/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client; import java.io.IOException; import java.util.ArrayList; import java.util.HashMap; import java.util.LinkedList; import java.util.List; import java.util.Map; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemModelMesher; import net.minecraft.client.renderer.block.statemap.DefaultStateMapper; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.resources.model.ModelBakery; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.client.event.ModelBakeEvent; import net.minecraftforge.client.event.MouseEvent; import net.minecraftforge.client.event.RenderLivingEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.common.registry.GameRegistry.UniqueIdentifier; import org.lwjgl.opengl.GL11; import appeng.api.parts.CableRenderMode; import appeng.api.parts.IPartItem; import appeng.api.util.AEColor; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.BlockRenderInfo; import appeng.client.render.ModelGenerator; import appeng.client.render.TESRWrapper; import appeng.client.render.blocks.RendererCableBus; import appeng.client.render.effects.AssemblerFX; import appeng.client.render.effects.CraftingFx; import appeng.client.render.effects.EnergyFx; import appeng.client.render.effects.LightningArcFX; import appeng.client.render.effects.LightningFX; import appeng.client.render.effects.VibrantFX; import appeng.client.texture.CableBusTextures; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.ExtraItemTextures; import appeng.core.AEConfig; import appeng.core.AELog; import appeng.core.AppEng; import appeng.core.CommonHelper; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketAssemblerAnimation; import appeng.core.sync.packets.PacketValueConfig; import appeng.entity.EntityFloatingItem; import appeng.entity.EntityTinyTNTPrimed; import appeng.entity.RenderFloatingItem; import appeng.entity.RenderTinyTNTPrimed; import appeng.facade.IFacadeItem; import appeng.helpers.IMouseWheelItem; import appeng.hooks.TickHandler; import appeng.hooks.TickHandler.PlayerColor; import appeng.items.AEBaseItem; import appeng.server.ServerHelper; import appeng.transformer.MissingCoreMod; import appeng.util.Platform; public class ClientHelper extends ServerHelper { private static final RenderItem ITEM_RENDERER = Minecraft.getMinecraft().getRenderItem(); private static final ModelGenerator BLOCK_RENDERER = new ModelGenerator(); private static class IconReg { public IconReg( Object item2, int meta2, String name2 ) { meta = meta2; name = name2; item = item2; loc = null; } public IconReg( Item item2, int meta2, String name2, ModelResourceLocation res ) { meta = meta2; name = name2; item = item2; loc = res; } public final String name; public final Object item; public final int meta; public final ModelResourceLocation loc; }; public Map> iconRegistrations = new HashMap(); public List iconTmp = new ArrayList<>(); public List extraIcons = new ArrayList<>(); @Override public ResourceLocation addIcon( String string ) { ModelResourceLocation n = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, string ), "inventory" ); extraIcons.add( n ); return n; } @Override public void configureIcon(Object item, String name ) { iconTmp.add( new IconReg( item, 0, name ) ); } public ModelResourceLocation setIcon( Item item, String name ) { List reg = iconRegistrations.get( item ); if ( reg == null) iconRegistrations.put( item , reg = new LinkedList() ); ModelResourceLocation res = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, name ), "inventory" ); reg.add( new IconReg(item,-1,name,res) ); return res; } public ModelResourceLocation setIcon( Item item, int meta, String name ) { List reg = iconRegistrations.get( item ); if ( reg == null) iconRegistrations.put( item , reg = new LinkedList() ); ModelResourceLocation res = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, name ), "inventory" ); reg.add( new IconReg(item,meta,name,res) ); return res; } @SubscribeEvent public void postPlayerRender( RenderLivingEvent.Pre p ) { PlayerColor player = TickHandler.INSTANCE.getPlayerColors().get( p.entity.getEntityId() ); if( player != null ) { AEColor col = player.myColor; float r = 0xff & ( col.mediumVariant >> 16 ); float g = 0xff & ( col.mediumVariant >> 8 ); float b = 0xff & ( col.mediumVariant ); GL11.glColor3f( r / 255.0f, g / 255.0f, b / 255.0f ); } } @Override