package appeng.client.render.items; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; import appeng.api.util.AEColor; import appeng.client.texture.ExtraItemTextures; import appeng.items.misc.ItemPaintBall; public class PaintBallRender implements IItemRenderer { @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { return true; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { IIcon par2Icon = item.getIconIndex(); if ( item.getItemDamage() >= 20 ) par2Icon = ExtraItemTextures.ItemPaintBallShimmer.getIcon(); float f4 = ((IIcon) par2Icon).getMinU(); float f5 = ((IIcon) par2Icon).getMaxU(); float f6 = ((IIcon) par2Icon).getMinV(); float f7 = ((IIcon) par2Icon).getMaxV(); float f12 = 0.0625F; ItemPaintBall ipb = (ItemPaintBall) item.getItem(); Tessellator tessellator = Tessellator.instance; GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); AEColor col = ipb.getColor( item ); int colorValue = item.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant; int r = (colorValue >> 16) & 0xff; int g = (colorValue >> 8) & 0xff; int b = (colorValue >> 0) & 0xff; int full = (int) (255 * 0.3); float fail = 0.7f; if ( item.getItemDamage() >= 20 ) GL11.glColor4ub( (byte) (full + r * fail), (byte) (full + g * fail), (byte) (full + b * fail), (byte) 255 ); else GL11.glColor4ub( (byte) r, (byte) g, (byte) b, (byte) 255 ); if ( type == ItemRenderType.INVENTORY ) { GL11.glScalef( 16F, 16F, 10F ); GL11.glTranslatef( 0.0F, 1.0F, 0.0F ); GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F ); GL11.glEnable( GL11.GL_ALPHA_TEST ); tessellator.startDrawingQuads(); tessellator.setNormal( 0.0F, 1.0F, 0.0F ); tessellator.addVertexWithUV( 0, 0, 0, (double) f4, (double) f7 ); tessellator.addVertexWithUV( 1, 0, 0, (double) f5, (double) f7 ); tessellator.addVertexWithUV( 1, 1, 0, (double) f5, (double) f6 ); tessellator.addVertexWithUV( 0, 1, 0, (double) f4, (double) f6 ); tessellator.draw(); } else { if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) GL11.glTranslatef( 0.0F, 0.0F, 0.0F ); else GL11.glTranslatef( -0.5F, -0.3F, 0.01F ); ItemRenderer.renderItemIn2D( tessellator, f5, f6, f4, f7, ((IIcon) par2Icon).getIconWidth(), ((IIcon) par2Icon).getIconHeight(), f12 ); GL11.glDisable( GL11.GL_CULL_FACE ); GL11.glColor4f( 1, 1, 1, 1.0F ); GL11.glScalef( 1F, 1.1F, 1F ); GL11.glTranslatef( 0.0F, 1.07F, f12 / -2.0f ); GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F ); } GL11.glColor4f( 1, 1, 1, 1.0F ); GL11.glPopAttrib(); GL11.glPopMatrix(); } }