package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.networking.IGridHost; import appeng.api.parts.IBoxProvider; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollsionHelper; import appeng.api.parts.IPartHost; import appeng.api.util.IOrientable; import appeng.block.AEBaseBlock; import appeng.block.crafting.BlockMolecularAssembler; import appeng.client.render.BaseBlockRender; import appeng.client.render.BusRenderHelper; import appeng.client.render.BusRenderer; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.TaughtIcon; import appeng.parts.networking.PartCable; import appeng.tile.crafting.TileMolecularAssembler; import appeng.util.Platform; public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider { IIcon getConnectedCable(IBlockAccess world, int x, int y, int z, ForgeDirection d, boolean covered) { TileEntity ne = world.getTileEntity( x + d.offsetX, y + d.offsetY, z + d.offsetZ ); if ( ne instanceof IGridHost && ne instanceof IPartHost ) { IPartHost ph = (IPartHost) ne; IPart pcx = (IPart) ph.getPart( ForgeDirection.UNKNOWN ); if ( pcx instanceof PartCable ) { PartCable pc = (PartCable) pcx; if ( pc.isConnected( d.getOpposite() ) ) { if ( covered ) return pc.getCoveredTexture( pc.getCableColor() ); return pc.getGlassTexture( pc.getCableColor() ); } } } return null; } public void renderCableAt(double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered) { IIcon texture = null; block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) ); if ( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( null ); } public RenderBlockAssembler() { super( false, 20 ); } @Override public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj) { renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) ); setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 ); renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); renderer.setOverrideBlockTexture( null ); } @Override public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer) { BlockMolecularAssembler blk = (BlockMolecularAssembler) block; TileMolecularAssembler tma = blk.getTileEntity( world, x, y, z ); if ( BlockMolecularAssembler.booleanAlphaPass ) { if ( tma.isPowered() ) { renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH ); TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f ); Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f ); Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 ); renderer.renderFaceXNeg( blk, x, y, z, lights ); renderer.renderFaceXPos( blk, x, y, z, lights ); renderer.renderFaceYNeg( blk, x, y, z, lights ); renderer.renderFaceYPos( blk, x, y, z, lights ); renderer.renderFaceZNeg( blk, x, y, z, lights ); renderer.renderFaceZPos( blk, x, y, z, lights ); return true; } return false; } BusRenderer.instance.renderer.blockAccess = renderer.blockAccess; renderer = BusRenderer.instance.renderer; preRenderInWorld( block, world, x, y, z, renderer ); tma.lightCache = BusRenderHelper.instance.useSimpliedRendering( x, y, z, this, tma.lightCache ); BusRenderer.instance.renderer.isFacade = true; IOrientable te = getOrientable( block, world, x, y, z ); ForgeDirection fdy = te.getUp(); ForgeDirection fdz = te.getForward(); ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite(); renderer.renderAllFaces = true; renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false ); renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true ); blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) ); renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); // sides... renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); BusRenderHelper.instance.normalRendering(); blk.getRendererInstance().setTemporaryRenderIcon( null ); renderer.renderAllFaces = false; BusRenderer.instance.renderer.isFacade = false; postRenderInWorld( renderer ); return true; } @Override public void getBoxes(IPartCollsionHelper bch) { bch.addBox( 0, 0, 0, 16, 16, 16 ); } }