package appeng.block; import java.util.ArrayList; import java.util.EnumSet; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.client.resources.IResource; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.implementations.items.IMemoryCard; import appeng.api.implementations.items.MemoryCardMessages; import appeng.api.util.IOrientable; import appeng.api.util.IOrientableBlock; import appeng.block.networking.BlockCableBus; import appeng.client.render.BaseBlockRender; import appeng.client.render.BlockRenderInfo; import appeng.client.render.WorldRender; import appeng.client.texture.FlipableIcon; import appeng.core.features.AEFeature; import appeng.core.features.AEFeatureHandler; import appeng.core.features.IAEFeature; import appeng.core.features.ItemStackSrc; import appeng.helpers.ICustomCollision; import appeng.tile.AEBaseTile; import appeng.tile.networking.TileCableBus; import appeng.util.LookDirection; import appeng.util.Platform; import appeng.util.SettingsFrom; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class AEBaseBlock extends BlockContainer implements IAEFeature { private String FeatureFullname; private String FeatureSubname; private AEFeatureHandler feature; private Class tileEntityType = null; protected boolean isOpaque = true; protected boolean isFullSize = true; @SideOnly(Side.CLIENT) public IIcon renderIcon; @SideOnly(Side.CLIENT) BlockRenderInfo renderInfo; @Override public String toString() { return FeatureFullname; } @SideOnly(Side.CLIENT) protected Class getRenderer() { return BaseBlockRender.class; } @Override @SideOnly(Side.CLIENT) public int getRenderType() { return WorldRender.instance.getRenderId(); } @SideOnly(Side.CLIENT) private FlipableIcon optionaIcon(IIconRegister ir, String Name, IIcon substitute) { // if the input is an flippable IIcon find the original. while (substitute instanceof FlipableIcon) substitute = ((FlipableIcon) substitute).getOriginal(); if ( substitute != null ) { try { ResourceLocation resLoc = new ResourceLocation( Name ); resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", new Object[] { "textures/blocks", resLoc.getResourcePath(), ".png" } ) ); IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc ); if ( res != null ) return new FlipableIcon( ir.registerIcon( Name ) ); } catch (Throwable e) { return new FlipableIcon( substitute ); } } return new FlipableIcon( ir.registerIcon( Name ) ); } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconRegistry) { BlockRenderInfo info = getRendererInstance(); FlipableIcon topIcon; FlipableIcon bottomIcon; FlipableIcon sideIcon; FlipableIcon eastIcon; FlipableIcon westIcon; FlipableIcon southIcon; FlipableIcon northIcon; this.blockIcon = topIcon = optionaIcon( iconRegistry, this.getTextureName(), null ); bottomIcon = optionaIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon ); sideIcon = optionaIcon( iconRegistry, this.getTextureName() + "Side", topIcon ); eastIcon = optionaIcon( iconRegistry, this.getTextureName() + "East", sideIcon ); westIcon = optionaIcon( iconRegistry, this.getTextureName() + "West", sideIcon ); southIcon = optionaIcon( iconRegistry, this.getTextureName() + "Front", sideIcon ); northIcon = optionaIcon( iconRegistry, this.getTextureName() + "Back", sideIcon ); info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon ); } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int direction, int metadata) { if ( renderIcon != null ) return renderIcon; return getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) ); } @Override public IIcon getIcon(IBlockAccess w, int x, int y, int z, int s) { return getIcon( mapRotation( w, x, y, z, s ), 0 ); } protected void setTileEntiy(Class c) { AEBaseTile.registerTileItem( c, new ItemStackSrc( this, 0 ) ); GameRegistry.registerTileEntity( tileEntityType = c, FeatureFullname ); } protected void setfeature(EnumSet f) { feature = new AEFeatureHandler( f, this, FeatureSubname ); } protected AEBaseBlock(Class c, Material mat) { this( c, mat, null ); setLightOpacity( 15 ); setLightLevel( 0 ); setHardness( 1.2F ); } protected AEBaseBlock(Class c, Material mat, String subname) { super( mat ); if ( mat == Material.glass ) setStepSound( Block.soundTypeGlass ); else if ( mat == Material.rock ) setStepSound( Block.soundTypeStone ); else setStepSound( Block.soundTypeMetal ); FeatureFullname = AEFeatureHandler.getName( c, subname ); FeatureSubname = subname; } @Override final public AEFeatureHandler feature() { return feature; } public boolean isOpaque() { return isOpaque; } @Override final public boolean isOpaqueCube() { return isOpaque; } @Override public boolean renderAsNormalBlock() { return isFullSize && isOpaque; } @Override final public boolean isNormalCube(IBlockAccess world, int x, int y, int z) { return isFullSize; } public boolean hasBlockTileEntity() { return tileEntityType != null; } @Override final public boolean hasTileEntity(int