/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.model; import java.util.Collection; import java.util.Collections; import com.google.common.base.Function; import com.google.common.collect.ImmutableSet; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.IModel; import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.TRSRTransformation; /** * Model class for the connected texture glass model. */ public class GlassModel implements IModel { @Override public Collection getDependencies() { return Collections.emptySet(); } @Override public Collection getTextures() { return ImmutableSet.builder() .add( GlassBakedModel.TEXTURE_A, GlassBakedModel.TEXTURE_B, GlassBakedModel.TEXTURE_C, GlassBakedModel.TEXTURE_D ) .add( GlassBakedModel.TEXTURES_FRAME ) .build(); } @Override public IBakedModel bake( IModelState state, VertexFormat format, Function bakedTextureGetter ) { return new GlassBakedModel( format, bakedTextureGetter ); } @Override public IModelState getDefaultState() { return TRSRTransformation.identity(); } }