/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.networking; import java.util.EnumSet; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.client.particle.EffectRenderer; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import appeng.api.parts.IPartHost; import appeng.api.parts.PartItemStack; import appeng.api.parts.SelectedPart; import appeng.api.util.AEColor; import appeng.block.AEBaseTileBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RendererCableBus; import appeng.core.AEConfig; import appeng.core.Api; import appeng.core.CommonHelper; import appeng.core.features.AECableBusFeatureHandler; import appeng.core.features.AEFeature; import appeng.helpers.AEGlassMaterial; import appeng.integration.IntegrationRegistry; import appeng.integration.IntegrationType; import appeng.integration.abstraction.IFMP; import appeng.parts.ICableBusContainer; import appeng.parts.NullCableBusContainer; import appeng.tile.AEBaseTile; import appeng.tile.networking.TileCableBus; import appeng.tile.networking.TileCableBusTESR; import appeng.util.Platform; // TODO: MFR INTEGRATION //@Interface( iface = "powercrystals.minefactoryreloaded.api.rednet.connectivity.IRedNetConnection", iname = "MFR" ) public class BlockCableBus extends AEBaseTileBlock // implements IRedNetConnection { private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer(); public static Class noTesrTile; public static Class tesrTile; /** * Immibis MB Support. */ boolean ImmibisMicroblocks_TransformableBlockMarker = true; public BlockCableBus() { super( AEGlassMaterial.INSTANCE ); this.setLightOpacity( 0 ); this.isFullSize = this.isOpaque = false; // this will actually be overwritten later through setupTile and the combined layers this.setTileEntity( TileCableBus.class ); this.setFeature( EnumSet.of( AEFeature.Core ) ); } @Override public void randomDisplayTick( World worldIn, BlockPos pos, IBlockState state, Random rand ) { this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand ); } @Override public void onNeighborChange( IBlockAccess w, BlockPos pos, BlockPos neighbor ) { this.cb( w, pos ).onNeighborChanged(); } @Override public Item getItemDropped( IBlockState state, Random rand, int fortune ) { return null; } @Override public int isProvidingWeakPower( IBlockAccess w, BlockPos pos, IBlockState state, EnumFacing side ) { return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO: IS OPPOSITE!? } @Override public boolean canProvidePower() { return true; } @Override public void onEntityCollidedWithBlock( World w, BlockPos pos, IBlockState state, Entity entityIn ) { this.cb( w, pos ).onEntityCollision( entityIn ); } @Override public int isProvidingStrongPower( IBlockAccess w, BlockPos pos, IBlockState state, EnumFacing side ) { return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO: IS OPPOSITE!? } @Override public int getLightValue( IBlockAccess world, BlockPos pos ) { IBlockState block = world.getBlockState( pos ); if( block != null && block.getBlock() != this ) { return block.getBlock().getLightValue( world, pos ); } if( block == null ) { return 0; } return this.cb( world, pos ).getLightValue(); } @Override public boolean isLadder( IBlockAccess world, BlockPos pos, EntityLivingBase entity ) { return this.cb( world, pos ).isLadder( entity ); } @Override public boolean isSideSolid( IBlockAccess w, BlockPos pos, EnumFacing side ) { return this.cb( w, pos ).isSolidOnSide( side ); } @Override public boolean isReplaceable( World w, BlockPos pos ) { return this.cb( w, pos ).isEmpty(); } @Override public boolean removedByPlayer( World world, BlockPos pos, EntityPlayer player, boolean willHarvest ) { if( player.capabilities.isCreativeMode ) { AEBaseTile tile = this.getTileEntity( world, pos ); if( tile != null ) { tile.disableDrops(); } // maybe ray trace? } return super.removedByPlayer( world, pos, player, willHarvest ); } @Override public boolean canConnectRedstone( IBlockAccess w, BlockPos pos, EnumFacing side ) { if ( side == null ) side = EnumFacing.UP; return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) ); } @Override public boolean canRenderInLayer( EnumWorldBlockLayer layer ) { if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) ) { return layer == EnumWorldBlockLayer.CUTOUT || layer == EnumWorldBlockLayer.TRANSLUCENT; } return layer == EnumWorldBlockLayer.CUTOUT; } @Override public ItemStack getPickBlock( MovingObjectPosition target, World world, BlockPos pos ) { Vec3 v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ); SelectedPart sp = this.cb( world, pos ).selectPart( v3 ); if( sp.part != null ) { return sp.part.getItemStack( PartItemStack.Pick ); } else if( sp.facade != null ) { return sp.facade.getItemStack(); } return null; } @Override @SideOnly( Side.CLIENT ) public boolean addHitEffects( World world, MovingObjectPosition target, EffectRenderer effectRenderer ) { Object object = this.cb( world, target.getBlockPos() ); if( object instanceof IPartHost ) { IPartHost host = (IPartHost) object; // TODO HIT EFFECTS /* for( AEPartLocation side : AEPartLocation.values() ) { IPart p = host.getPart( side ); TextureAtlasSprite ico = this.getIcon( p ); if( ico == null ) { continue; } byte b0 = (byte) ( Platform.getRandomInt() % 2 == 0 ? 