/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import org.lwjgl.opengl.GL11; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; public class ItemRenderer implements IItemRenderer { public static final ItemRenderer INSTANCE = new ItemRenderer(); @Override public boolean handleRenderType( final ItemStack item, final ItemRenderType type ) { return true; } @Override public boolean shouldUseRenderHelper( final ItemRenderType type, final ItemStack item, final ItemRendererHelper helper ) { return true; } @Override public void renderItem( final ItemRenderType type, final ItemStack item, final Object... data ) { GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ENABLE_BIT | GL11.GL_COLOR_BUFFER_BIT ); GL11.glEnable( GL11.GL_ALPHA_TEST ); GL11.glEnable( GL11.GL_DEPTH_TEST ); GL11.glEnable( GL11.GL_BLEND ); GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA ); GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); if( type == ItemRenderType.ENTITY ) { GL11.glTranslatef( -0.5f, -0.5f, -0.5f ); } if( type == ItemRenderType.INVENTORY ) { GL11.glTranslatef( 0.0f, -0.1f, 0.0f ); } WorldRender.INSTANCE.renderItemBlock( item, type, data ); GL11.glPopAttrib(); GL11.glPopMatrix(); } }