Commit graph

18 commits

Author SHA1 Message Date
yueh
c720584e49 Fixes #2729: Fix transformer regression introduced during FG downtime. (#2730)
Added a unittest to verify the necessary string returns match the actual
existing classes, in case something screws up the refactoring.
2016-12-31 18:25:16 +01:00
yueh
0bbf898709 Fixes failing testing and adding missing cases. 2016-10-27 19:31:06 +02:00
yueh
71396637e3 Organise imports 2016-09-17 17:05:07 +02:00
yueh
035dc244ff Added missing @Override annotations 2016-09-17 17:00:10 +02:00
yueh
2e7efb3660 Added missing newlines 2016-09-17 16:57:09 +02:00
elix-x
63f426336b Fixes and cleanup
- Compile error fixes (blame @biggles2206). Fixes #53.
- UVLModelLoader is now cross compatible with vanilla (vanilla can use
uvl parents who have vanilla parents).
- Due to it, now using uvlMarker instead of .uvl.
- General code reformatting and cleanup.
2016-08-15 18:19:33 +02:00
elix-x
a2cad01c01 Moved UVLModelLoader to appeng
Moved UVLModelLoader to appeng. It's working and does not belong to test
anymore. Also updated obf reflection names.
2016-06-30 12:52:10 +02:00
elix-x
84cfd4c9fc Created and tested UVLLoader
Created and tested UVLLoader. Yes, it may not conform to code standarts,
but this will be fixed later.
2016-06-28 15:24:38 +02:00
yueh
ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
yueh
2521f11a40 Fixes #1932: Better VersionChecker exception handling
ModVersionFetcher will now return a MissingVersion in case of an exception
instead of letting it propagate upwards.

Also added a generic try/catch to the VersionChecker itself, just in case
any unchecked exception might be triggered inside the thread and at least
not logged correctly.
2015-12-23 14:37:49 +01:00
thatsIch
863b57fc3b Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class

Conflicts:
	src/main/java/appeng/block/solids/BlockSkyStone.java
	src/main/java/appeng/core/WorldSettings.java
	src/main/java/appeng/core/features/registries/PlayerRegistry.java
	src/main/java/appeng/core/sync/network/NetworkHandler.java
	src/main/java/appeng/core/worlddata/PlayerMapping.java
	src/main/java/appeng/core/worlddata/PlayerMappingsInitializer.java
	src/main/java/appeng/services/CompassService.java
	src/main/java/appeng/worldgen/MeteoritePlacer.java
	src/main/java/appeng/worldgen/MeteoriteWorldGen.java
2015-06-22 14:49:35 +02:00
thatsIch
e40f68d3fa Adds tests to improve the test coverage 2015-05-16 12:25:10 +02:00
thatsIch
cc29230ce5 Fixes #1256: Using new size logic to determine the abbreviation for a stack size
Removes the usage of the old methods, since they were pretty, but not applicable for our use case. The displayed strings are determined by the size of the to be rendered string. Now the algorithm tries to use as much width as possible before trying to trim it down.

Added tests to reflect the changes and expected behaviour. Also using specific interfaces for the corresponding behaviour to shield from potential calls to the underlying enum singleton implementation.
2015-04-13 14:59:44 +02:00
thatsIch
b58c92ebb6 Fixes #1202: Now 10000x items is the limit before being converted to next bigger unit
Added a new method to display a number in a long fashion.
Added respective unit tests for them
2015-04-07 23:46:52 +02:00
thatsIch
c9d67e40af Using a unified number converter to display short versions of numbers 2015-03-30 13:06:59 +02:00
thatsIch
6baf952904 Fixes #976 Now uses GitHub to retrieve most current version
Reworked whole Version Checker with an extensible interface to add any other service later on easier.
The version checker now has its own config file, to collect the different options and extract them from the main config file.
In that you can specify how fine the versions should be checked.
2015-03-17 07:18:49 +01:00
thatsIch
db611aff7a Improve performance of the UUID matcher by using a pre-compiled pattern 2014-12-04 16:35:20 +01:00
thatsIch
7a06a8bc06 Fixes #473, catches outdated player names and checks if all entries are UUIDs before converted and thus prevents the server crashing.
Split off logic into single responsibilities for storing, initializing and matching the UUID mappings. Added JUnit to create tests for the UUID Matcher to see if its legit. It tests against simple problems like unconform UUIDs and also tests against a valid UUID.
2014-11-23 13:43:23 +01:00