package appeng.block; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.ForgeDirection; import appeng.api.util.IOrientable; import appeng.api.util.IOrientableBlock; import appeng.client.render.ItemRenderer; import appeng.tile.AEBaseTile; import appeng.util.Platform; public class AEBaseItemBlock extends ItemBlock { final AEBaseBlock blockType; public AEBaseItemBlock(int id) { super( id ); blockType = (AEBaseBlock) Block.blocksList[id + 256]; if ( Platform.isClient() ) MinecraftForgeClient.registerItemRenderer( blockType.blockID, ItemRenderer.instance ); } @Override public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips) { Block blk = Block.blocksList[getBlockID()]; if ( blk instanceof AEBaseBlock ) ((AEBaseBlock) blk).addInformation( is, player, lines, advancedItemTooltips ); } @Override public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata) { ForgeDirection up = ForgeDirection.UNKNOWN; ForgeDirection forward = ForgeDirection.UNKNOWN; IOrientable ori = null; if ( blockType.hasBlockTileEntity() ) { up = ForgeDirection.UP; byte rotation = (byte) (MathHelper.floor_double( (double) ((player.rotationYaw * 4F) / 360F) + 2.5D ) & 3); switch (rotation) { default: case 0: forward = ForgeDirection.SOUTH; break; case 1: forward = ForgeDirection.WEST; break; case 2: forward = ForgeDirection.NORTH; break; case 3: forward = ForgeDirection.EAST; break; } if ( player.rotationPitch > 65 ) { up = forward.getOpposite(); forward = ForgeDirection.UP; } else if ( player.rotationPitch < -65 ) { up = forward.getOpposite(); forward = ForgeDirection.DOWN; } } if ( blockType instanceof IOrientableBlock ) { ori = ((IOrientableBlock) blockType).getOrientable( w, x, y, z ); up = ForgeDirection.getOrientation( side ); forward = ForgeDirection.SOUTH; if ( up.offsetY == 0 ) forward = ForgeDirection.UP; ori.setOrientation( forward, up ); } if ( !blockType.isValidOrientation( w, x, y, z, forward, up ) ) return false; if ( super.placeBlockAt( stack, player, w, x, y, z, side, hitX, hitY, hitZ, metadata ) ) { if ( blockType.hasBlockTileEntity() ) { AEBaseTile tile = blockType.getTileEntity( w, x, y, z ); ori = tile; if ( tile == null ) return true; if ( ori.canBeRotated() ) { if ( ori.getForward() == null || ori.getUp() == null || // null tile.getForward() == ForgeDirection.UNKNOWN || ori.getUp() == ForgeDirection.UNKNOWN ) ori.setOrientation( forward, up ); } tile.onPlacement( stack, player, side ); } else if ( blockType instanceof IOrientableBlock ) { ori.setOrientation( forward, up ); } return true; } return false; } @Override public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2) { return false; } }