package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.util.AEColor; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.BlockRenderInfo; import appeng.client.texture.CableBusTextures; import appeng.client.texture.ExtraTextures; import appeng.client.texture.OffsetIcon; import appeng.tile.networking.TileWireless; import appeng.util.Platform; public class RenderBlockWireless extends BaseBlockRender { public RenderBlockWireless() { super( false, 20 ); } @Override public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj) { this.blk = blk; cenx = 0; ceny = 0; cenz = 0; hasChan = false; hasPower = false; BlockRenderInfo ri = blk.getRendererInstance(); Tessellator tess = Tessellator.instance; renderer.renderAllFaces = true; IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon(); ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r ); renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer ); r = CableBusTextures.PartWirelessSides.getIcon(); ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockWirelessInside.getIcon(), ExtraTextures.BlockWirelessInside.getIcon(), r, r ); renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer ); tess.startDrawingQuads(); ri.setTemporaryRenderIcon( null ); renderTorchAtAngle( renderer, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); super.postRenderInWorld( renderer ); tess.draw(); ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockWirelessInside.getIcon(), ExtraTextures.BlockWirelessInside.getIcon(), r, r ); ForgeDirection sides[] = new ForgeDirection[] { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN }; int s = 1; for (ForgeDirection side : sides) { renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 2 : -2), 8 + (side.offsetY != 0 ? side.offsetY * 2 : -2), 2 + (side.offsetZ != 0 ? side.offsetZ * 2 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 4 : 2), 8 + (side.offsetY != 0 ? side.offsetY * 4 : 2), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer ); } s = 3; for (ForgeDirection side : sides) { renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 4 : -1), 8 + (side.offsetY != 0 ? side.offsetY * 4 : -1), 1 + (side.offsetZ != 0 ? side.offsetZ * 4 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 5 : 1), 8 + (side.offsetY != 0 ? side.offsetY * 5 : 1), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer ); } } int cenx = 0; int ceny = 0; int cenz = 0; AEBaseBlock blk; boolean hasChan = false; boolean hasPower = false; @Override public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer) { TileWireless tw = blk.getTileEntity( world, x, y, z ); this.blk = blk; if ( tw != null ) { hasChan = (tw.clientFlags & (TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG)) == (TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG); hasPower = (tw.clientFlags & TileWireless.POWERED_FLAG) == TileWireless.POWERED_FLAG; BlockRenderInfo ri = blk.getRendererInstance(); ForgeDirection fdy = tw.getUp(); ForgeDirection fdz = tw.getForward(); ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite(); renderer.renderAllFaces = true; IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon(); ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r ); renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz ); super.renderInWorld( blk, world, x, y, z, renderer ); r = CableBusTextures.PartWirelessSides.getIcon(); ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockWirelessInside.getIcon(), ExtraTextures.BlockWirelessInside.getIcon(), r, r ); renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, fdx, fdy, fdz ); super.renderInWorld( blk, world, x, y, z, renderer ); cenx = x; ceny = y; cenz = z; ri.setTemporaryRenderIcon( null ); renderTorchAtAngle( renderer, fdx, fdy, fdz ); super.postRenderInWorld( renderer ); ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockWirelessInside.getIcon(), ExtraTextures.BlockWirelessInside.getIcon(), r, r ); ForgeDirection sides[] = new ForgeDirection[] { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN }; int s = 1; for (ForgeDirection side : sides) { renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 2 : -2), 8 + (side.offsetY != 0 ? side.offsetY * 2 : -2), 2 + (side.offsetZ != 0 ? side.offsetZ * 2 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 4 : 2), 8 + (side.offsetY != 0 ? side.offsetY * 4 : 2), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, fdx, fdy, fdz ); super.renderInWorld( blk, world, x, y, z, renderer ); } s = 3; for (ForgeDirection side : sides) { renderBlockBounds( renderer, 8 + (side.offsetX != 0 ? side.offsetX * 4 : -1), 8 + (side.offsetY != 0 ? side.offsetY * 4 : -1), 1 + (side.offsetZ != 0 ? side.offsetZ * 4 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 5 : 1), 8 + (side.offsetY != 0 ? side.offsetY * 5 : 1), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, fdx, fdy, fdz ); super.renderInWorld( blk, world, x, y, z, renderer ); } r = CableBusTextures.PartMonitorSidesStatusLights.getIcon(); // ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), // ExtraTextures.BlockChargerInside.getIcon(), r, r ); renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz ); if ( hasChan ) { int l = 14; Tessellator.instance.setBrightness( l << 20 | l << 4 ); Tessellator.instance.setColorOpaque_I( AEColor.Transparent.blackVariant ); } else if ( hasPower ) { int l = 9; Tessellator.instance.setBrightness( l << 20 | l << 4 ); Tessellator.instance.setColorOpaque_I( AEColor.Transparent.whiteVariant ); } else { Tessellator.instance.setBrightness( 0 ); Tessellator.instance.setColorOpaque_I( 0x000000 ); } if ( ForgeDirection.UP != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.UP ); if ( ForgeDirection.DOWN != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.DOWN ); if ( ForgeDirection.EAST != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.EAST ); if ( ForgeDirection.WEST != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.WEST ); if ( ForgeDirection.SOUTH != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.SOUTH ); if ( ForgeDirection.NORTH != fdz.getOpposite() ) super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.NORTH ); ri.setTemporaryRenderIcon( null ); renderer.renderAllFaces = false; } return true; } private void renderTorchAtAngle(RenderBlocks renderer, ForgeDirection x, ForgeDirection y, ForgeDirection z) { IIcon r = (hasChan ? CableBusTextures.BlockWirelessOn.getIcon() : blk.getIcon( 0, 0 )); IIcon sides = new OffsetIcon( r, 0.0f, -2.0f ); switch (z) { case DOWN: renderer.uvRotateNorth = 3; renderer.uvRotateSouth = 3; renderer.uvRotateEast = 3; renderer.uvRotateWest = 3; break; case EAST: renderer.uvRotateTop = 1; renderer.uvRotateBottom = 2; renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; break; case NORTH: renderer.uvRotateTop = 0; renderer.uvRotateBottom = 0; renderer.uvRotateNorth = 2; renderer.uvRotateSouth = 1; break; case SOUTH: renderer.uvRotateTop = 3; renderer.uvRotateBottom = 3; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; break; case WEST: renderer.uvRotateTop = 2; renderer.uvRotateBottom = 1; renderer.uvRotateEast = 1; renderer.uvRotateWest = 2; break; default: break; } Tessellator.instance.setColorOpaque_I( 0xffffff ); renderBlockBounds( renderer, 0, 7, 1, 16, 9, 16, x, y, z ); renderFace( cenx, ceny, cenz, blk, sides, renderer, y ); renderFace( cenx, ceny, cenz, blk, sides, renderer, y.getOpposite() ); renderBlockBounds( renderer, 7, 0, 1, 9, 16, 16, x, y, z ); renderFace( cenx, ceny, cenz, blk, sides, renderer, x ); renderFace( cenx, ceny, cenz, blk, sides, renderer, x.getOpposite() ); renderBlockBounds( renderer, 7, 7, 1, 9, 9, 10.6, x, y, z ); renderFace( cenx, ceny, cenz, blk, r, renderer, z ); } }