package appeng.entity; import io.netty.buffer.ByteBuf; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityTNTPrimed; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.world.Explosion; import net.minecraft.world.World; import appeng.api.AEApi; import appeng.core.AEConfig; import appeng.core.CommonHelper; import appeng.core.features.AEFeature; import appeng.core.sync.packets.PacketMockExplosion; import appeng.util.Platform; import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData; final public class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData { public EntityTinyTNTPrimed(World w) { super( w ); this.setSize( 0.35F, 0.35F ); } public EntityTinyTNTPrimed(World w, double x, double y, double z, EntityLivingBase igniter) { super( w, x, y, z, igniter ); this.setSize( 0.55F, 0.55F ); this.yOffset = this.height / 2.0F; } /** * Called to update the entity's position/logic. */ @Override public void onUpdate() { this.handleWaterMovement(); this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.03999999910593033D; this.moveEntity( this.motionX, this.motionY, this.motionZ ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; if ( this.onGround ) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; this.motionY *= -0.5D; } if ( this.isInWater() && Platform.isServer() ) // put out the fuse. { EntityItem item = new EntityItem( worldObj, this.posX, this.posY, this.posZ, AEApi.instance().blocks().blockTinyTNT.stack( 1 ) ); item.motionX = motionX; item.motionY = motionY; item.motionZ = motionZ; item.prevPosX = this.prevPosX; item.prevPosY = this.prevPosY; item.prevPosZ = this.prevPosZ; worldObj.spawnEntityInWorld( item ); this.setDead(); } if ( this.fuse-- <= 0 ) { this.setDead(); if ( !this.worldObj.isRemote ) { this.explode(); } } else { this.worldObj.spawnParticle( "smoke", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D ); } } // override :P void explode() { this.worldObj.playSoundEffect( this.posX, this.posY, this.posZ, "random.explode", 4.0F, (1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 32.9F ); if ( this.isInWater() ) { return; } for (Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this, AxisAlignedBB.getBoundingBox( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) )) { if ( e instanceof Entity ) { ((Entity) e).attackEntityFrom( DamageSource.setExplosionSource( null ), 6 ); } } if ( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) ) { posY -= 0.25; Explosion ex = new Explosion( worldObj, this, posX, posY, posZ, 0.2f ); for (int x = (int) (posX - 2); x <= posX + 2; x++) { for (int y = (int) (posY - 2); y <= posY + 2; y++) { for (int z = (int) (posZ - 2); z <= posZ + 2; z++) { Block block = worldObj.getBlock( x, y, z ); if ( block != null && !block.isAir( worldObj, x, y, z ) ) { float strength = (float) (2.3f - (((x + 0.5f) - posX) * ((x + 0.5f) - posX) + ((y + 0.5f) - posY) * ((y + 0.5f) - posY) + ((z + 0.5f) - posZ) * ((z + 0.5f) - posZ))); float resistance = block.getExplosionResistance( this, worldObj, x, y, z, posX, posY, posZ ); strength -= (resistance + 0.3F) * 0.11f; if ( strength > 0.01 ) { if ( block.getMaterial() != Material.air ) { if ( block.canDropFromExplosion( ex ) ) { block.dropBlockAsItemWithChance( this.worldObj, x, y, z, this.worldObj.getBlockMetadata( x, y, z ), 1.0F / 1.0f, 0 ); } block.onBlockExploded( this.worldObj, x, y, z, ex ); } } } } } } } CommonHelper.proxy.sendToAllNearExcept( null, posX, posY, posZ, 64, this.worldObj, new PacketMockExplosion( posX, posY, posZ ) ); } @Override public void writeSpawnData(ByteBuf data) { data.writeByte( fuse ); } @Override public void readSpawnData(ByteBuf data) { fuse = data.readByte(); } }