metadata) { return hasBlockTileEntity(); } public Class getTileEntityClass() { return tileEntityType; } @SideOnly(Side.CLIENT) public BlockRenderInfo getRendererInstance() { if ( renderInfo != null ) return renderInfo; try { return renderInfo = new BlockRenderInfo( getRenderer().newInstance() ); } catch (Throwable t) { throw new RuntimeException( t ); } } @Override final public TileEntity createNewTileEntity(World var1, int var2) { try { return tileEntityType.newInstance(); } catch (Throwable e) { throw new RuntimeException( e ); } } final public T getTileEntity(IBlockAccess w, int x, int y, int z) { if ( !hasBlockTileEntity() ) return null; TileEntity te = w.getTileEntity( x, y, z ); if ( tileEntityType.isInstance( te ) ) return (T) te; return null; } @Override final public boolean rotateBlock(World w, int x, int y, int z, ForgeDirection axis) { IOrientable rotateable = null; if ( hasBlockTileEntity() ) { rotateable = (AEBaseTile) getTileEntity( w, x, y, z ); } else if ( this instanceof IOrientableBlock ) { rotateable = ((IOrientableBlock) this).getOrientable( w, x, y, z ); } if ( rotateable != null && rotateable.canBeRotated() ) { ForgeDirection forward = rotateable.getForward(); ForgeDirection up = rotateable.getUp(); for (int rs = 0; rs < 4; rs++) { forward = Platform.rotateAround( forward, axis ); up = Platform.rotateAround( up, axis ); if ( this.isValidOrientation( w, x, y, z, forward, up ) ) { rotateable.setOrientation( forward, up ); return true; } } } return false; } public ForgeDirection mapRotation(IOrientable ori, ForgeDirection dir) { // case DOWN: return bottomIcon; // case UP: return blockIcon; // case NORTH: return northIcon; // case SOUTH: return southIcon; // case WEST: return sideIcon; // case EAST: return sideIcon; ForgeDirection forward = ori.getForward(); ForgeDirection up = ori.getUp(); ForgeDirection west = ForgeDirection.UNKNOWN; if ( forward == null || up == null ) return dir; int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY; int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ; int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX; for (ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS) if ( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z ) west = dx; if ( dir.equals( forward ) ) return ForgeDirection.SOUTH; if ( dir.equals( forward.getOpposite() ) ) return ForgeDirection.NORTH; if ( dir.equals( up ) ) return ForgeDirection.UP; if ( dir.equals( up.getOpposite() ) ) return ForgeDirection.DOWN; if ( dir.equals( west ) ) return ForgeDirection.WEST; if ( dir.equals( west.getOpposite() ) ) return ForgeDirection.EAST; return ForgeDirection.UNKNOWN; } int mapRotation(IBlockAccess w, int x, int y, int z, int s) { IOrientable ori = null; if ( hasBlockTileEntity() ) { ori = (AEBaseTile) getTileEntity( w, x, y, z ); } else if ( this instanceof IOrientableBlock ) { ori = ((IOrientableBlock) this).getOrientable( w, x, y, z ); } if ( ori != null && ori.canBeRotated() ) { return mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal(); } return s; } @Override final public ForgeDirection[] getValidRotations(World w, int x, int y, int z) { if ( hasBlockTileEntity() ) { AEBaseTile obj = getTileEntity( w, x, y, z ); if ( obj != null && obj.canBeRotated() ) { return ForgeDirection.VALID_DIRECTIONS; } } return new ForgeDirection[0]; } @Override public void breakBlock(World w, int x, int y, int z, Block a, int b) { AEBaseTile te = getTileEntity( w, x, y, z ); if ( te != null ) { if ( te.dropItems ) { ArrayList drops = new ArrayList(); te.getDrops( w, x, y, z, drops ); // Cry ;_; ... Platform.spawnDrops( w, x, y, z, drops ); } } super.breakBlock( w, x, y, z, a, b ); if ( te != null ) w.setTileEntity( x, y, z, null ); } @Override public MovingObjectPosition collisionRayTrace(World w, int x, int y, int z, Vec3 a, Vec3 b) { ICustomCollision collisionHandler = null; if ( this instanceof ICustomCollision ) collisionHandler = (ICustomCollision) this; else { AEBaseTile te = getTileEntity( w, x, y, z ); if ( te instanceof ICustomCollision ) collisionHandler = (ICustomCollision) te; } if ( collisionHandler != null ) { Iterable bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, null, true ); MovingObjectPosition br = null; double lastDist = 0; for (AxisAlignedBB bb : bbs) { setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ ); MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b ); setBlockBounds( 0, 0, 0, 1, 1, 1 ); if ( r != null ) { double xLen = (a.xCoord - r.hitVec.xCoord); double yLen = (a.yCoord - r.hitVec.yCoord); double zLen = (a.zCoord - r.hitVec.zCoord); double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; if ( br == null || lastDist > thisDist ) { lastDist = thisDist; br = r; } } } if ( br != null ) { return br; } return null; } setBlockBounds( 0, 0, 0, 1, 1, 1 ); return super.collisionRayTrace( w, x, y, z, a, b ); } @Override @SideOnly(Side.CLIENT) final