package appeng.client; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.ENTITY; import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D; import java.io.IOException; import java.util.ArrayList; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.client.ForgeHooksClient; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.client.event.MouseEvent; import net.minecraftforge.client.event.RenderLivingEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.MinecraftForge; import org.lwjgl.opengl.GL11; import appeng.api.parts.CableRenderMode; import appeng.api.util.AEColor; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.TESRWrapper; import appeng.client.render.WorldRender; import appeng.client.render.effects.AssemblerFX; import appeng.client.render.effects.CraftingFx; import appeng.client.render.effects.EnergyFx; import appeng.client.render.effects.LightningArcFX; import appeng.client.render.effects.LightningFX; import appeng.client.render.effects.VibrantFX; import appeng.client.texture.CableBusTextures; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.ExtraItemTextures; import appeng.core.AEConfig; import appeng.core.AELog; import appeng.core.CommonHelper; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketAssemblerAnimation; import appeng.core.sync.packets.PacketValueConfig; import appeng.entity.EntityFloatingItem; import appeng.entity.EntityTinyTNTPrimed; import appeng.entity.RenderFloatingItem; import appeng.entity.RenderTinyTNTPrimed; import appeng.helpers.IMouseWheelItem; import appeng.hooks.TickHandler; import appeng.hooks.TickHandler.PlayerColor; import appeng.server.ServerHelper; import appeng.transformer.MissingCoreMod; import appeng.util.Platform; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.eventhandler.SubscribeEvent; public class ClientHelper extends ServerHelper { private static RenderItem itemRenderer = new RenderItem(); private static RenderBlocks blockRenderer = new RenderBlocks(); @Override public CableRenderMode getRenderMode() { if ( Platform.isServer() ) return super.getRenderMode(); Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; return renderModeForPlayer( player ); } @Override public void triggerUpdates() { Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; if ( player == null ) return; int x = (int) player.posX; int y = (int) player.posY; int z = (int) player.posZ; int range = 16 * 16; mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range ); } @SubscribeEvent public void postPlayerRender(RenderLivingEvent.Pre p) { PlayerColor player = TickHandler.instance.getPlayerColors().get( p.entity.getEntityId() ); if ( player != null ) { AEColor col = player.myColor; float r = (float) (0xff & (col.mediumVariant >> 16)); float g = (float) (0xff & (col.mediumVariant >> 8)); float b = (float) (0xff & (col.mediumVariant)); GL11.glColor3f( r / 255.0f, g / 255.0f, b / 255.0f ); } } @Override public void doRenderItem(ItemStack itemstack, World w) { if ( itemstack != null ) { EntityItem entityitem = new EntityItem( w, 0.0D, 0.0D, 0.0D, itemstack ); entityitem.getEntityItem().stackSize = 1; // set all this stuff and then do shit? meh? entityitem.hoverStart = 0; entityitem.age = 0; entityitem.rotationYaw = 0; GL11.glPushMatrix(); GL11.glTranslatef( 0, -0.04F, 0 ); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); // GL11.glDisable( GL11.GL_CULL_FACE ); if ( itemstack.isItemEnchanted() || itemstack.getItem().requiresMultipleRenderPasses() ) { GL11.glTranslatef( 0.0f, -0.05f, -0.25f ); GL11.glScalef( 1.0f / 1.5f, 1.0f / 1.5f, 1.0f / 1.5f ); // GL11.glTranslated( -8.0, -12.2, -10.6 ); GL11.glScalef( 1.0f, -1.0f, 0.005f ); // GL11.glScalef( 1.0f , -1.0f, 1.0f ); Block block = Block.getBlockFromItem( itemstack.getItem() ); if ( (itemstack.getItemSpriteNumber() == 0 && block != null && RenderBlocks.renderItemIn3d( block.getRenderType() )) ) { GL11.glRotatef( 25.0f, 1.0f, 0.0f, 0.0f ); GL11.glRotatef( 15.0f, 0.0f, 1.0f, 0.0f ); GL11.glRotatef( 30.0f, 0.0f, 1.0f, 0.0f ); } IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer( itemstack, ENTITY ); if ( customRenderer != null && !(itemstack.getItem() instanceof ItemBlock) ) { if ( customRenderer.shouldUseRenderHelper( ENTITY, itemstack, BLOCK_3D ) ) { GL11.glTranslatef( 0, -0.04F, 0 ); GL11.glScalef( 0.7f, 0.7f, 0.7f ); GL11.glRotatef( 35, 1, 0, 0 ); GL11.glRotatef( 45, 0, 1, 0 ); GL11.glRotatef( -90, 0, 1, 0 ); } } else if ( itemstack.getItem() instanceof ItemBlock ) { GL11.glTranslatef( 0, -0.04F, 0 ); GL11.glScalef( 1.1f, 1.1f, 1.1f ); GL11.glRotatef( -90, 0, 1, 0 ); } else { GL11.glTranslatef( 0, -0.14F, 0 ); GL11.glScalef( 0.8f, 0.8f, 0.8f ); } RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw( entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F ); RenderItem.renderInFrame = false; } else { GL11.glScalef( 1.0f / 42.0f, 1.0f / 42.0f, 1.0f / 42.0f ); GL11.glTranslated( -8.0, -10.2, -10.4 ); GL11.glScalef( 1.0f, 1.0f, 0.005f ); RenderItem.renderInFrame = false; FontRenderer fr = Minecraft.getMinecraft().fontRenderer; if ( !ForgeHooksClient.renderInventoryItem( blockRenderer, Minecraft.getMinecraft().renderEngine, itemstack, true, 0, (float) 0, (float) 0 ) ) { itemRenderer.renderItemIntoGUI( fr, Minecraft.getMinecraft().renderEngine, itemstack, 0, 0, false ); } } GL11.glPopMatrix(); } } @Override public void init() { MinecraftForge.EVENT_BUS.register( this ); } @Override public void postinit() { RenderingRegistry.registerBlockHandler( WorldRender.instance ); RenderManager.instance.