package appeng.core.sync; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import appeng.core.AEConfig; import appeng.core.AELog; import appeng.core.features.AEFeature; import appeng.core.sync.network.INetworkInfo; import appeng.core.sync.network.NetworkHandler; import cpw.mods.fml.common.network.internal.FMLProxyPacket; public abstract class AppEngPacket { private ByteBuf p; AppEngPacketHandlerBase.PacketTypes id; final public int getPacketID() { return AppEngPacketHandlerBase.PacketTypes.getID( this.getClass() ).ordinal(); } public void serverPacketData(INetworkInfo manager, AppEngPacket packet, EntityPlayer player) { throw new RuntimeException( "This packet ( " + getPacketID() + " does not implement a server side handler." ); } public void clientPacketData(INetworkInfo network, AppEngPacket packet, EntityPlayer player) { throw new RuntimeException( "This packet ( " + getPacketID() + " does not implement a client side handler." ); } protected void configureWrite(ByteBuf data) { data.capacity( data.readableBytes() ); p = data; } public FMLProxyPacket getProxy() { if ( p.array().length > 2 * 1024 * 1024 ) // 2k walking room :) throw new IllegalArgumentException( "Sorry AE2 made a " + p.array().length + " byte packet by accident!" ); FMLProxyPacket pp = new FMLProxyPacket( p, NetworkHandler.instance.getChannel() ); if ( AEConfig.instance.isFeatureEnabled( AEFeature.PacketLogging ) ) AELog.info( getClass().getName() + " : " + pp.payload().readableBytes() ); return pp; } }