AlgorithmX2
f295669e6e
TESR should use less CPU when no-op.
...
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
8460cffd6c
Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses.
2014-01-31 11:11:50 -06:00
AlgorithmX2
1929579df0
Thin Facades.
2014-01-30 18:49:27 -06:00
AlgorithmX2
6583ce8626
Dense/Cable can be defined more definitively by the Part Framework.
2014-01-30 12:54:09 -06:00
AlgorithmX2
da5f8c4ad4
Fixed Incompatibility with FMP.
2014-01-28 21:10:23 -06:00
AlgorithmX2
0f75db5e80
Pretty much all of security minus the gui.
...
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
53c5285ea0
Started Working on CellWorkbench
2014-01-06 00:54:25 -06:00
AlgorithmX2
d278f04a8c
More rendering.
2014-01-01 03:02:25 -06:00
AlgorithmX2
2878030744
Ladders.
2013-12-28 14:54:05 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00