public AxisAlignedBB getSelectedBoundingBoxFromPool(World w, int x, int y, int z) { ICustomCollision collisionHandler = null; AxisAlignedBB b = null; if ( this instanceof ICustomCollision ) collisionHandler = (ICustomCollision) this; else { AEBaseTile te = getTileEntity( w, x, y, z ); if ( te instanceof ICustomCollision ) collisionHandler = (ICustomCollision) te; } if ( collisionHandler != null ) { if ( Platform.isClient() ) { LookDirection ld = Platform.getPlayerRay( Minecraft.getMinecraft().thePlayer ); Iterable bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, Minecraft.getMinecraft().thePlayer, true ); AxisAlignedBB br = null; double lastDist = 0; for (AxisAlignedBB bb : bbs) { setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ ); MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b ); setBlockBounds( 0, 0, 0, 1, 1, 1 ); if ( r != null ) { double xLen = (ld.a.xCoord - r.hitVec.xCoord); double yLen = (ld.a.yCoord - r.hitVec.yCoord); double zLen = (ld.a.zCoord - r.hitVec.zCoord); double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; if ( br == null || lastDist > thisDist ) { lastDist = thisDist; br = bb; } } } if ( br != null ) { br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z ); return br; } } for (AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z, null, false )) { if ( b == null ) b = bx; else { double minX = Math.min( b.minX, bx.minX ); double minY = Math.min( b.minY, bx.minY ); double minZ = Math.min( b.minZ, bx.minZ ); double maxX = Math.max( b.maxX, bx.maxX ); double maxY = Math.max( b.maxY, bx.maxY ); double maxZ = Math.max( b.maxZ, bx.maxZ ); b.setBounds( minX, minY, minZ, maxX, maxY, maxZ ); } } b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z ); } else b = super.getSelectedBoundingBoxFromPool( w, x, y, z ); return b; } @Override final public void addCollisionBoxesToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e) { ICustomCollision collisionHandler = null; if ( this instanceof ICustomCollision ) collisionHandler = (ICustomCollision) this; else { AEBaseTile te = getTileEntity( w, x, y, z ); if ( te instanceof ICustomCollision ) collisionHandler = (ICustomCollision) te; } if ( collisionHandler != null && bb != null ) { List tmp = new ArrayList(); collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e ); for (AxisAlignedBB b : tmp) { b.minX += x; b.minY += y; b.minZ += z; b.maxX += x; b.maxY += y; b.maxZ += z; if ( bb.intersectsWith( b ) ) out.add( b ); } } else super.addCollisionBoxesToList( w, x, y, z, bb, out, e ); } @Override public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) { super.onBlockDestroyedByPlayer( par1World, par2, par3, par4, par5 ); } public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { return false; } @Override final public boolean onBlockActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if ( player != null ) { ItemStack is = player.inventory.getCurrentItem(); if ( is != null ) { if ( Platform.isWrench( player, is, x, y, z ) && player.isSneaking() ) { Block id = w.getBlock( x, y, z ); if ( id != null ) { AEBaseTile tile = getTileEntity( w, x, y, z ); ItemStack[] drops = Platform.getBlockDrops( w, x, y, z ); if ( tile == null ) return false; if ( tile instanceof TileCableBus ) return false; ItemStack op = new ItemStack( this ); for (ItemStack ol : drops) { if ( Platform.isSameItemType( ol, op ) ) { NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM ); if ( tag != null ) ol.setTagCompound( tag ); } } if ( id.removedByPlayer( w, player, x, y, z ) ) { List l = new ArrayList(); for (ItemStack iss : drops) l.add( iss ); Platform.spawnDrops( w, x, y, z, l ); w.setBlockToAir( x, y, z ); } } return false; } if ( is.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus) ) { IMemoryCard memc = (IMemoryCard) is.getItem(); if ( player.isSneaking() ) { AEBaseTile t = getTileEntity( w, x, y, z ); if ( t != null ) { String name = getUnlocalizedName(); NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD ); if ( data != null ) { memc.setMemoryCardContents( is, name, data ); memc.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED ); return false; } } } else { String name = memc.getSettingsName( is ); NBTTagCompound data = memc.getData( is ); if ( getUnlocalizedName().equals( name ) ) { AEBaseTile t = getTileEntity( w, x, y, z ); t.uploadSettings( SettingsFrom.MEMORY_CARD, data ); memc.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED ); } else memc.notifyUser( player, MemoryCardMessages.INVALID_MACHINE ); return false; } } } } return onActivated( w, x, y, z, player, side, hitX, hitY, hitZ ); } public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up) { return true; } public void addInformation(ItemStack is, EntityPlayer player, List lines, boolean advancedItemTooltips) { } public Class getItemBlockClass() { return AEBaseItemBlock.class; } @Override public void postInit() { // override! } }