package appeng.helpers; import java.util.HashSet; import java.util.LinkedList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.oredict.OreDictionary; import appeng.api.AEApi; import appeng.core.WorldSettings; import appeng.util.InventoryAdaptor; import appeng.util.Platform; public class MeteoritePlacer { private class Fallout { public int adjustCrator() { return 0; } public void getRandomFall(IMetroiteWorld w, int x, int y, int z) { double a = Math.random(); if ( a > 0.9 ) put( w, x, y, z, Blocks.stone ); else if ( a > 0.8 ) put( w, x, y, z, Blocks.cobblestone ); else if ( a > 0.7 ) put( w, x, y, z, Blocks.dirt ); else if ( a > 0.7 ) put( w, x, y, z, Blocks.gravel ); } public void getRandomInset(IMetroiteWorld w, int x, int y, int z) { double a = Math.random(); if ( a > 0.9 ) put( w, x, y, z, Blocks.cobblestone ); else if ( a > 0.8 ) put( w, x, y, z, Blocks.stone ); else if ( a > 0.7 ) put( w, x, y, z, Blocks.grass ); else if ( a > 0.6 ) put( w, x, y, z, skystone ); else if ( a > 0.5 ) put( w, x, y, z, Blocks.gravel ); else if ( a > 0.5 ) put( w, x, y, z, Platform.air ); } }; private class FalloutCopy extends Fallout { Block blk; int meta; public FalloutCopy(IMetroiteWorld w, int x, int y, int z) { blk = w.getBlock( x, y, z ); meta = w.getBlockMetadata( x, y, z ); } public void getOther(IMetroiteWorld w, int x, int y, int z, double a) { } public void getRandomFall(IMetroiteWorld w, int x, int y, int z) { double a = Math.random(); if ( a > 0.9 ) put( w, x, y, z, blk, meta ); else getOther( w, x, y, z, a ); } public void getRandomInset(IMetroiteWorld w, int x, int y, int z) { double a = Math.random(); if ( a > 0.9 ) put( w, x, y, z, blk, meta ); else if ( a > 0.8 ) put( w, x, y, z, Platform.air ); else getOther( w, x, y, z, a - 0.1 ); } }; private class FalloutSand extends FalloutCopy { public FalloutSand(IMetroiteWorld w, int x, int y, int z) { super( w, x, y, z ); } public int adjustCrator() { return 2; } public void getOther(IMetroiteWorld w, int x, int y, int z, double a) { if ( a > 0.66 ) put( w, x, y, z, Blocks.glass ); } }; private class FalloutSnow extends FalloutCopy { public FalloutSnow(IMetroiteWorld w, int x, int y, int z) { super( w, x, y, z ); } public int adjustCrator() { return 2; } public void getOther(IMetroiteWorld w, int x, int y, int z, double a) { if ( a > 0.7 ) put( w, x, y, z, Blocks.snow ); else if ( a > 0.5 ) put( w, x, y, z, Blocks.ice ); } }; public interface IMetroiteWorld { int minX(int in); int minZ(int in); int maxX(int in); int maxZ(int in); boolean hasNoSky(); int getBlockMetadata(int x, int y, int z); Block getBlock(int x, int y, int z); boolean canBlockSeeTheSky(int i, int j, int k); TileEntity getTileEntity(int x, int y, int z); World getWorld(); void setBlock(int i, int j, int k, Block blk); void setBlock(int i, int j, int k, Block blk_b, int meta_b, int l); void done(); }; static public class StandardWorld implements IMetroiteWorld { protected World w; public StandardWorld(World w) { this.w = w; } @Override public boolean hasNoSky() { return !w.provider.hasNoSky; } @Override public int getBlockMetadata(int x, int y, int z) { if ( range( x, y, z ) ) return w.getBlockMetadata( x, y, z ); return 