package appeng.client.render.effects; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; import appeng.api.storage.data.IAEItemStack; import appeng.client.EffectType; import appeng.core.CommonHelper; import appeng.entity.EntityFloatingItem; public class AssemblerFX extends EntityFX { IAEItemStack item; EntityFloatingItem fi; float time = 0; float speed; public AssemblerFX(World w, double x, double y, double z, double r, double g, double b, float speed, IAEItemStack is) { super( w, x, y, z, r, g, b ); motionX = 0; motionY = 0; motionZ = 0; item = is; this.speed = speed; fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() ); w.spawnEntityInWorld( fi ); particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2; } @Override public int getBrightnessForRender(float par1) { int j1 = 13; return j1 << 20 | j1 << 4; } @Override public void onUpdate() { super.onUpdate(); if ( isDead ) fi.setDead(); else { float lifeSpan = (float) this.particleAge / (float) this.particleMaxAge; fi.setProgress( lifeSpan ); } } @Override public void renderParticle(Tessellator tess, float l, float rX, float rY, float rZ, float rYZ, float rXY) { time += l; if ( time > 4.0 ) { time -= 4.0; // if ( CommonHelper.proxy.shouldAddParticles( r ) ) for (int x = 0; x < (int) Math.ceil( speed / 5 ); x++) CommonHelper.proxy.spawnEffect( EffectType.Crafting, worldObj, posX, posY, posZ, null ); } } }