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed() ); RenderManager.instance.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem() ); } @SubscribeEvent public void wheelEvent(MouseEvent me) { if ( me.isCanceled() || me.dwheel == 0 ) return; Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; ItemStack is = player.getHeldItem(); if ( is != null && is.getItem() instanceof IMouseWheelItem && player.isSneaking() ) { try { NetworkHandler.instance.sendToServer( new PacketValueConfig( "Item", me.dwheel > 0 ? "WheelUp" : "WheelDown" ) ); me.setCanceled( true ); } catch (IOException e) { AELog.error( e ); } } } @SubscribeEvent public void updateTextureSheet(TextureStitchEvent.Pre ev) { if ( ev.map.getTextureType() == 1 ) { for (ExtraItemTextures et : ExtraItemTextures.values()) et.registerIcon( ev.map ); } if ( ev.map.getTextureType() == 0 ) { for (ExtraBlockTextures et : ExtraBlockTextures.values()) et.registerIcon( ev.map ); for (CableBusTextures cb : CableBusTextures.values()) cb.registerIcon( ev.map ); } } @Override public World getWorld() { if ( Platform.isClient() ) return Minecraft.getMinecraft().theWorld; else return super.getWorld(); } @Override public void bindTileEntitySpecialRenderer(Class tile, AEBaseBlock blk) { BaseBlockRender bbr = blk.getRendererInstance().rendererInstance; if ( bbr.hasTESR && tile != null ) ClientRegistry.bindTileEntitySpecialRenderer( tile, new TESRWrapper( bbr ) ); } @Override public List getPlayers() { if ( Platform.isClient() ) { List o = new ArrayList(); o.add( Minecraft.getMinecraft().thePlayer ); return o; } else return super.getPlayers(); } @Override public void spawnEffect(EffectType effect, World worldObj, double posX, double posY, double posZ, Object o) { if ( AEConfig.instance.enableEffects ) { switch (effect) { case Assembler: spawnAssembler( worldObj, posX, posY, posZ, o ); return; case Vibrant: spawnVibrant( worldObj, posX, posY, posZ ); return; case Crafting: spawnCrafting( worldObj, posX, posY, posZ ); return; case Energy: spawnEnergy( worldObj, posX, posY, posZ ); return; case Lightning: spawnLightning( worldObj, posX, posY, posZ ); return; case LightningArc: spawnLightningArc( worldObj, posX, posY, posZ, (Vec3) o ); return; } } } private void spawnAssembler(World worldObj, double posX, double posY, double posZ, Object o) { PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o; AssemblerFX fx = new AssemblerFX( Minecraft.getMinecraft().theWorld, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } private void spawnVibrant(World w, double x, double y, double z) { if ( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) ) { double d0 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D; double d1 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D; double d2 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D; VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } } private void spawnLightningArc(World worldObj, double posX, double posY, double posZ, Vec3 second) { LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } private void spawnLightning(World worldObj, double posX, double posY, double posZ) { LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f ); Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } private void spawnEnergy(World w, double posX, double posY, double posZ) { float x = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; float y = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; float z = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.diamond ); fx.motionX = -x * 0.1; fx.motionY = -y * 0.1; fx.motionZ = -z * 0.1; Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } private void spawnCrafting(World w, double posX, double posY, double posZ) { float x = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; float y = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; float z = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f; CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.diamond ); fx.motionX = -x * 0.2; fx.motionY = -y * 0.2; fx.motionZ = -z * 0.2; Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx ); } @Override public boolean shouldAddParticles(Random r) { int setting = Minecraft.getMinecraft().gameSettings.particleSetting; if ( setting == 2 ) return false; if ( setting == 0 ) return true; return r.nextInt( 2 * (setting + 1) ) == 0; } @Override public MovingObjectPosition getMOP() { return Minecraft.getMinecraft().objectMouseOver; } @Override public void missingCoreMod() { throw new MissingCoreMod(); } }