/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.core.worlddata; import java.util.UUID; import javax.annotation.Nonnull; import com.google.common.base.Optional; /** * @author thatsIch * @version rv3 - 30.05.2015 * @since rv3 30.05.2015 */ public interface IWorldPlayerMapping { /** * Tries to retrieve the UUID of a player. * Might not be stored inside of the map. * Should not happen though. * * @param id ID of the to be searched player * * @return maybe the UUID of the searched player */ @Nonnull Optional get( int id ); /** * Put in new players when they join the server * * @param id id of new player * @param uuid UUID of new player */ void put( int id, @Nonnull UUID uuid ); }