public void preinit() { MinecraftForge.EVENT_BUS.register( this ); } @Override public World getWorld() { if( Platform.isClient() ) { return Minecraft.getMinecraft().theWorld; } else { return super.getWorld(); } } @Override public void bindTileEntitySpecialRenderer( Class tile, AEBaseBlock blk ) { BaseBlockRender bbr = blk.getRendererInstance().rendererInstance; if( bbr.hasTESR() && tile != null ) { ClientRegistry.bindTileEntitySpecialRenderer( tile, new TESRWrapper( bbr ) ); } } @Override public List getPlayers() { if( Platform.isClient() ) { List o = new ArrayList(); o.add( Minecraft.getMinecraft().thePlayer ); return o; } else { return super.getPlayers(); } } @Override public void spawnEffect( EffectType effect, World worldObj, double posX, double posY, double posZ, Object o ) { if( AEConfig.instance.enableEffects ) { switch( effect ) { case Assembler: this.spawnAssembler( worldObj, posX, posY, posZ, o ); return; case Vibrant: this.spawnVibrant( worldObj, posX, posY, posZ ); return; case Crafting: this.spawnCrafting( worldObj, posX, posY, posZ ); return; case Energy: this.spawnEnergy( worldObj, posX, posY, posZ ); return; case Lightning: this.spawnLightning( worldObj, posX, posY, posZ ); return; case LightningArc: this.spawnLightningArc( worldObj, posX, posY, posZ, (Vec3) o ); return; default: } } } private void spawnAssembler( World worldObj, double posX, double posY, double posZ, Object o ) { PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o; AssemblerFX fx = new AssemblerFX( Minecraft.getMinecraft().theWorld, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } private void spawnVibrant( World w, double x, double y, double z ) { if( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) ) { double d0 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D; double d1 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D; double d2 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D; VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } } private void spawnCrafting( World w, double posX, double posY, double posZ ) { float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.diamond ); fx.motionX = -x * 0.2; fx.motionY = -y * 0.2; fx.motionZ = -z * 0.2; Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } private void spawnEnergy( World w, double posX, double posY, double posZ ) { float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f; EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.diamond ); fx.motionX = -x * 0.1; fx.motionY = -y * 0.1; fx.motionZ = -z * 0.1; Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } private void spawnLightning( World worldObj, double posX, double posY, double posZ ) { LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } private void spawnLightningArc( World worldObj, double posX, double posY, double posZ, Vec3 second ) { LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } @Override public boolean shouldAddParticles( Random r ) { int setting = Minecraft.getMinecraft().gameSettings.particleSetting; if( setting == 2 ) { return false; } if( setting == 0 ) { return true; } return r.nextInt( 2 * ( setting + 1 ) ) == 0; } @Override public MovingObjectPosition getMOP() { return Minecraft.getMinecraft().objectMouseOver; } @Override public void doRenderItem( ItemStack itemstack, World w ) { if( itemstack != null ) { EntityItem entityitem = new EntityItem( w, 0.0D, 0.0D, 0.0D, itemstack ); entityitem.getEntityItem().stackSize = 1; // set all this stuff and then do shit? meh? entityitem.hoverStart = 0; entityitem.setNoDespawn(); entityitem.rotationYaw = 0; GL11.glPushMatrix(); GL11.glTranslatef( 0, -0.04F, 0 ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); // GL11.glDisable( GL11.GL_CULL_FACE ); // TODO RENDER ITEM FOR STORAGE MONITOR! GL11.glPopMatrix(); } } final ModelResourceLocation partRenderer = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, "DynamicPartRenderer" ), "inventory" ); @Override public void postInit() { //RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE ); RenderManager inst = Minecraft.getMinecraft().getRenderManager(); inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed(inst) ); inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem(inst) ); String MODID = AppEng.MOD_ID+":"; final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher(); ItemMeshDefinition imd = new