package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.AEApi; import appeng.block.AEBaseBlock; import appeng.block.crafting.BlockCraftingMonitor; import appeng.block.crafting.BlockCraftingUnit; import appeng.client.render.BaseBlockRender; import appeng.client.render.BusRenderHelper; import appeng.client.render.BusRenderer; import appeng.client.texture.ExtraBlockTextures; import appeng.tile.crafting.TileCraftingTile; public class RenderBlockCraftingCPU extends BaseBlockRender { protected RenderBlockCraftingCPU(boolean useTesr, int range) { super( useTesr, range ); } public RenderBlockCraftingCPU() { super( false, 20 ); } @Override public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj) { super.renderInventory( blk, is, renderer, type, obj ); } @Override public boolean renderInWorld(AEBaseBlock blk, IBlockAccess w, int x, int y, int z, RenderBlocks renderer) { IIcon theIcon = null; boolean formed = false; boolean emitsLight = false; TileCraftingTile ct = blk.getTileEntity( w, x, y, z ); if ( ct != null && ct.isFormed() ) { formed = true; emitsLight = ct.isPowered(); } int meta = w.getBlockMetadata( x, y, z ) & 3; boolean isMonitor = blk.getClass() == BlockCraftingMonitor.class; theIcon = blk.getIcon( ForgeDirection.SOUTH.ordinal(), meta | (formed ? 8 : 0) ); IIcon nonForward = theIcon; if ( isMonitor ) nonForward = AEApi.instance().blocks().blockCraftingUnit.block().getIcon( 0, meta | (formed ? 8 : 0) ); if ( formed ) { renderer = BusRenderer.instance.renderer; BusRenderHelper i = BusRenderHelper.instance; BusRenderer.instance.renderer.isFacade = true; renderer.blockAccess = w; i.setPass( 0 ); i.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH ); try { ct.lightCache = i.useSimpliedRendering( x, y, z, null, ct.lightCache ); } catch (Throwable t) { } float highX = isConnected( w, x, y, z, ForgeDirection.EAST ) ? 16 : 13.01f; float lowX = isConnected( w, x, y, z, ForgeDirection.WEST ) ? 0 : 2.99f; float highY = isConnected( w, x, y, z, ForgeDirection.UP ) ? 16 : 13.01f; float lowY = isConnected( w, x, y, z, ForgeDirection.DOWN ) ? 0 : 2.99f; float highZ = isConnected( w, x, y, z, ForgeDirection.SOUTH ) ? 16 : 13.01f; float lowZ = isConnected( w, x, y, z, ForgeDirection.NORTH ) ? 0 : 2.99f; renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.NORTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.SOUTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.NORTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.SOUTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.NORTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.SOUTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.NORTH ); renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.SOUTH ); for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { i.setBounds( fso( side, lowX, ForgeDirection.WEST ), fso( side, lowY, ForgeDirection.DOWN ), fso( side, lowZ, ForgeDirection.NORTH ), fso( side, highX, ForgeDirection.EAST ), fso( side, highY, ForgeDirection.UP ), fso( side, highZ, ForgeDirection.SOUTH ) ); i.prepareBounds( renderer ); boolean LocalEmit = emitsLight; if ( blk instanceof BlockCraftingMonitor && !ct.getForward().equals( side ) ) LocalEmit = false; handleSide( blk, meta, x, y, z, i, renderer, ct.getForward().equals( side ) ? theIcon : nonForward, LocalEmit, isMonitor, side, w ); } BusRenderer.instance.renderer.isFacade = false; i.setFacesToRender( EnumSet.allOf( ForgeDirection.class ) ); i.normalRendering(); return true; } else { double a = 0.0 / 16.0; double o = 16.0 / 16.0; renderer.setRenderBounds( a, a, a, o, o, o ); boolean out = renderer.renderStandardBlock( blk, x, y, z ); return out; } } private void renderCorner(BusRenderHelper i, RenderBlocks renderer, IBlockAccess w, int x, int y, int z, ForgeDirection