/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import java.util.HashMap; import java.util.Map; import javax.annotation.Nullable; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.api.parts.IAlphaPassItem; import appeng.api.parts.IFacadePart; import appeng.api.parts.IPart; import appeng.api.parts.IPartItem; import appeng.client.ClientHelper; import appeng.core.AEConfig; import appeng.core.features.AEFeature; import appeng.facade.IFacadeItem; import appeng.util.Platform; @SideOnly( Side.CLIENT ) public class BusRenderer implements IItemRenderer { public static final BusRenderer INSTANCE = new BusRenderer(); private static final Map RENDER_PART = new HashMap(); private final RenderBlocksWorkaround renderer = new RenderBlocksWorkaround(); @Override public boolean handleRenderType( final ItemStack item, final ItemRenderType type ) { return true; } @Override public boolean shouldUseRenderHelper( final ItemRenderType type, final ItemStack item, final ItemRendererHelper helper ) { return true; } @Override public void renderItem( final ItemRenderType type, final ItemStack item, final Object... data ) { if( item == null ) { return; } GL11.glPushMatrix(); GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glEnable( GL11.GL_DEPTH_TEST ); GL11.glEnable( GL11.GL_TEXTURE_2D ); GL11.glEnable( GL11.GL_LIGHTING ); if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) && item.getItem() instanceof IAlphaPassItem && ( (IAlphaPassItem) item.getItem() ).useAlphaPass( item ) ) { GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA ); GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); GL11.glDisable( GL11.GL_ALPHA_TEST ); GL11.glEnable( GL11.GL_BLEND ); } else { GL11.glAlphaFunc( GL11.GL_GREATER, 0.4f ); GL11.glEnable( GL11.GL_ALPHA_TEST ); GL11.glDisable( GL11.GL_BLEND ); } if( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) { GL11.glTranslatef( -0.2f, -0.1f, -0.3f ); } if( type == ItemRenderType.ENTITY ) { GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f ); GL11.glScalef( 0.8f, 0.8f, 0.8f ); GL11.glTranslatef( -0.8f, -0.87f, -0.7f ); } if( type == ItemRenderType.INVENTORY ) { GL11.glTranslatef( 0.0f, -0.1f, 0.0f ); } GL11.glTranslated( 0.2, 0.3, 0.1 ); GL11.glScaled( 1.2, 1.2, 1. ); GL11.glColor4f( 1, 1, 1, 1 ); Tessellator.instance.setColorOpaque_F( 1, 1, 1 ); Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 ); BusRenderHelper.INSTANCE.setBounds( 0, 0, 0, 1, 1, 1 ); BusRenderHelper.INSTANCE.setTexture( null ); BusRenderHelper.INSTANCE.setInvColor( 0xffffff ); this.getRenderer().blockAccess = ClientHelper.proxy.getWorld(); BusRenderHelper.INSTANCE.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); this.getRenderer().uvRotateBottom = this.getRenderer().uvRotateEast = this.getRenderer().uvRotateNorth = this.getRenderer().uvRotateSouth = this.getRenderer().uvRotateTop = this.getRenderer().uvRotateWest = 0; this.getRenderer().useInventoryTint = false; this.getRenderer().overrideBlockTexture = null; if( item.getItem() instanceof IFacadeItem ) { final IFacadeItem fi = (IFacadeItem) item.getItem(); final IFacadePart fp = fi.createPartFromItemStack( item, ForgeDirection.SOUTH ); if( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) { GL11.glRotatef( 160.0f, 0.0f, 1.0f, 0.0f ); GL11.glTranslated( -0.4, 0.1, -1.6 ); } if( fp != null ) { fp.renderInventory( BusRenderHelper.INSTANCE, this.getRenderer() ); } } else { final IPart ip = this.getRenderer( item, (IPartItem) item.getItem() ); if( ip != null ) { if( type == ItemRenderType.ENTITY ) { final int depth = ip.cableConnectionRenderTo(); GL11.glTranslatef( 0.0f, 0.0f, -0.04f * ( 8 - depth ) - 0.06f ); } ip.renderInventory( BusRenderHelper.INSTANCE, this.getRenderer() ); } } this.getRenderer().uvRotateBottom = this.getRenderer().uvRotateEast = this.getRenderer().uvRotateNorth = this.getRenderer().uvRotateSouth = this.getRenderer().uvRotateTop = this.getRenderer().uvRotateWest = 0; GL11.glPopAttrib(); GL11.glPopMatrix(); } @Nullable private IPart getRenderer( final ItemStack is, final IPartItem c ) { final int id = ( Item.getIdFromItem( is.getItem() ) << Platform.DEF_OFFSET ) | is.getItemDamage(); IPart part = RENDER_PART.get( id ); if( part == null ) { part = c.createPartFromItemStack( is ); if( part != null ) { RENDER_PART.put( id, part ); } } return part; } public RenderBlocksWorkaround getRenderer() { return this.renderer; } }