package appeng.container.implementations; import invtweaks.api.container.ChestContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import appeng.container.AEBaseContainer; import appeng.container.slot.SlotNormal; import appeng.tile.storage.TileSkyChest; @ChestContainer public class ContainerSkyChest extends AEBaseContainer { TileSkyChest chest; public ContainerSkyChest(InventoryPlayer ip, TileSkyChest chest) { super( ip, chest, null ); this.chest = chest; for (int y = 0; y < 4; y++) { for (int x = 0; x < 9; x++) { addSlotToContainer( new SlotNormal( this.chest, y * 9 + x, 8 + 18 * x, 24 + 18 * y ) ); } } this.chest.openInventory(); bindPlayerInventory( ip, 0, 195 - /* height of player inventory */82 ); } @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed( par1EntityPlayer ); chest.closeInventory(); } }