yueh
ab89278274
Replaces old fluid handlers with the new capability based ones. ( #2727 )
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* Changed ME Chest and P2P tunnels to use fluid capabilities.
* Renamed all occurrences of liquid to fluids.
2016-12-31 16:01:29 +01:00
shartte
f5e4a202cb
Layers and IC2 Tunnel ( #2565 )
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* Re-Activated the IC2 layers to implement an IC2 P2P tunnel.
2016-11-04 11:20:56 +01:00
Sebastian Hartte
c23f11d8a1
Removed Pneumaticraft References since there is no 1.10 port and it has been inactive since March.
2016-10-28 23:06:52 +02:00
yueh
ab689f2a48
Code format
2016-01-01 01:48:15 +01:00
yueh
b0504f4141
Closes #1726 : Added Pressure P2P tunnel (PneumaticCraft)
2015-09-30 13:19:57 +02:00
AlgorithmX2
38afde724b
Most of the 1.8 Port.
2015-06-15 19:44:59 -05:00
yueh
4befdecd25
Closes #1344 Added a silk touch annihilation plane
2015-06-01 19:50:38 +02:00
Florian Nücke
18503ac526
Added P2P tunnel part for OpenComputers.
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Includes cleanup provided by thatsIch.
2015-05-09 14:53:54 +02:00
thatsIch
9986ffc458
Fixes #675 No disabled feature should log spam or crash anymore.
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Deprecates the old usage of the AEItemDefinitions via the direct method access of
* blocks()
* parts()
* items()
* materials()
and thus use the new re-direct via definitions().
All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
2015-03-28 16:21:37 +01:00