/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import javax.annotation.Nonnull; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.item.ItemStack; import appeng.api.storage.data.IAEItemStack; import appeng.core.AEConfig; import appeng.core.localization.GuiText; import appeng.util.ISlimReadableNumberConverter; import appeng.util.IWideReadableNumberConverter; import appeng.util.ReadableNumberConverter; /** * @author AlgorithmX2 * @author thatsIch * @version rv2 * @since rv0 */ public class AppEngRenderItem extends RenderItem { private static final ISlimReadableNumberConverter SLIM_CONVERTER = ReadableNumberConverter.INSTANCE; private static final IWideReadableNumberConverter WIDE_CONVERTER = ReadableNumberConverter.INSTANCE; private IAEItemStack aeStack = null; @Override public void renderItemOverlayIntoGUI( final FontRenderer fontRenderer, final TextureManager textureManager, final ItemStack is, final int par4, final int par5, final String par6Str ) { if( is != null ) { final float scaleFactor = AEConfig.instance.useTerminalUseLargeFont() ? 0.85f : 0.5f; final float inverseScaleFactor = 1.0f / scaleFactor; final int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1; final boolean unicodeFlag = fontRenderer.getUnicodeFlag(); fontRenderer.setUnicodeFlag( false ); if( is.getItem().showDurabilityBar( is ) ) { final double health = is.getItem().getDurabilityForDisplay( is ); final int j1 = (int) Math.round( 13.0D - health * 13.0D ); final int k = (int) Math.round( 255.0D - health * 255.0D ); GL11.glDisable( GL11.GL_LIGHTING ); GL11.glDisable( GL11.GL_DEPTH_TEST ); GL11.glDisable( GL11.GL_TEXTURE_2D ); GL11.glDisable( GL11.GL_ALPHA_TEST ); GL11.glDisable( GL11.GL_BLEND ); final Tessellator tessellator = Tessellator.instance; final int l = 255 - k << 16 | k << 8; final int i1 = ( 255 - k ) / 4 << 16 | 16128; this.renderQuad( tessellator, par4 + 2, par5 + 13, 13, 2, 0 ); this.renderQuad( tessellator, par4 + 2, par5 + 13, 12, 1, i1 ); this.renderQuad( tessellator, par4 + 2, par5 + 13, j1, 1, l ); GL11.glEnable( GL11.GL_ALPHA_TEST ); GL11.glEnable( GL11.GL_TEXTURE_2D ); GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL11.GL_DEPTH_TEST ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); } if( is.stackSize == 0 ) { final String craftLabelText = AEConfig.instance.useTerminalUseLargeFont() ? GuiText.LargeFontCraft.getLocal() : GuiText.SmallFontCraft.getLocal(); GL11.glDisable( GL11.GL_LIGHTING ); GL11.glDisable( GL11.GL_DEPTH_TEST ); GL11.glPushMatrix(); GL11.glScaled( scaleFactor, scaleFactor, scaleFactor ); final int X = (int) ( ( (float) par4 + offset + 16.0f - fontRenderer.getStringWidth( craftLabelText ) * scaleFactor ) * inverseScaleFactor ); final int Y = (int) ( ( (float) par5 + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor ); fontRenderer.drawStringWithShadow( craftLabelText, X, Y, 16777215 ); GL11.glPopMatrix(); GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL11.GL_DEPTH_TEST ); } final long amount = this.aeStack != null ? this.aeStack.getStackSize() : is.stackSize; if( amount != 0 ) { final String stackSize = this.getToBeRenderedStackSize( amount ); GL11.glDisable( GL11.GL_LIGHTING ); GL11.glDisable( GL11.GL_DEPTH_TEST ); GL11.glPushMatrix(); GL11.glScaled( scaleFactor, scaleFactor, scaleFactor ); final int X = (int) ( ( (float) par4 + offset + 16.0f - fontRenderer.getStringWidth( stackSize ) * scaleFactor ) * inverseScaleFactor ); final int Y = (int) ( ( (float) par5 + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor ); fontRenderer.drawStringWithShadow( stackSize, X, Y, 16777215 ); GL11.glPopMatrix(); GL11.glEnable( GL11.GL_LIGHTING ); GL11.glEnable( GL11.GL_DEPTH_TEST ); } fontRenderer.setUnicodeFlag( unicodeFlag ); } } private void renderQuad( final Tessellator par1Tessellator, final int par2, final int par3, final int par4, final int par5, final int par6 ) { par1Tessellator.startDrawingQuads(); par1Tessellator.setColorOpaque_I( par6 ); par1Tessellator.addVertex( par2, par3, 0.0D ); par1Tessellator.addVertex( par2, par3 + par5, 0.0D ); par1Tessellator.addVertex( par2 + par4, par3 + par5, 0.0D ); par1Tessellator.addVertex( par2 + par4, par3, 0.0D ); par1Tessellator.draw(); } private String getToBeRenderedStackSize( final long originalSize ) { if( AEConfig.instance.useTerminalUseLargeFont() ) { return SLIM_CONVERTER.toSlimReadableForm( originalSize ); } else { return WIDE_CONVERTER.toWideReadableForm( originalSize ); } } public IAEItemStack getAeStack() { return this.aeStack; } public void setAeStack( @Nonnull final IAEItemStack aeStack ) { this.aeStack = aeStack; } }