ItemMeshDefinition(){ @Override public ModelResourceLocation getModelLocation( ItemStack stack ) { return partRenderer; } }; for ( IconReg reg: iconTmp ) { if ( reg.item instanceof IPartItem || reg.item instanceof IFacadeItem ) { mesher.register( reg.item instanceof Item ? (Item)reg.item : Item.getItemFromBlock( (Block)reg.item ), imd ); continue; } if ( reg.item instanceof AEBaseBlock ) { final BlockRenderInfo renderer = ((AEBaseBlock)reg.item).getRendererInstance(); if ( renderer == null ) continue; addIcon( reg.name ); mesher.register( reg.item instanceof Item ? (Item)reg.item : Item.getItemFromBlock( (Block)reg.item ), new ItemMeshDefinition(){ @Override public ModelResourceLocation getModelLocation( ItemStack stack ) { return renderer.rendererInstance.getResourcePath(); } } ); continue; } if ( reg.name == null ) continue; if ( reg.item instanceof AEBaseItem ) ( (AEBaseItem) reg.item).registerIcons( this, reg.name ); else if ( reg.item instanceof Item ) this.setIcon( (Item)reg.item, 0, reg.name ); } for ( List reg : iconRegistrations.values() ) { String[] names = new String[reg.size()]; Item it = null; int offset=0; for ( IconReg r : reg ) { it = ( Item ) r.item; if ( r.meta >= 0 ) mesher.register( (Item)r.item, r.meta, r.loc ); names[offset++] = MODID + r.name; } ModelBakery.addVariantName( it, names ); } } @SubscribeEvent public void onModelBakeEvent( ModelBakeEvent event ) { // inventory renderer SmartModel buses = new SmartModel( new BlockRenderInfo( ( new RendererCableBus() ) ) ); event.modelRegistry.putObject( partRenderer, buses ); for ( IconReg reg: iconTmp ) { if ( reg.item instanceof IPartItem || reg.item instanceof IFacadeItem) { UniqueIdentifier i = GameRegistry.findUniqueIdentifierFor( (Item)reg.item ); event.modelRegistry.putObject( new ModelResourceLocation( new ResourceLocation(i.modId ,i.name),"inventory"), buses ); } if ( reg.item instanceof AEBaseBlock ) { BlockRenderInfo renderer = ((AEBaseBlock)reg.item).getRendererInstance(); if ( renderer == null ) continue; SmartModel sm = new SmartModel( renderer ); event.modelRegistry.putObject( renderer.rendererInstance.getResourcePath(), sm ); Map data = new DefaultStateMapper().putStateModelLocations( (Block)reg.item ); for ( Object Loc : data.values() ) { ModelResourceLocation res = (ModelResourceLocation)Loc; event.modelRegistry.putObject( res, sm ); } } } } @Override public CableRenderMode getRenderMode() { if( Platform.isServer() ) { return super.getRenderMode(); } Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; return this.renderModeForPlayer( player ); } @Override public void triggerUpdates() { Minecraft mc = Minecraft.getMinecraft(); if( mc == null || mc.thePlayer == null || mc.theWorld == null ) { return; } EntityPlayer player = mc.thePlayer; int x = (int) player.posX; int y = (int) player.posY; int z = (int) player.posZ; int range = 16 * 16; mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range ); } @Override public void missingCoreMod() { throw new MissingCoreMod(); } @SubscribeEvent public void wheelEvent( MouseEvent me ) { if( me.isCanceled() || me.dwheel == 0 ) { return; } Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; ItemStack is = player.getHeldItem(); if( is != null && is.getItem() instanceof IMouseWheelItem && player.isSneaking() ) { try { NetworkHandler.instance.sendToServer( new PacketValueConfig( "Item", me.dwheel > 0 ? "WheelUp" : "WheelDown" ) ); me.setCanceled( true ); } catch( IOException e ) { AELog.error( e ); } } } @SubscribeEvent public void updateTextureSheet( TextureStitchEvent.Pre ev ) { for ( IconReg reg: iconTmp ) { if ( reg.item instanceof AEBaseItem ) { ((AEBaseItem)reg.item).registerCustomIcon( ev.map ); } else if ( reg.item instanceof AEBaseBlock ) { BlockRenderInfo renderer = ((AEBaseBlock)reg.item).getRendererInstance(); if ( renderer == null ) continue; ( (AEBaseBlock) reg.item).registerBlockIcons( ev.map, reg.name ); } } for ( ResourceLocation res : extraIcons ) ev.map.registerSprite( res ); //if( ev.map.getTextureType() == ITEM_RENDERER ) { for( ExtraItemTextures et : ExtraItemTextures.values() ) { et.registerIcon( ev.map ); } } //if( ev.map. == BLOCK_RENDERER ) { for( ExtraBlockTextures et : ExtraBlockTextures.values() ) { et.registerIcon( ev.map ); } for( CableBusTextures cb : CableBusTextures.values() ) { cb.registerIcon( ev.map ); } } } }