/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.tile.misc; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidTankInfo; import net.minecraftforge.fluids.IFluidHandler; import appeng.api.AEApi; import appeng.api.config.CondenserOutput; import appeng.api.config.Settings; import appeng.api.definitions.IMaterials; import appeng.api.implementations.items.IStorageComponent; import appeng.api.util.IConfigManager; import appeng.api.util.IConfigurableObject; import appeng.tile.AEBaseInvTile; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import appeng.util.ConfigManager; import appeng.util.IConfigManagerHost; import appeng.util.Platform; public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConfigManagerHost, IConfigurableObject { private static final FluidTankInfo[] EMPTY = { new FluidTankInfo( null, 10 ) }; final int[] sides = { 0, 1 }; final AppEngInternalInventory inv = new AppEngInternalInventory( this, 3 ); final ConfigManager cm = new ConfigManager( this ); public double storedPower = 0; public TileCondenser() { this.cm.registerSetting( Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH ); } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TileCondenser( NBTTagCompound data ) { this.cm.writeToNBT( data ); data.setDouble( "storedPower", this.storedPower ); } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TileCondenser( NBTTagCompound data ) { this.cm.readFromNBT( data ); this.storedPower = data.getDouble( "storedPower" ); } public double getStorage() { ItemStack is = this.inv.getStackInSlot( 2 ); if( is != null ) { if( is.getItem() instanceof IStorageComponent ) { IStorageComponent sc = (IStorageComponent) is.getItem(); if( sc.isStorageComponent( is ) ) { return sc.getBytes( is ) * 8; } } } return 0; } public void addPower( double rawPower ) { this.storedPower += rawPower; this.storedPower = Math.max( 0.0, Math.min( this.getStorage(), this.storedPower ) ); double requiredPower = this.getRequiredPower(); ItemStack output = this.getOutput(); while( requiredPower <= this.storedPower && output != null && requiredPower > 0 ) { if( this.canAddOutput( output ) ) { this.storedPower -= requiredPower; this.addOutput( output ); } else { break; } } } private boolean canAddOutput( ItemStack output ) { ItemStack outputStack = this.getStackInSlot( 1 ); return outputStack == null || ( Platform.isSameItem( outputStack, output ) && outputStack.stackSize < outputStack.getMaxStackSize() ); } /** * make sure you validate with canAddOutput prior to this. * * @param output to be added output */ private void addOutput( ItemStack output ) { ItemStack outputStack = this.getStackInSlot( 1 ); if( outputStack == null ) { this.setInventorySlotContents( 1, output.copy() ); } else { outputStack.stackSize++; this.setInventorySlotContents( 1, outputStack ); } } private ItemStack getOutput() { final IMaterials materials = AEApi.instance().definitions().materials(); switch( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ) { case MATTER_BALLS: for( ItemStack matterBallStack : materials.matterBall().maybeStack( 1 ).asSet() ) { return matterBallStack; } case SINGULARITY: for( ItemStack singularityStack : materials.singularity().maybeStack( 1 ).asSet() ) { return singularityStack; } case TRASH: default: } return null; } public double getRequiredPower() { return ( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ).requiredPower; } @Override public IInventory getInternalInventory() { return this.inv; } @Override public void setInventorySlotContents( int i, ItemStack itemstack ) { if( i == 0 ) { if( itemstack != null ) { this.addPower( itemstack.stackSize ); } } else { this.inv.setInventorySlotContents( 1, itemstack ); } } @Override public boolean isItemValidForSlot( int i, ItemStack itemstack ) { return i == 0; } @Override public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added ) { if( slot == 0 ) { ItemStack is = inv.getStackInSlot( 0 ); if( is != null ) { this.addPower( is.stackSize ); inv.setInventorySlotContents( 0, null ); } } } @Override public boolean canInsertItem( int slotIndex, ItemStack insertingItem, EnumFacing side ) { return slotIndex == 0; } @Override public boolean canExtractItem( int slotIndex, ItemStack extractedItem, EnumFacing side ) { return slotIndex != 0; } @Override public int[] getAccessibleSlotsBySide( EnumFacing side ) { return this.sides; } @Override public int fill( EnumFacing from, FluidStack resource, boolean doFill ) { if( doFill ) { this.addPower( ( resource == null ? 0.0 : (double) resource.amount ) / 500.0 ); } return resource == null ? 0 : resource.amount; } @Override public FluidStack drain( EnumFacing from, FluidStack resource, boolean doDrain ) { return null; } @Override public FluidStack drain( EnumFacing from, int maxDrain, boolean doDrain ) { return null; } @Override public boolean canFill( EnumFacing from, Fluid fluid ) { return true; } @Override public boolean canDrain( EnumFacing from, Fluid fluid ) { return false; } @Override public FluidTankInfo[] getTankInfo( EnumFacing from ) { return EMPTY; } @Override public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue ) { this.addPower( 0 ); } @Override public IConfigManager getConfigManager() { return this.cm; } }