package appeng.core.sync; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import appeng.core.sync.network.INetworkInfo; import appeng.core.sync.network.NetworkHandler; import cpw.mods.fml.common.network.internal.FMLProxyPacket; public abstract class AppEngPacket { private ByteBuf p; AppEngPacketHandlerBase.PacketTypes id; final public int getPacketID() { return AppEngPacketHandlerBase.PacketTypes.getID( this.getClass() ).ordinal(); } public void serverPacketData(INetworkInfo manager, AppEngPacket packet, EntityPlayer player) { throw new RuntimeException( "This packet ( " + getPacketID() + " does not implement a server side handler." ); } public void clientPacketData(INetworkInfo network, AppEngPacket packet, EntityPlayer player) { throw new RuntimeException( "This packet ( " + getPacketID() + " does not implement a client side handler." ); } protected void configureWrite(ByteBuf data) { data.capacity( data.readableBytes() ); p = data; } public FMLProxyPacket getProxy() { if ( p.array().length > 30000 ) // 2k walking room :) throw new IllegalArgumentException( "Sorry AE2 made a huge packet by accident!" ); return new FMLProxyPacket( p, NetworkHandler.instance.getChannel() ); } }