/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import java.util.Collections; import java.util.List; import javax.annotation.Nullable; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.Explosion; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.EntityRegistry; import appeng.block.AEBaseBlock; import appeng.core.AppEng; import appeng.entity.EntityIds; import appeng.entity.EntityTinyTNTPrimed; import appeng.helpers.ICustomCollision; public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { public BlockTinyTNT() { super( Material.TNT ); this.setLightOpacity( 1 ); this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ); this.setFullSize( this.setOpaque( false ) ); this.setSoundType( SoundType.GROUND ); this.setHardness( 0F ); EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.get( EntityTinyTNTPrimed.class ), AppEng.instance(), 16, 4, true ); } @Override public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) { if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL ) { this.startFuse( w, pos, player ); w.setBlockToAir( pos ); heldItem.damageItem( 1, player ); return true; } else { return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ ); } } public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter ) { if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter ); w.spawnEntityInWorld( primedTinyTNTEntity ); w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1 ); } } @Override public void neighborChanged( final IBlockState state, final World w, final BlockPos pos, final Block neighborBlock ) { if( w.isBlockIndirectlyGettingPowered( pos ) > 0 ) { this.startFuse( w, pos, null ); w.setBlockToAir( pos ); } } @Override public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state ) { super.onBlockAdded( w, pos, state ); if( w.isBlockIndirectlyGettingPowered( pos ) > 0 ) { this.startFuse( w, pos, null ); w.setBlockToAir( pos ); } } @Override public void onEntityWalk( final World w, final BlockPos pos, final Entity entity ) { if( entity instanceof EntityArrow && !w.isRemote ) { final EntityArrow entityarrow = (EntityArrow) entity; if( entityarrow.isBurning() ) { this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null ); w.setBlockToAir( pos ); } } } @Override public boolean canDropFromExplosion( final Explosion exp ) { return false; } @Override public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp ) { super.onBlockExploded( w, pos, exp ); if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy() ); primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 ); w.spawnEntityInWorld( primedTinyTNTEntity ); } } @Override public Iterable getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) { return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) ); } @Override public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e ) { out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) ); } }