/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.automation; import java.util.Collection; import java.util.Random; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.api.config.FuzzyMode; import appeng.api.config.LevelType; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.config.YesNo; import appeng.api.networking.crafting.ICraftingGrid; import appeng.api.networking.crafting.ICraftingPatternDetails; import appeng.api.networking.crafting.ICraftingProvider; import appeng.api.networking.crafting.ICraftingProviderHelper; import appeng.api.networking.crafting.ICraftingWatcher; import appeng.api.networking.crafting.ICraftingWatcherHost; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.energy.IEnergyWatcher; import appeng.api.networking.energy.IEnergyWatcherHost; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkCraftingPatternChange; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.security.BaseActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IStackWatcher; import appeng.api.networking.storage.IStackWatcherHost; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartRenderHelper; import appeng.api.storage.IMEMonitor; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AECableType; import appeng.api.util.IConfigManager; import appeng.client.texture.CableBusTextures; import appeng.core.sync.GuiBridge; import appeng.me.GridAccessException; import appeng.tile.inventory.AppEngInternalAEInventory; import appeng.tile.inventory.InvOperation; import appeng.util.Platform; public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver, ICraftingProvider { final int FLAG_ON = 4; final AppEngInternalAEInventory config = new AppEngInternalAEInventory( this, 1 ); boolean prevState = false; long lastReportedValue = 0; long reportingValue = 0; IStackWatcher myWatcher; IEnergyWatcher myEnergyWatcher; ICraftingWatcher myCraftingWatcher; public long getReportingValue() { return this.reportingValue; } public void setReportingValue( long v ) { this.reportingValue = v; if ( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL ) this.configureWatchers(); else this.updateState(); } @MENetworkEventSubscribe public void powerChanged( MENetworkPowerStatusChange c ) { this.updateState(); } @MENetworkEventSubscribe public void channelChanged( MENetworkChannelsChanged c ) { this.updateState(); } @Override public void upgradesChanged() { this.configureWatchers(); } @Override public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue ) { this.configureWatchers(); } private void updateState() { boolean isOn = this.isLevelEmitterOn(); if ( this.prevState != isOn ) { this.host.markForUpdate(); TileEntity te = this.host.getTile(); this.prevState = isOn; Platform.notifyBlocksOfNeighbors( te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord ); Platform.notifyBlocksOfNeighbors( te.getWorldObj(), te.xCoord + this.side.offsetX, te.yCoord + this.side.offsetY, te.zCoord + this.side.offsetZ ); } } @Override public void writeToNBT( NBTTagCompound data ) { super.writeToNBT( data ); data.setLong( "lastReportedValue", this.lastReportedValue ); data.setLong( "reportingValue", this.reportingValue ); data.setBoolean( "prevState", this.prevState ); this.config.writeToNBT( data, "config" ); } @Override public void readFromNBT( NBTTagCompound data ) { super.readFromNBT( data ); this.lastReportedValue = data.getLong( "lastReportedValue" ); this.reportingValue = data.getLong( "reportingValue" ); this.prevState = data.getBoolean( "prevState" ); this.config.readFromNBT( data, "config" ); } @Override protected int populateFlags( int cf ) { return cf | ( this.prevState ? this.FLAG_ON : 0 ); } @Override public void updateWatcher( ICraftingWatcher newWatcher ) { this.myCraftingWatcher = newWatcher; this.configureWatchers(); } @Override public void updateWatcher( IStackWatcher newWatcher ) { this.myWatcher = newWatcher; this.configureWatchers(); } @Override public void updateWatcher( IEnergyWatcher newWatcher ) { this.myEnergyWatcher = newWatcher; this.configureWatchers(); } // update the system... public void configureWatchers() { IAEItemStack myStack = this.config.getAEStackInSlot( 0 ); if ( this.myWatcher != null ) this.myWatcher.clear(); if ( this.myEnergyWatcher != null ) this.myEnergyWatcher.clear(); if ( this.myCraftingWatcher != null ) this.myCraftingWatcher.clear(); try { this.proxy.getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.proxy.getNode() ) ); } catch ( GridAccessException e1 ) { // :/ } if ( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { if ( this.myCraftingWatcher != null && myStack != null ) this.myCraftingWatcher.add( myStack ); return; } if ( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL ) { if ( this.myEnergyWatcher != null ) this.myEnergyWatcher.add( ( double ) this.reportingValue ); try { // update to power... this.lastReportedValue = ( long ) this.proxy.getEnergy().getStoredPower(); this.updateState(); // no more item stuff.. this.proxy.getStorage().getItemInventory().removeListener( this ); } catch ( GridAccessException e ) { // :P } return; } try { if ( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 || myStack == null ) { this.proxy.getStorage().getItemInventory().addListener( this, this.proxy.getGrid() ); } else { this.proxy.getStorage().getItemInventory().removeListener( this ); if ( this.myWatcher != null ) this.myWatcher.add( myStack ); } this.updateReportingValue( this.proxy.getStorage().getItemInventory() ); } catch ( GridAccessException e ) { // >.> } } @Override public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack ) { if ( inv == this.config ) this.configureWatchers(); super.onChangeInventory( inv, slot, mc, removedStack, newStack ); } @Override public void postChange( IBaseMonitor monitor, Iterable change, BaseActionSource actionSource ) { this.updateReportingValue( ( IMEMonitor ) monitor ); } @Override public boolean onPartActivate( EntityPlayer player, Vec3 pos ) { if ( !player.isSneaking() ) { if ( Platform.isClient() ) return true; Platform.openGUI( player, this.getHost().getTile(), this.side, GuiBridge.GUI_LEVEL_EMITTER ); return true; } return false; } private void updateReportingValue( IMEMonitor monitor ) { IAEItemStack myStack = this.config.getAEStackInSlot( 0 ); if ( myStack == null ) { this.lastReportedValue = 0; for ( IAEItemStack st : monitor.getStorageList() ) this.lastReportedValue += st.getStackSize(); } else if ( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ) { this.lastReportedValue = 0; FuzzyMode fzMode = ( FuzzyMode ) this.getConfigManager().getSetting( Settings.FUZZY_MODE ); Collection fuzzyList = monitor.getStorageList().findFuzzy( myStack, fzMode ); for ( IAEItemStack st : fuzzyList ) this.lastReportedValue += st.getStackSize(); } else { IAEItemStack r = monitor.getStorageList().findPrecise( myStack ); if ( r == null ) this.lastReportedValue = 0; else this.lastReportedValue = r.getStackSize(); } this.updateState(); } @Override public boolean isValid( Object effectiveGrid ) { try { return this.proxy.getGrid() == effectiveGrid; } catch ( GridAccessException e ) { return false; } } @Override public void onRequestChange( ICraftingGrid craftingGrid, IAEItemStack what ) { this.updateState(); } @Override public void onThresholdPass( IEnergyGrid energyGrid ) { this.lastReportedValue = ( long ) energyGrid.getStoredPower(); this.updateState(); } @Override public void onStackChange( IItemList o, IAEStack fullStack, IAEStack diffStack, BaseActionSource src, StorageChannel chan ) { if ( chan == StorageChannel.ITEMS && fullStack.equals( this.config.getAEStackInSlot( 0 ) ) && this.getInstalledUpgrades( Upgrades.FUZZY ) == 0 ) { this.lastReportedValue = fullStack.getStackSize(); this.updateState(); } } public PartLevelEmitter( ItemStack is ) { super( PartLevelEmitter.class, is ); this.getConfigManager().registerSetting( Settings.REDSTONE_EMITTER, RedstoneMode.HIGH_SIGNAL ); this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.getConfigManager().registerSetting( Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL ); this.getConfigManager().registerSetting( Settings.CRAFT_VIA_REDSTONE, YesNo.NO ); } @Override @SideOnly( Side.CLIENT ) public void renderInventory( IPartRenderHelper rh, RenderBlocks renderer ) { rh.setTexture( this.is.getIconIndex() ); Tessellator.instance.startDrawingQuads(); this.renderTorchAtAngle( 0, -0.5, 0 ); Tessellator.instance.draw(); // rh.setBounds( 7, 7, 10, 9, 9, 15 ); // rh.renderInventoryBox( renderer ); } double centerX; double centerY; double centerZ; public void addVertexWithUV( double x, double y, double z, double u, double v ) { Tessellator