/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.fmp; import appeng.block.AEBaseItemBlock; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketMultiPart; import appeng.integration.modules.helpers.FMPPacketEvent; import codechicken.lib.packet.PacketCustom; import codechicken.lib.raytracer.RayTracer; import codechicken.lib.vec.BlockCoord; import codechicken.lib.vec.Vector3; import codechicken.multipart.TMultiPart; import codechicken.multipart.TileMultipart; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import net.minecraft.block.Block; import net.minecraft.block.BlockFence; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.network.play.client.C08PacketPlayerBlockPlacement; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action; /** * Basically a total rip of of the FMP version for vanilla, seemed to work well enough... */ public class FMPEvent { private final ThreadLocal placing = new ThreadLocal(); @SubscribeEvent public void ServerFMPEvent(final FMPPacketEvent event) { FMPEvent.place(event.getSender(), event.getSender().worldObj); } private static boolean place(final EntityPlayer player, final World world) { final MovingObjectPosition hit = RayTracer.reTrace(world, player); if (hit == null) { return false; } final BlockCoord pos = new BlockCoord(hit.blockX, hit.blockY, hit.blockZ).offset(hit.sideHit); final ItemStack held = player.getHeldItem(); if (held == null) { return false; } Block blk = null; TMultiPart part = null; if (held.getItem() instanceof AEBaseItemBlock) { final AEBaseItemBlock ib = (AEBaseItemBlock) held.getItem(); blk = Block.getBlockFromItem(ib); part = PartRegistry.getPartByBlock(blk, hit.sideHit); } if (part == null) { return false; } if (world.isRemote && !player.isSneaking( )) // attempt to use block activated like normal and tell the server // the right stuff { final Vector3 f = new Vector3(hit.hitVec).add(-hit.blockX, -hit.blockY, -hit.blockZ); final Block block = world.getBlock(hit.blockX, hit.blockY, hit.blockZ); if (block != null && !ignoreActivate(block) && block.onBlockActivated( world, hit.blockX, hit.blockY, hit.blockZ, player, hit.sideHit, (float) f.x, (float) f.y, (float) f.z )) { player.swingItem(); PacketCustom.sendToServer(new C08PacketPlayerBlockPlacement( hit.blockX, hit.blockY, hit.blockZ, hit.sideHit, player.inventory.getCurrentItem(), (float) f.x, (float) f.y, (float) f.z )); return true; } } final TileMultipart tile = TileMultipart.getOrConvertTile(world, pos); if (tile == null || !tile.canAddPart(part)) { return false; } if (!world.isRemote) { TileMultipart.addPart(world, pos, part); world.playSoundEffect( pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, blk.stepSound.func_150496_b(), (blk.stepSound.getVolume() + 1.0F) / 2.0F, blk.stepSound.getPitch() * 0.8F ); if (!player.capabilities.isCreativeMode) { held.stackSize--; if (held.stackSize == 0) { player.inventory.mainInventory[player.inventory.currentItem] = null; MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, held) ); } } } else { player.swingItem(); NetworkHandler.instance.sendToServer(new PacketMultiPart()); } return true; } /** * Because vanilla is weird. */ private static boolean ignoreActivate(final Block block) { return block instanceof BlockFence; } @SubscribeEvent public void playerInteract(final PlayerInteractEvent event) { if (event.action == Action.RIGHT_CLICK_BLOCK && event.entityPlayer.worldObj.isRemote) { if (this.placing.get() != null) { return; } this.placing.set(event); if (place(event.entityPlayer, event.entityPlayer.worldObj)) { event.setCanceled(true); } this.placing.set(null); } } }