package appeng.worldgen.meteorite; import appeng.api.definitions.IBlockDefinition; import net.minecraft.init.Blocks; public class FalloutSnow extends FalloutCopy { private static final double SNOW_THRESHOLD = 0.7; private static final double ICE_THRESHOLD = 0.5; private final MeteoriteBlockPutter putter; public FalloutSnow( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition ) { super(w, x, y, z, putter, skyStoneDefinition); this.putter = putter; } @Override public int adjustCrater() { return 2; } @Override public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a ) { if (a > SNOW_THRESHOLD) { this.putter.put(w, x, y, z, Blocks.snow); } else if (a > ICE_THRESHOLD) { this.putter.put(w, x, y, z, Blocks.ice); } } }