package appeng.client.render; import javax.vecmath.Vector3f; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.EnumFacing; public class SMFace { private final EnumFacing face; private final boolean isEdge; private final Vector3f to; private final Vector3f from; private final float[] uv; private final TextureAtlasSprite spite; private final int color; public SMFace( final EnumFacing face, final boolean isEdge, final int color, final Vector3f to, final Vector3f from, final float[] defUVs2, final TextureAtlasSprite iconUnwrapper ) { this.color = color; this.face = face; this.isEdge = isEdge; this.to = to; this.from = from; this.uv = defUVs2; this.spite = iconUnwrapper; } public int getColor() { return this.color; } public EnumFacing getFace() { return this.face; } public Vector3f getFrom() { return this.from; } public Vector3f getTo() { return this.to; } public TextureAtlasSprite getSpite() { return this.spite; } public boolean isEdge() { return this.isEdge; } }