1 : 0 ); for( int i1 = 0; i1 < b0; ++i1 ) { for( int j1 = 0; j1 < b0; ++j1 ) { for( int k1 = 0; k1 < b0; ++k1 ) { double d0 = target.blockX + ( i1 + 0.5D ) / b0; double d1 = target.blockY + ( j1 + 0.5D ) / b0; double d2 = target.blockZ + ( k1 + 0.5D ) / b0; double dd0 = target.hitVec.xCoord; double dd1 = target.hitVec.yCoord; double dd2 = target.hitVec.zCoord; EntityDiggingFX fx = ( new EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D, d1 - target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 ) ).applyColourMultiplier( target.blockX, target.blockY, target.blockZ ); fx.setParticleIcon( ico ); effectRenderer.addEffect( fx ); } } } } */ } return true; } @Override public boolean addDestroyEffects( World world, BlockPos pos, EffectRenderer effectRenderer ) { Object object = this.cb( world, pos ); if( object instanceof IPartHost ) { IPartHost host = (IPartHost) object; // TODO DESTROY EFFECTS /* for( AEPartLocation side : AEPartLocation.values() ) { IPart p = host.getPart( side ); TextureAtlasSprite ico = this.getIcon( p ); if( ico == null ) { continue; } byte b0 = 3; for( int i1 = 0; i1 < b0; ++i1 ) { for( int j1 = 0; j1 < b0; ++j1 ) { for( int k1 = 0; k1 < b0; ++k1 ) { double d0 = x + ( i1 + 0.5D ) / b0; double d1 = y + ( j1 + 0.5D ) / b0; double d2 = z + ( k1 + 0.5D ) / b0; EntityDiggingFX fx = ( new EntityDiggingFX( world, d0, d1, d2, d0 - x - 0.5D, d1 - y - 0.5D, d2 - z - 0.5D, this, meta ) ).applyColourMultiplier( x, y, z ); fx.setParticleIcon( ico ); effectRenderer.addEffect( fx ); } } } } */ } return true; } @Override public void onNeighborBlockChange( World w, BlockPos pos, IBlockState state, Block neighborBlock ) { if( Platform.isServer() ) { this.cb( w, pos ).onNeighborChanged(); } } private ICableBusContainer cb( IBlockAccess w, BlockPos pos ) { TileEntity te = w.getTileEntity( pos ); ICableBusContainer out = null; if( te instanceof TileCableBus ) { out = ( (TileCableBus) te ).cb; } else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) ) { out = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getCableContainer( te ); } return out == null ? NULL_CABLE_BUS : out; } @Override protected Class getRenderer() { return RendererCableBus.class; } @Override public boolean onActivated( World w, BlockPos pos, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ ) { return this.cb( w, pos ).activate( player, new Vec3( hitX, hitY, hitZ ) ); } @Override public boolean recolorBlock( World world, BlockPos pos, EnumFacing side, EnumDyeColor color ) { return this.recolorBlock( world, pos, side, color, null ); } public boolean recolorBlock( World world, BlockPos pos, EnumFacing side, EnumDyeColor color, EntityPlayer who ) { try { return this.cb( world, pos ).recolourBlock( side, AEColor.values()[ color.ordinal() ], who ); } catch( Throwable ignored ) {} return false; } @Override @SideOnly( Side.CLIENT ) public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List itemStacks ) { // do nothing } @Override public T getTileEntity( IBlockAccess w, BlockPos pos ) { TileEntity te = w.getTileEntity( pos ); if( noTesrTile.isInstance( te ) ) { return (T) te; } if( tesrTile != null && tesrTile.isInstance( te ) ) { return (T) te; } return null; } @Override protected void setFeature( EnumSet f ) { final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.featureSubName ); this.setHandler( featureHandler ); } public void setupTile() { noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class.getName() ); this.setTileEntity( noTesrTile ); GameRegistry.registerTileEntity( noTesrTile, "BlockCableBus" ); if( Platform.isClient() ) { tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class.getName() ); GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" ); CommonHelper.proxy.bindTileEntitySpecialRenderer( tesrTile, this ); } } /* * // TODO MFR INTEGRATION @Override @Method( iname = "MFR" ) public RedNetConnectionType getConnectionType( World world, int x, int y, int z, AEPartLocation side ) { return this.cb( world, x, y, z ).canConnectRedstone( EnumSet.allOf( AEPartLocation.class ) ) ? RedNetConnectionType.CableSingle : RedNetConnectionType.None; } */ }