Updated RF Api ( should work for old api too - at least temporary ). 2014-05-06 18:09:31 -05:00
AlgorithmX2
cc8c3bb75e Implemented 5% Tunnel Tax. 2014-05-02 00:40:46 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
49c7f9a93b Cache Tanks, might be a minor performance benefit. 2014-04-21 16:11:39 -05:00
AlgorithmX2
36dad44a6a Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels 2014-04-10 22:54:28 -05:00
AlgorithmX2
661afe846c Fixed Bug with P2P Tunnels not disconnecting in certain cases. 2014-04-10 00:58:56 -05:00
AlgorithmX2
6203b172f6 Better Solution for extra energy injection. ( Fixes Crash ) 2014-04-07 21:31:36 -05:00
AlgorithmX2
5248eeeace Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup. 2014-04-06 01:55:24 -05:00
AlgorithmX2
028555bc8a Fixed Fluid Render. 2014-04-05 21:50:01 -05:00
AlgorithmX2
59f3c703e2 Separated Textures for many parts. 2014-04-03 23:31:10 -05:00
AlgorithmX2
c2bcfeeb25 Adjustable Tick Rates. 2014-03-17 14:59:50 -05:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
ef729e7365 Fixed casing of partChanged, and directionTo 2014-02-26 09:17:39 -06:00
AlgorithmX2
ca64bacd17 Moved Facade Registration to Init.
Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
b23aab81e6 Memory Card can now be used on most Blocks/Parts to save/load settings. 2014-02-19 23:18:49 -06:00
AlgorithmX2
dc095749b7 Fixed Issue with DSU API,
Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2
644217baf5 Cache Lighting Data. 2014-02-15 00:30:06 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
9aa8d416aa Fixed BC Api Dependency with P2P 2014-02-02 12:29:38 -06:00
AlgorithmX2
2d61ca3fd0 Removed TE p2p wrapper. 2014-02-01 20:52:37 -06:00
AlgorithmX2
a9629460bb Fixed Typo REQUIRE_CHANNEL. 2014-01-31 15:12:15 -06:00
AlgorithmX2
7319b4e6ae Fixed Crash with P2P Tunnels. 2014-01-31 11:39:09 -06:00
AlgorithmX2
d937a4e4e3 Fixed Item Tunnel Update issue. 2014-01-30 21:06:54 -06:00
AlgorithmX2
87fa34042d Fixed Issue with Fluid Tunnels not updating each theres state. 2014-01-30 21:06:30 -06:00
AlgorithmX2
5c2cf0e1e3 Fixed A bug where tunnels are Updated before the network.
Tunnel Attunement now causes a block update.
2014-01-30 20:55:42 -06:00
AlgorithmX2
ae6ba6a071 Tunnels Memory Card Fix, and Messages. 2014-01-30 15:07:03 -06:00
AlgorithmX2
9a64980443 Build Script Update.
FMP Fixes
Optional Interfaces for BC
Optional Interfaces for IC2
Removed UE Api on Items
Proxied Effect for C-CQuartz
2014-01-28 11:29:17 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00