package appeng.block.misc; import java.util.Arrays; import java.util.EnumSet; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.particle.EntityFX; import net.minecraft.entity.Entity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.util.IOrientable; import appeng.api.util.IOrientableBlock; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderQuartzTorch; import appeng.client.render.effects.LightningEffect; import appeng.core.CommonHelper; import appeng.core.AEConfig; import appeng.core.features.AEFeature; import appeng.helpers.ICustomCollision; import appeng.helpers.MetaRotation; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision { public BlockQuartzTorch() { super( BlockQuartzTorch.class, Material.circuits ); setfeature( EnumSet.of( AEFeature.DecorativeLights ) ); setLightOpacity( 0 ); setLightLevel( 0.9375F ); isFullSize = isOpaque = false; } @Override protected Class getRenderer() { return RenderQuartzTorch.class; } @Override public IOrientable getOrientable(final IBlockAccess w, final int x, final int y, final int z) { return new MetaRotation( w, x, y, z ); } private void dropTorch(World w, int x, int y, int z) { w.func_147480_a( x, y, z, true ); // w.destroyBlock( x, y, z, true ); w.markBlockForUpdate( x, y, z ); } @Override public boolean canPlaceBlockAt(World w, int x, int y, int z) { for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) if ( canPlaceAt( w, x, y, z, dir ) ) return true; return false; } private boolean canPlaceAt(World w, int x, int y, int z, ForgeDirection dir) { return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false ); } @Override public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up) { return canPlaceAt( w, x, y, z, up.getOpposite() ); } @Override public void onNeighborBlockChange(World w, int x, int y, int z, Block id) { ForgeDirection up = getOrientable( w, x, y, z ).getUp(); if ( !canPlaceAt( w, x, y, z, up.getOpposite() ) ) dropTorch( w, x, y, z ); } @Override public Iterable getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual) { ForgeDirection up = getOrientable( w, x, y, z ).getUp(); double xOff = -0.3 * up.offsetX; double yOff = -0.3 * up.offsetY; double zOff = -0.3 * up.offsetZ; return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) } ); } @Override public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e) {/* * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 * * getUp().offsetZ; out.add( AxisAlignedBB.getAABBPool().getAABB( xOff + (double) x + 0.15, yOff + (double) y + * 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + * 0.85 ) ); */ } @Override @SideOnly(Side.CLIENT) public void randomDisplayTick(World w, int x, int y, int z, Random r) { if ( !AEConfig.instance.enableEffects ) return; if ( r.nextFloat() < 0.98 ) return; ForgeDirection up = getOrientable( w, x, y, z ).getUp(); double xOff = -0.3 * up.offsetX; double yOff = -0.3 * up.offsetY; double zOff = -0.3 * up.offsetZ; for (int bolts = 0; bolts < 3; bolts++) { if ( CommonHelper.proxy.shouldAddParticles( r ) ) { LightningEffect fx = new LightningEffect( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } } } }