package appeng.client.render; import net.minecraft.util.IIcon; import net.minecraftforge.common.util.ForgeDirection; import appeng.client.texture.FlipableIcon; import appeng.client.texture.TmpFlipableIcon; public class BlockRenderInfo { public BlockRenderInfo(BaseBlockRender inst) { rendererInstance = inst; } final public BaseBlockRender rendererInstance; private boolean useTmp = false; private TmpFlipableIcon tmpTopIcon = new TmpFlipableIcon(); private TmpFlipableIcon tmpBottomIcon = new TmpFlipableIcon(); private TmpFlipableIcon tmpSouthIcon = new TmpFlipableIcon(); private TmpFlipableIcon tmpNorthIcon = new TmpFlipableIcon(); private TmpFlipableIcon tmpEastIcon = new TmpFlipableIcon(); private TmpFlipableIcon tmpWestIcon = new TmpFlipableIcon(); private FlipableIcon topIcon = null; private FlipableIcon bottomIcon = null; private FlipableIcon southIcon = null; private FlipableIcon northIcon = null; private FlipableIcon eastIcon = null; private FlipableIcon westIcon = null; public void updateIcons(FlipableIcon Bottom, FlipableIcon Top, FlipableIcon North, FlipableIcon South, FlipableIcon East, FlipableIcon West) { topIcon = Top; bottomIcon = Bottom; southIcon = South; northIcon = North; eastIcon = East; westIcon = West; } public void setTemporaryRenderIcon(IIcon IIcon) { if ( IIcon == null ) useTmp = false; else { useTmp = true; tmpTopIcon.setOriginal( IIcon ); tmpBottomIcon.setOriginal( IIcon ); tmpSouthIcon.setOriginal( IIcon ); tmpNorthIcon.setOriginal( IIcon ); tmpEastIcon.setOriginal( IIcon ); tmpWestIcon.setOriginal( IIcon ); } } public void setTemporaryRenderIcons(IIcon nTopIcon, IIcon nBottomIcon, IIcon nSouthIcon, IIcon nNorthIcon, IIcon nEastIcon, IIcon nWestIcon) { tmpTopIcon.setOriginal( nTopIcon == null ? getTexture( ForgeDirection.UP ) : nTopIcon ); tmpBottomIcon.setOriginal( nBottomIcon == null ? getTexture( ForgeDirection.DOWN ) : nBottomIcon ); tmpSouthIcon.setOriginal( nSouthIcon == null ? getTexture( ForgeDirection.SOUTH ) : nSouthIcon ); tmpNorthIcon.setOriginal( nNorthIcon == null ? getTexture( ForgeDirection.NORTH ) : nNorthIcon ); tmpEastIcon.setOriginal( nEastIcon == null ? getTexture( ForgeDirection.EAST ) : nEastIcon ); tmpWestIcon.setOriginal( nWestIcon == null ? getTexture( ForgeDirection.WEST ) : nWestIcon ); useTmp = true; } public FlipableIcon getTexture(ForgeDirection dir) { if ( useTmp ) { switch (dir) { case DOWN: return tmpBottomIcon; case UP: return tmpTopIcon; case NORTH: return tmpNorthIcon; case SOUTH: return tmpSouthIcon; case EAST: return tmpEastIcon; case WEST: return tmpWestIcon; default: break; } } switch (dir) { case DOWN: return bottomIcon; case UP: return topIcon; case NORTH: return northIcon; case SOUTH: return southIcon; case EAST: return eastIcon; case WEST: return westIcon; default: break; } return topIcon; } public boolean isValid() { return topIcon != null && bottomIcon != null && southIcon != null && northIcon != null && eastIcon != null && westIcon != null; } }