up, ForgeDirection east, ForgeDirection south) { if ( isConnected( w, x, y, z, up ) ) return; if ( isConnected( w, x, y, z, east ) ) return; if ( isConnected( w, x, y, z, south ) ) return; i.setBounds( gso( east, 3, ForgeDirection.WEST ), gso( up, 3, ForgeDirection.DOWN ), gso( south, 3, ForgeDirection.NORTH ), gso( east, 13, ForgeDirection.EAST ), gso( up, 13, ForgeDirection.UP ), gso( south, 13, ForgeDirection.SOUTH ) ); i.prepareBounds( renderer ); i.setTexture( ExtraBlockTextures.BlockCraftingUnitRing.getIcon() ); i.renderBlockCurrentBounds( x, y, z, renderer ); } private float gso(ForgeDirection side, float def, ForgeDirection target) { if ( side != target ) { if ( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 ) return 16; return 0; } return def; } private float fso(ForgeDirection side, float def, ForgeDirection target) { if ( side == target ) { if ( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 ) return 16; return 0; } return def; } private void handleSide(AEBaseBlock blk, int meta, int x, int y, int z, BusRenderHelper i, RenderBlocks renderer, IIcon color, boolean emitsLight, boolean isMonitor, ForgeDirection side, IBlockAccess w) { if ( isConnected( w, x, y, z, side ) ) return; i.setFacesToRender( EnumSet.of( side ) ); if ( meta == 0 && blk.getClass() == BlockCraftingUnit.class ) { i.setTexture( ExtraBlockTextures.BlockCraftingUnitFit.getIcon() ); i.renderBlockCurrentBounds( x, y, z, renderer ); } else { if ( color == ExtraBlockTextures.BlockCraftingMonitorFit.getIcon() ) i.setTexture( ExtraBlockTextures.BlockCraftingMonitorOuter.getIcon() ); else i.setTexture( ExtraBlockTextures.BlockCraftingFitSolid.getIcon() ); i.renderBlockCurrentBounds( x, y, z, renderer ); if ( color != null ) { i.setTexture( color ); if ( !emitsLight ) { i.renderBlockCurrentBounds( x, y, z, renderer ); } else { Tessellator.instance.setColorOpaque_F( 1.0f, 1.0f, 1.0f ); Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 ); i.renderFace( x, y, z, color, side, renderer ); } } } for (ForgeDirection a : ForgeDirection.VALID_DIRECTIONS) { if ( a == side || a == side.getOpposite() ) continue; if ( (side.offsetX != 0 || side.offsetZ != 0) && (a == ForgeDirection.NORTH || a == ForgeDirection.EAST || a == ForgeDirection.WEST || a == ForgeDirection.SOUTH) ) i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() ); else if ( (side.offsetY != 0) && (a == ForgeDirection.EAST || a == ForgeDirection.WEST) ) i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() ); else i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() ); double width = 3.0 / 16.0; if ( !(i.getBound( a ) < 0.001 || i.getBound( a ) > 15.999) ) { switch (a) { case DOWN: renderer.renderMinY = 0; renderer.renderMaxY = width; break; case EAST: renderer.renderMaxX = 1; renderer.renderMinX = 1.0 - width; renderer.uvRotateTop = 1; renderer.uvRotateBottom = 1; renderer.uvRotateWest = 1; renderer.uvRotateEast = 1; break; case NORTH: renderer.renderMinZ = 0; renderer.renderMaxZ = width; renderer.uvRotateWest = 1; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 1; break; case SOUTH: renderer.renderMaxZ = 1; renderer.renderMinZ = 1.0 - width; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 1; break; case UP: renderer.renderMaxY = 1; renderer.renderMinY = 1.0 - width; break; case WEST: renderer.renderMinX = 0; renderer.renderMaxX = width; renderer.uvRotateTop = 1; renderer.uvRotateBottom = 1; renderer.uvRotateWest = 1; renderer.uvRotateEast = 1; break; case UNKNOWN: default: } i.renderBlockCurrentBounds( x, y, z, renderer ); i.prepareBounds( renderer ); } } } private boolean isConnected(IBlockAccess w, int x, int y, int z, ForgeDirection side) { return w.getTileEntity( x + side.offsetX, y + side.offsetY, z + side.offsetZ ) instanceof TileCraftingTile; } }