package appeng.helpers; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.ForgeDirection; import appeng.api.util.IOrientable; public class LocationRotation implements IOrientable { final IBlockAccess w; final int x; final int y; final int z; public LocationRotation(IBlockAccess world, int x, int y, int z) { w = world; this.x = x; this.y = y; this.z = z; } @Override public void setOrientation(ForgeDirection Forward, ForgeDirection Up) { } @Override public ForgeDirection getUp() { int num = Math.abs( x + y + z ) % 6; return ForgeDirection.getOrientation( num ); } @Override public ForgeDirection getForward() { if ( getUp().offsetY == 0 ) return ForgeDirection.UP; return ForgeDirection.SOUTH; } @Override public boolean canBeRotated() { return true; } }