package appeng.container.implementations; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.network.packet.Packet; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.ForgeDirection; import appeng.api.implementations.guiobjects.IPortableCell; import appeng.api.implementations.tiles.IMEChest; import appeng.api.networking.IGrid; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.security.BaseActionSource; import appeng.api.parts.IPart; import appeng.api.storage.IMEMonitor; import appeng.api.storage.IMEMonitorHandlerReciever; import appeng.api.storage.IStorageMonitorable; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.container.AEBaseContainer; import appeng.core.sync.packets.PacketMEInventoryUpdate; import appeng.util.Platform; import appeng.util.item.ItemList; import cpw.mods.fml.common.network.PacketDispatcher; import cpw.mods.fml.common.network.Player; public class ContainerMEMonitorable extends AEBaseContainer implements IMEMonitorHandlerReciever { final IMEMonitor monitor; final IItemList items = new ItemList(); protected ContainerMEMonitorable(InventoryPlayer ip, IStorageMonitorable montiorable, boolean isServer) { super( ip, montiorable instanceof TileEntity ? (TileEntity) montiorable : null, montiorable instanceof IPart ? (IPart) montiorable : null ); if ( isServer ) { monitor = montiorable.getItemInventory(); monitor.addListener( this, null ); cellInv = monitor; if ( montiorable instanceof IPortableCell ) powerSrc = (IPortableCell) montiorable; else if ( montiorable instanceof IMEChest ) powerSrc = (IMEChest) montiorable; else if ( montiorable instanceof IGridHost ) { IGridNode node = ((IGridHost) montiorable).getGridNode( ForgeDirection.UNKNOWN ); if ( node != null ) { IGrid g = node.getGrid(); if ( g != null ) powerSrc = g.getCache( IEnergyGrid.class ); } } } else monitor = null; } public ContainerMEMonitorable(InventoryPlayer ip, IStorageMonitorable montiorable) { this( ip, montiorable, Platform.isServer() ); bindPlayerInventory( ip, 0, 0 ); } @Override public void detectAndSendChanges() { if ( Platform.isServer() ) { if ( !items.isEmpty() ) { try { IItemList monitorCache = monitor.getStorageList(); PacketMEInventoryUpdate piu = new PacketMEInventoryUpdate(); for (IAEItemStack is : items) { IAEItemStack send = monitorCache.findPrecise( is ); if ( send == null ) { is.setStackSize( 0 ); piu.appendItem( is ); } else piu.appendItem( send ); } if ( !piu.isEmpty() ) { Packet p = piu.getPacket(); items.resetStatus(); for (Object c : this.crafters) { if ( c instanceof Player ) PacketDispatcher.sendPacketToPlayer( p, (Player) c ); } } } catch (IOException e) { e.printStackTrace(); } } super.detectAndSendChanges(); } } @Override public void addCraftingToCrafters(ICrafting c) { super.addCraftingToCrafters( c ); if ( Platform.isServer() && c instanceof Player ) { try { PacketMEInventoryUpdate piu = new PacketMEInventoryUpdate(); IItemList monitorCache = monitor.getStorageList(); int items = 0; for (IAEItemStack send : monitorCache) { if ( items > 2000 ) { items = 0; Packet p = piu.getPacket(); PacketDispatcher.sendPacketToPlayer( p, (Player) c ); piu = new PacketMEInventoryUpdate(); } items++; piu.appendItem( send ); } Packet p = piu.getPacket(); PacketDispatcher.sendPacketToPlayer( p, (Player) c ); } catch (IOException e) { e.printStackTrace(); } } } @Override public void onContainerClosed(EntityPlayer player) { super.onContainerClosed( player ); if ( monitor != null ) monitor.removeListener( this ); } @Override public void removeCraftingFromCrafters(ICrafting c) { super.removeCraftingFromCrafters( c ); if ( this.crafters.isEmpty() ) monitor.removeListener( this ); } @Override public void postChange(IMEMonitor monitor, IAEItemStack change, BaseActionSource source) { items.add( change ); } @Override public boolean isValid(Object verificationToken) { return true; } }