package appeng.block.misc; import java.util.Arrays; import java.util.EnumSet; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.particle.EntityFX; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.ForgeDirection; import appeng.api.AEApi; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderBlockCharger; import appeng.client.render.effects.LightningEffect; import appeng.core.Configuration; import appeng.core.features.AEFeature; import appeng.helpers.ICustomCollision; import appeng.tile.AEBaseTile; import appeng.tile.misc.TileCharger; import appeng.util.Platform; public class BlockCharger extends AEBaseBlock implements ICustomCollision { public BlockCharger() { super( BlockCharger.class, Material.iron ); setfeature( EnumSet.of( AEFeature.Core ) ); setTileEntiy( TileCharger.class ); setLightOpacity( 2 ); isFullSize = false; isOpaque = false; } @Override public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if ( player.isSneaking() ) return false; if ( Platform.isServer() ) { TileCharger tc = getTileEntity( w, x, y, z ); if ( tc != null ) { tc.activate( player ); } } return true; } @Override protected Class getRenderer() { return RenderBlockCharger.class; } @Override public void randomDisplayTick(World w, int x, int y, int z, Random r) { if ( !Configuration.instance.enableEffects ) return; if ( r.nextFloat() < 0.98 ) return; AEBaseTile tile = getTileEntity( w, x, y, z ); if ( tile instanceof TileCharger ) { TileCharger tc = (TileCharger) tile; if ( AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAs( tc.getStackInSlot( 0 ) ) ) { double xOff = 0.0; double yOff = 0.0; double zOff = 0.0; for (int bolts = 0; bolts < 3; bolts++) { LightningEffect fx = new LightningEffect( w, xOff + 0.5 + x, yOff + 0.5 + y, zOff + 0.5 + z, 0.0D, 0.0D, 0.0D ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } } } } @Override public Iterable getSelectedBoundingBoxsFromPool(World w, int x, int y, int z) { TileCharger tile = getTileEntity( w, x, y, z ); if ( tile != null ) { double twoPixels = 2.0 / 16.0; ForgeDirection up = tile.getUp(); ForgeDirection forward = tile.getForward(); AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels ); if ( up.offsetX != 0 ) { bb.minX = 0; bb.maxX = 1; } if ( up.offsetY != 0 ) { bb.minY = 0; bb.maxY = 1; } if ( up.offsetZ != 0 ) { bb.minZ = 0; bb.maxZ = 1; } switch (forward) { case DOWN: bb.maxY = 1; break; case UP: bb.minY = 0; break; case NORTH: bb.maxZ = 1; break; case SOUTH: bb.minZ = 0; break; case EAST: bb.minX = 0; break; case WEST: bb.maxX = 1; break; default: break; } return Arrays.asList( new AxisAlignedBB[] { bb } ); } return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } ); } @Override public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e) { out.add( AxisAlignedBB.getAABBPool().getAABB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) ); } }