package appeng.client.render.blocks; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import org.lwjgl.opengl.GL11; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.model.ModelCompass; import appeng.hooks.CompassManager; import appeng.hooks.CompassResult; import appeng.tile.AEBaseTile; import appeng.tile.misc.TileSkyCompass; public class RenderBlockSkyCompass extends BaseBlockRender { float r = 0; ModelCompass model = new ModelCompass(); public RenderBlockSkyCompass() { super( true, 80 ); } @Override public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj) { if ( type == ItemRenderType.INVENTORY ) { boolean isGood = false; IInventory inv = Minecraft.getMinecraft().thePlayer.inventory; for (int x = 0; x < inv.getSizeInventory(); x++) if ( inv.getStackInSlot( x ) == is ) isGood = true; if ( !isGood ) type = ItemRenderType.FIRST_PERSON_MAP; } GL11.glEnable( 32826 /* GL_RESCALE_NORMAL_EXT */); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/models/compass.png" ); Minecraft.getMinecraft().getTextureManager().bindTexture( loc ); if ( type == ItemRenderType.ENTITY ) { GL11.glRotatef( -90.0f, 0.0f, 0.0f, 1.0f ); GL11.glScalef( 1.0F, -1F, -1F ); GL11.glScalef( 2.5f, 2.5f, 2.5f ); GL11.glTranslatef( -0.25F, -1.65F, -0.19F ); } else { if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) GL11.glRotatef( 15.3f, 0.0f, 0.0f, 1.0f ); GL11.glScalef( 1.0F, -1F, -1F ); GL11.glScalef( 2.5f, 2.5f, 2.5f ); if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) GL11.glTranslatef( 0.3F, -1.65F, -0.19F ); else GL11.glTranslatef( 0.2F, -1.65F, -0.19F ); } long now = System.currentTimeMillis(); if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.INVENTORY || type == ItemRenderType.EQUIPPED ) { EntityPlayer p = Minecraft.getMinecraft().thePlayer; float rYaw = p.rotationYaw; if ( type == ItemRenderType.EQUIPPED ) { p = (EntityPlayer) obj[1]; rYaw = p.renderYawOffset; } int x = (int) p.posX; int y = (int) p.posY; int z = (int) p.posZ; CompassResult cr = CompassManager.instance.getCompassDirection( 0, x, y, z ); for (int i = 0; i < 3; i++) for (int j = 0; j < 3; j++) CompassManager.instance.getCompassDirection( 0, x + i - 1, y, z + j - 1 ); if ( cr.hasResult ) { if ( cr.spin ) { now = now % 100000; model.renderAll( ((float) now / 50000.0f) * (float) Math.PI * 500.0f ); } else { if ( type == ItemRenderType.EQUIPPED_FIRST_PERSON ) { float offRads = rYaw / 180.0f * (float) Math.PI; float adjustment = (float) Math.PI * 0.74f; model.renderAll( (float) flipidiy( cr.rad + offRads + adjustment ) ); } else { float offRads = rYaw / 180.0f * (float) Math.PI; float adjustment = (float) Math.PI * -0.74f; model.renderAll( (float) flipidiy( cr.rad + offRads + adjustment ) ); } } } else { now = now % 1000000; model.renderAll( ((float) now / 500000.0f) * (float) Math.PI * 500.0f ); } } else { now = now % 100000; model.renderAll( ((float) now / 50000.0f) * (float) Math.PI * 500.0f ); } GL11.glDisable( 32826 /* GL_RESCALE_NORMAL_EXT */); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); } @Override public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer) { return true; } @Override public void renderTile(AEBaseBlock block, AEBaseTile tile, Tessellator tess, double x, double y, double z, float partialTick, RenderBlocks renderer) { if ( !(tile instanceof TileSkyCompass) ) return; TileSkyCompass skyCompass = (TileSkyCompass) tile; if ( !skyCompass.hasWorldObj() ) return; GL11.glEnable( 32826 /* GL_RESCALE_NORMAL_EXT */); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/models/compass.png" ); Minecraft.getMinecraft().getTextureManager().bindTexture( loc ); this.applyTESRRotation( x, y, z, skyCompass.getUp(), skyCompass.getForward() ); GL11.glScalef( 1.0F, -1F, -1F ); GL11.glTranslatef( 0.5F, -1.5F, -0.5F ); long now = System.currentTimeMillis(); CompassResult cr = null; if ( skyCompass.getForward() == ForgeDirection.UP || skyCompass.getForward() == ForgeDirection.DOWN ) cr = CompassManager.instance.getCompassDirection( 0, tile.xCoord, tile.yCoord, tile.zCoord ); else cr = new CompassResult( false, true, 0 ); if ( cr.hasResult ) { if ( cr.spin ) { now = now % 100000; model.renderAll( ((float) now / 50000.0f) * (float) Math.PI * 500.0f ); } else model.renderAll( (float) (skyCompass.getForward() == ForgeDirection.DOWN ? flipidiy( cr.rad ) : cr.rad) ); } else { now = now % 1000000; model.renderAll( ((float) now / 500000.0f) * (float) Math.PI * 500.0f ); } GL11.glDisable( 32826 /* GL_RESCALE_NORMAL_EXT */); GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F ); } private double flipidiy(double rad) { double x = Math.cos( rad ); double y = Math.sin( rad ); return Math.atan2( -y, x ); } }