var12 = Tessellator.instance; x -= this.centerX; y -= this.centerY; z -= this.centerZ; if ( this.side == ForgeDirection.DOWN ) { y = -y; z = -z; } if ( this.side == ForgeDirection.EAST ) { double m = x; x = y; y = m; y = -y; } if ( this.side == ForgeDirection.WEST ) { double m = x; x = -y; y = m; } if ( this.side == ForgeDirection.SOUTH ) { double m = z; z = y; y = m; y = -y; } if ( this.side == ForgeDirection.NORTH ) { double m = z; z = -y; y = m; } x += this.centerX;// + orientation.offsetX * 0.4; y += this.centerY;// + orientation.offsetY * 0.4; z += this.centerZ;// + orientation.offsetZ * 0.4; var12.addVertexWithUV( x, y, z, u, v ); } @Override public void randomDisplayTick( World world, int x, int y, int z, Random r ) { if ( this.isLevelEmitterOn() ) { ForgeDirection d = this.side; double d0 = d.offsetX * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; double d1 = d.offsetY * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; double d2 = d.offsetZ * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; world.spawnParticle( "reddust", 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D ); } } public void renderTorchAtAngle( double baseX, double baseY, double baseZ ) { boolean isOn = this.isLevelEmitterOn(); IIcon offTexture = this.is.getIconIndex(); IIcon IIcon = ( isOn ? CableBusTextures.LevelEmitterTorchOn.getIcon() : offTexture ); // this.centerX = baseX + 0.5; this.centerY = baseY + 0.5; this.centerZ = baseZ + 0.5; baseY += 7.0 / 16.0; double par10 = 0; // double par11 = 0; double Zero = 0; /* * double d5 = (double)IIcon.func_94209_e(); double d6 = (double)IIcon.func_94206_g(); double d7 = * (double)IIcon.func_94212_f(); double d8 = (double)IIcon.func_94210_h(); double d9 = * (double)IIcon.func_94214_a(7.0D); double d10 = (double)IIcon.func_94207_b(6.0D); double d11 = * (double)IIcon.func_94214_a(9.0D); double d12 = (double)IIcon.func_94207_b(8.0D); double d13 = * (double)IIcon.func_94214_a(7.0D); double d14 = (double)IIcon.func_94207_b(13.0D); double d15 = * (double)IIcon.func_94214_a(9.0D); double d16 = (double)IIcon.func_94207_b(15.0D); */ float var16 = IIcon.getMinU(); float var17 = IIcon.getMaxU(); float var18 = IIcon.getMinV(); float var19 = IIcon.getMaxV(); /* * float var16 = (float)var14 / 256.0F; float var17 = ((float)var14 + 15.99F) / 256.0F; float var18 = * (float)var15 / 256.0F; float var19 = ((float)var15 + 15.99F) / 256.0F; */ double var20b = offTexture.getInterpolatedU( 7.0D ); double var24b = offTexture.getInterpolatedU( 9.0D ); double var20 = IIcon.getInterpolatedU( 7.0D ); double var24 = IIcon.getInterpolatedU( 9.0D ); double var22 = IIcon.getInterpolatedV( 6.0D + ( isOn ? 0 : 1.0D ) ); double var26 = IIcon.getInterpolatedV( 8.0D + ( isOn ? 0 : 1.0D ) ); double var28 = IIcon.getInterpolatedU( 7.0D ); double var30 = IIcon.getInterpolatedV( 13.0D ); double var32 = IIcon.getInterpolatedU( 9.0D ); double var34 = IIcon.getInterpolatedV( 15.0D ); double var22b = IIcon.getInterpolatedV( 9.0D ); double var26b = IIcon.getInterpolatedV( 11.0D ); baseX += 0.5D; baseZ += 0.5D; double var36 = baseX - 0.5D; double var38 = baseX + 0.5D; double var40 = baseZ - 0.5D; double var42 = baseZ + 0.5D; double var44 = 0.0625D; double var422 = 0.1915D + 1.0 / 16.0; double TorchLen = 0.625D; double toff = 0.0d; if ( !isOn ) { toff = 1.0d / 16.0d; } Tessellator var12 = Tessellator.instance; if ( isOn ) { var12.setColorOpaque_F( 1.0F, 1.0F, 1.0F ); var12.setBrightness( 11 << 20 | 11 << 4 ); } this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var20, var22 ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var20, var26 ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var24, var26 ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var24, var22 ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var24b, var22b ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var24b, var26b ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var20b, var26b ); this.addVertexWithUV( baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var20b, var22b ); this.addVertexWithUV( baseX + var44 + Zero, baseY, baseZ - var44 + par10, var32, var30 ); this.addVertexWithUV( baseX + var44 + Zero, baseY, baseZ + var44 + par10, var32, var34 ); this.addVertexWithUV( baseX - var44 + Zero, baseY, baseZ + var44 + par10, var28, var34 ); this.addVertexWithUV( baseX - var44 + Zero, baseY, baseZ - var44 + par10, var28, var30 ); this.addVertexWithUV( baseX - var44, baseY + 1.0D, var40, var16, var18 ); this.addVertexWithUV( baseX - var44 + Zero, baseY + 0.0D, var40 + par10, var16, var19 ); this.addVertexWithUV( baseX - var44 + Zero, baseY + 0.0D, var42 + par10, var17, var19 ); this.addVertexWithUV( baseX - var44, baseY + 1.0D, var42, var17, var18 ); this.addVertexWithUV( baseX + var44, baseY + 1.0D, var42, var16, var18 ); this.addVertexWithUV( baseX + Zero + var44, baseY + 0.0D, var42 + par10, var16, var19 ); this.addVertexWithUV( baseX + Zero + var44, baseY + 0.0D, var40 + par10, var17, var19 ); this.addVertexWithUV( baseX + var44, baseY + 1.0D, var40, var17, var18 ); this.addVertexWithUV( var36, baseY + 1.0D, baseZ + var44, var16, var18 ); this.addVertexWithUV( var36 + Zero, baseY + 0.0D, baseZ + var44 + par10, var16, var19 ); this.addVertexWithUV( var38 + Zero, baseY + 0.0D, baseZ + var44 + par10, var17, var19 ); this.addVertexWithUV( var38, baseY + 1.0D, baseZ + var44, var17, var18 ); this.addVertexWithUV( var38, baseY + 1.0D, baseZ - var44, var16, var18 ); this.addVertexWithUV( var38 + Zero, baseY + 0.0D, baseZ - var44 + par10, var16, var19 ); this.addVertexWithUV( var36 + Zero, baseY + 0.0D, baseZ - var44 + par10, var17, var19 ); this.addVertexWithUV( var36, baseY + 1.0D, baseZ - var44, var17, var18 ); } boolean status = false; private boolean isLevelEmitterOn() { if ( Platform.isClient() ) { return ( this.clientFlags & this.FLAG_ON ) == this.FLAG_ON; } if ( !this.proxy.isActive() ) { return false; } if ( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { try { return this.proxy.getCrafting().isRequesting( this.config.getAEStackInSlot( 0 ) ); } catch ( GridAccessException e ) { // :P } return this.prevState; } boolean flipState = this.getConfigManager().getSetting( Settings.REDSTONE_EMITTER ) == RedstoneMode.LOW_SIGNAL; return flipState ? this.reportingValue >= this.lastReportedValue + 1 : this.reportingValue < this.lastReportedValue + 1; } @Override @SideOnly( Side.CLIENT ) public void renderStatic( int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer ) { rh.setTexture( this.is.getIconIndex() ); // rh.setTexture( CableBusTextures.ItemPartLevelEmitterOn.getIcon() ); // rh.setBounds( 2, 2, 14, 14, 14, 16 ); // rh.renderBlock( x, y, z, renderer ); // rh.setBounds( 7, 7, 10, 9, 9, 15 ); // rh.renderBlock( x, y, z, renderer ); renderer.renderAllFaces = true; Tessellator tess = Tessellator.instance; tess.setBrightness( rh.getBlock().getMixedBrightnessForBlock( this.getHost().getTile().getWorldObj(), x, y, z ) ); tess.setColorOpaque_F( 1.0F, 1.0F, 1.0F ); this.renderTorchAtAngle( x, y, z ); renderer.renderAllFaces = false; rh.setBounds( 7, 7, 11, 9, 9, 12 ); this.renderLights( x, y, z, rh, renderer ); // super.renderWorldBlock( world, x, y, z, block, modelId, renderer ); } @Override public IIcon getBreakingTexture() { return this.is.getIconIndex(); } @Override public void getBoxes( IPartCollisionHelper bch ) { bch.addBox( 7, 7, 11, 9, 9, 16 ); } @Override public AECableType getCableConnectionType( ForgeDirection dir ) { return AECableType.SMART; } @Override public int cableConnectionRenderTo() { return 16; } @Override public boolean canConnectRedstone() { return true; } @Override public int isProvidingStrongPower() { return this.prevState ? 15 : 0; } @Override public int isProvidingWeakPower() { return this.prevState ? 15 : 0; } @Override public IInventory getInventoryByName( String name ) { if ( name.equals( "config" ) ) return this.config; return super.getInventoryByName( name ); } @Override public void onListUpdate() { try { this.updateReportingValue( this.proxy.getStorage().getItemInventory() ); } catch ( GridAccessException e ) { // ;P } } @Override public boolean pushPattern( ICraftingPatternDetails patternDetails, InventoryCrafting table ) { return false; } @Override public boolean isBusy() { return true; } @Override public void provideCrafting( ICraftingProviderHelper craftingTracker ) { if ( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { if ( this.settings.getSetting( Settings.CRAFT_VIA_REDSTONE ) == YesNo.YES ) { IAEItemStack what = this.config.getAEStackInSlot( 0 ); if ( what != null ) craftingTracker.setEmitable( what ); } } } }