0; } @Override public Block getBlock(int x, int y, int z) { if ( range( x, y, z ) ) return w.getBlock( x, y, z ); return Platform.air; } @Override public boolean canBlockSeeTheSky(int x, int y, int z) { if ( range( x, y, z ) ) return w.canBlockSeeTheSky( x, y, z ); return false; } @Override public TileEntity getTileEntity(int x, int y, int z) { if ( range( x, y, z ) ) return w.getTileEntity( x, y, z ); return null; } @Override public World getWorld() { return w; } @Override public void setBlock(int x, int y, int z, Block blk) { if ( range( x, y, z ) ) w.setBlock( x, y, z, blk ); } @Override public void setBlock(int x, int y, int z, Block blk, int metadata, int flags) { if ( range( x, y, z ) ) w.setBlock( x, y, z, blk, metadata, flags ); } public boolean range(int x, int y, int z) { return true; } @Override public int minX(int in) { return in; } @Override public int minZ(int in) { return in; } @Override public int maxX(int in) { return in; } @Override public int maxZ(int in) { return in; } @Override public void done() { } } static public class ChunkOnly extends StandardWorld { Chunk target; int verticalBits = 0; final int cx, cz; public ChunkOnly(World w, int cx, int cz) { super( w ); target = w.getChunkFromChunkCoords( cx, cz ); this.cx = cx; this.cz = cz; } @Override public void done() { if ( verticalBits != 0 ) Platform.sendChunk( target, verticalBits ); } @Override public void setBlock(int x, int y, int z, Block blk) { if ( range( x, y, z ) ) { verticalBits |= 1 << (y >> 4); w.setBlock( x, y, z, blk, 0, 1 ); } } @Override public void setBlock(int x, int y, int z, Block blk, int metadata, int flags) { if ( range( x, y, z ) ) { verticalBits |= 1 << (y >> 4); w.setBlock( x, y, z, blk, metadata, flags & (~2) ); } } @Override public Block getBlock(int x, int y, int z) { if ( range( x, y, z ) ) return target.getBlock( x & 0xF, y, z & 0xF ); return Platform.air; } @Override public int getBlockMetadata(int x, int y, int z) { if ( range( x, y, z ) ) return target.getBlockMetadata( x & 0xF, y, z & 0xF ); return 0; } @Override public boolean range(int x, int y, int z) { return cx == (x >> 4) && cz == (z >> 4); } @Override public int minX(int in) { return Math.max( in, cx << 4 ); } @Override public int minZ(int in) { return Math.max( in, cz << 4 ); } @Override public int maxX(int in) { return Math.min( in, (cx + 1) << 4 ); } @Override public int maxZ(int in) { return Math.min( in, (cz + 1) << 4 ); } }; int minBLocks = 200; HashSet validSpawn = new HashSet(); HashSet invalidSpawn = new HashSet(); Fallout type = new Fallout(); Block skystone = AEApi.instance().blocks().blockSkyStone.block(); Block skychest; double real_sizeOfMetorite = (Math.random() * 6.0) + 2; double real_crator = real_sizeOfMetorite * 2 + 5; double sizeOfMetorite = real_sizeOfMetorite * real_sizeOfMetorite; double crator = real_crator * real_crator; public MeteoritePlacer() { if ( AEApi.instance().blocks().blockSkyChest.block() == null ) skychest = Blocks.chest; else skychest = AEApi.instance().blocks().blockSkyChest.block(); validSpawn.add( Blocks.stone ); validSpawn.add( Blocks.cobblestone ); validSpawn.add( Blocks.grass ); validSpawn.add( Blocks.sand ); validSpawn.add( Blocks.dirt ); validSpawn.add( Blocks.gravel ); validSpawn.add( Blocks.netherrack ); validSpawn.add( Blocks.iron_ore ); validSpawn.add( Blocks.gold_ore ); validSpawn.add( Blocks.diamond_ore ); validSpawn.add( Blocks.redstone_ore ); validSpawn.add( Blocks.hardened_clay ); validSpawn.add( Blocks.ice ); validSpawn.add( Blocks.snow ); invalidSpawn.add( skystone ); invalidSpawn.add( Blocks.planks ); invalidSpawn.add( Blocks.iron_door ); invalidSpawn.add( Blocks.iron_bars ); invalidSpawn.add( Blocks.wooden_door ); invalidSpawn.add( Blocks.brick_block ); invalidSpawn.add( Blocks.clay ); invalidSpawn.add( Blocks.water ); invalidSpawn.add( Blocks.log ); invalidSpawn.add( Blocks.log2 ); } NBTTagCompound settings; public boolean spawnMeteorite(IMetroiteWorld w, NBTTagCompound metoriteBlob) { settings = metoriteBlob; int x = settings.getInteger( "x" ); int y = settings.getInteger( "y" ); int z = settings.getInteger( "z" ); real_sizeOfMetorite = settings.getDouble( "real_sizeOfMetorite" ); real_crator = settings.getDouble( "real_crator" ); sizeOfMetorite = settings.getDouble( "sizeOfMetorite" ); crator = settings.getDouble( "crator" ); Block blk = Block.getBlockById( settings.getInteger( "blk" ) ); if ( blk == Blocks.sand ) type = new FalloutSand( w, x, y, z ); else if ( blk == Blocks.hardened_clay ) type = new FalloutCopy( w, x, y, z ); else if ( blk == Blocks.ice || blk == Blocks.snow ) type = new FalloutSnow( w, x, y, z ); int skyMode = settings.getInteger( "skyMode" ); // creator if ( skyMode > 10 ) placeCrator( w, x, y, z ); placeMetor( w, x, y, z ); // collapse blocks... if ( skyMode > 3 ) Decay( w, x, y, z ); w.done(); return true; } public double getSqDistance(int x, int z) { int Cx = settings.getInteger( "x" ) - x; int Cz = settings.getInteger( "z" ) - z; return Cx * Cx + Cz * Cz; } public boolean spawnMeteorite(IMetroiteWorld w, int x, int y, int z) { int validBlocks = 0; if ( !w.hasNoSky() ) return false; Block blk = w.getBlock( x, y, z ); if ( !validSpawn.contains( blk ) ) return false; // must spawn on a valid block.. settings = new NBTTagCompound(); settings.setInteger( "x", x ); settings.setInteger( "y", y ); settings.setInteger( "z", z ); settings.setInteger( "blk", Block.getIdFromBlock( blk ) ); settings.setDouble( "real_sizeOfMetorite", real_sizeOfMetorite ); settings.setDouble( "real_crator", real_crator ); settings.setDouble( "sizeOfMetorite", sizeOfMetorite ); settings.setDouble( "crator", crator ); settings.setBoolean( "lava", Math.random() > 0.9 ); if ( blk == Blocks.sand ) type = new FalloutSand( w, x, y, z ); else if ( blk == Blocks.hardened_clay ) type = new FalloutCopy( w, x, y, z ); else if ( blk == Blocks.ice || blk == Blocks.snow ) type = new FalloutSnow( w, x, y, z ); int realValidBlocks = 0; for (int i = x - 6; i < x + 6; i++) for (int j = y - 6; j < y + 6; j++) for (int k = z - 6; k < z + 6; k++) { blk = w.getBlock( i, j, k ); if ( validSpawn.contains( blk ) ) realValidBlocks++; } for (int i = x - 15; i < x + 15; i++) for (int j = y - 15; j < y + 15; j++) for (int k = z - 15; k < z + 15; k++) { blk = w.getBlock( i, j, k ); if ( invalidSpawn.contains( blk ) ) return false; if ( validSpawn.contains( blk ) ) validBlocks++; } if ( validBlocks > minBLocks && realValidBlocks > 80 ) { // we can spawn here! int skyMode = 0; for (int i = x - 15; i < x + 15; i++) for (int j = y - 15; j < y + 11; j++) for (int k = z - 15; k < z + 15; k++) { if ( w.canBlockSeeTheSky( i, j, k ) ) skyMode++; } boolean solid = true; for (int j = y - 15; j < y - 1; j++) { if ( w.getBlock( x, j, z ) == Platform.air ) solid = false; } if ( !solid ) skyMode = 0; // creator if ( skyMode > 10 ) placeCrator( w, x, y, z ); placeMetor( w, x, y, z ); // collapse blocks... if ( skyMode > 3 ) Decay( w, x, y, z ); settings.setInteger( "skyMode", skyMode ); w.done(); WorldSettings.getInstance().addNearByMetetorites( w.getWorld().provider.dimensionId, x >> 4, z >> 4, settings ); return true; } return false; } private void placeCrator(IMetroiteWorld w, int x, int y, int z) { boolean lava = settings.getBoolean( "lava" ); int maxY = 255; int minX = w.minX( x - 200 ); int maxX = w.maxX( x + 200 ); int minZ = w.minZ( z - 200 ); int maxZ = w.maxZ( z + 200 ); for (int j = y - 5; j < maxY; j++) { boolean changed = false; for (int i = minX; i < maxX; i++) for (int k = minZ; k < maxZ; k++) { double dx = i - x; double dz = k - z; double h = y - real_sizeOfMetorite + 1 + type.adjustCrator(); double distanceFrom = dx * dx + dz * dz; if ( j > h + distanceFrom * 0.02 ) { if ( lava && j < y && w.getBlock( x, y - 1, z ).isBlockSolid( w.getWorld(), i, j, k, 0 ) ) { if ( j > h + distanceFrom * 0.02 ) put( w, i, j, k, Blocks.lava ); } else changed = put( w, i, j, k, Platform.air ) || changed; } } } for (Object o : w.getWorld().getEntitiesWithinAABB( EntityItem.class, AxisAlignedBB.getBoundingBox( w.minX( x - 30 ), y - 5, w.minZ( z - 30 ), w.maxX( x + 30 ), y + 30, w.maxZ( z + 30 ) ) )) { Entity e = (Entity) o; e.setDead(); } } private void placeMetor(IMetroiteWorld w, int x, int y, int z) { int Xmeteor_l = w.minX( x - 8 ); int Xmeteor_h = w.maxX( x + 8 ); int Zmeteor_l = w.minZ( z - 8 ); int Zmeteor_h = w.maxZ( z + 8 ); // spawn metor for (int i = Xmeteor_l; i < Xmeteor_h; i++) for (int j = y - 8; j < y + 8; j++) for (int k = Zmeteor_l; k < Zmeteor_h; k++) { double dx = i - x; double dy = j - y; double dz = k - z; if ( dx * dx * 0.7 + dy * dy * (j > y ? 1.4 : 0.8) + dz * dz * 0.7 < sizeOfMetorite ) put( w, i, j, k, skystone ); } put( w, x, y, z, skychest ); TileEntity te = w.getTileEntity( x, y, z ); if ( te != null && te instanceof IInventory ) { InventoryAdaptor ap = InventoryAdaptor.getAdaptor( te, ForgeDirection.UP ); int primary = Math.max( 1, (int) (Math.random() * 4) ); if ( primary > 3 ) // in case math breaks... primary = 3; for (int zz = 0; zz < primary; zz++) { int r = 0; boolean duplicate = false; do { duplicate = false; if ( Math.random() > 0.7 ) r = WorldSettings.getInstance().getNextOrderedValue( "presses" ); else r = (int) (Math.random() * 1000); ItemStack toAdd = null; switch (r % 4) { case 0: toAdd = AEApi.instance().materials().materialCalcProcessorPress.stack( 1 ); break; case 1: toAdd = AEApi.instance().materials().materialEngProcessorPress.stack( 1 ); break; case 2: toAdd = AEApi.instance().materials().materialLogicProcessorPress.stack( 1 ); break; case 3: toAdd = AEApi.instance().materials().materialSiliconPress.stack( 1 ); break; default: } if ( toAdd != null ) { if ( ap.simulateRemove( 1, toAdd, null ) == null ) ap.addItems( toAdd ); else duplicate = true; } } while (duplicate); } int secondary = Math.max( 1, (int) (Math.random() * 3) ); for (int zz = 0; zz < secondary; zz++) { switch ((int) (Math.random() * 1000) % 3) { case 0: ap.addItems( AEApi.instance().blocks().blockSkyStone.stack( (int) (Math.random() * 12) + 1 ) ); break; case 1: List possibles = new LinkedList(); possibles.addAll( OreDictionary.getOres( "nuggetIron" ) ); possibles.addAll( OreDictionary.getOres( "nuggetCopper" ) ); possibles.addAll( OreDictionary.getOres( "nuggetTin" ) ); possibles.addAll( OreDictionary.getOres( "nuggetSilver" ) ); possibles.addAll( OreDictionary.getOres( "nuggetLead" ) ); possibles.addAll( OreDictionary.getOres( "nuggetPlatinum" ) ); possibles.addAll( OreDictionary.getOres( "nuggetNickel" ) ); possibles.addAll( OreDictionary.getOres( "nuggetAluminium" ) ); possibles.addAll( OreDictionary.getOres( "nuggetElectrum" ) ); possibles.add( new ItemStack( net.minecraft.init.Items.gold_nugget ) ); ItemStack nugget = Platform.pickRandom( possibles ); if ( nugget != null ) { nugget = nugget.copy(); nugget.stackSize = (int) (Math.random() * 12) + 1; ap.addItems( nugget ); } break; } } } } private void Decay(IMetroiteWorld w, int x, int y, int z) { double randomShit = 0; int Xmeteor_l = w.minX( x - 30 ); int Xmeteor_h = w.maxX( x + 30 ); int Zmeteor_l = w.minZ( z - 30 ); int Zmeteor_h = w.maxZ( z + 30 ); for (int i = Xmeteor_l; i < Xmeteor_h; i++) for (int k = Zmeteor_l; k < Zmeteor_h; k++) for (int j = y - 9; j < y + 30; j++) { Block blk = w.getBlock( i, j, k ); if ( blk == Blocks.lava ) continue; if ( blk.isReplaceable( w.getWorld(), i, j, k ) ) { blk = Platform.air; Block blk_b = w.getBlock( i, j + 1, k ); if ( blk_b != blk ) { int meta_b = w.getBlockMetadata( i, j + 1, k ); w.setBlock( i, j, k, blk_b, meta_b, 3 ); w.setBlock( i, j + 1, k, blk ); } else if ( randomShit < 100 * crator ) { double dx = i - x; double dy = j - y; double dz = k - z; double dist = dx * dx + dy * dy + dz * dz; Block xf = w.getBlock( i, j - 1, k ); if ( !xf.isReplaceable( w.getWorld(), i, j - 1, k ) ) { double extrRange = Math.random() * 0.6; double height = crator * (extrRange + 0.2) - Math.abs( dist - crator * 1.7 ); if ( xf != blk && height > 0 && Math.random() > 0.6 ) { randomShit++; type.getRandomFall( w, i, j, k ); } } } } else { // decay. Block blk_b = w.getBlock( i, j + 1, k ); if ( blk_b == Platform.air ) { if ( Math.random() > 0.4 ) { double dx = i - x; double dy = j - y; double dz = k - z; if ( dx * dx + dy * dy + dz * dz < crator * 1.6 ) { type.getRandomInset( w, i, j, k ); } } } } } } private boolean put(IMetroiteWorld w, int i, int j, int k, Block blk) { Block original = w.getBlock( i, j, k ); if ( original == Blocks.bedrock || original == blk ) return false; w.setBlock( i, j, k, blk ); return true; } private void put(IMetroiteWorld w, int i, int j, int k, Block blk, int meta) { if ( w.getBlock( i, j, k ) == Blocks.bedrock ) return; w.setBlock( i, j, k, blk, meta, 3 ); } public NBTTagCompound getSettings() { return settings; } }