/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.core.stats; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.stats.Achievement; import appeng.api.AEApi; import appeng.api.util.AEColor; import appeng.api.util.AEColoredItemDefinition; import appeng.api.util.AEItemDefinition; public enum Achievements { // done Compass( -2, -4, AEApi.instance().blocks().blockSkyCompass, AchievementType.Craft ), // done Presses( -2, -2, AEApi.instance().materials().materialLogicProcessorPress, AchievementType.Custom ), // done SpatialIO( -4, -4, AEApi.instance().blocks().blockSpatialIOPort, AchievementType.Craft ), // done SpatialIOExplorer( -4, -2, AEApi.instance().items().itemSpatialCell128, AchievementType.Custom ), // done StorageCell( -6, -4, AEApi.instance().items().itemCell64k, AchievementType.CraftItem ), // done IOPort( -6, -2, AEApi.instance().blocks().blockIOPort, AchievementType.Craft ), // done CraftingTerminal( -8, -4, AEApi.instance().parts().partCraftingTerminal, AchievementType.Craft ), // done PatternTerminal( -8, -2, AEApi.instance().parts().partPatternTerminal, AchievementType.Craft ), // done ChargedQuartz( 0, -4, AEApi.instance().materials().materialCertusQuartzCrystalCharged, AchievementType.Pickup ), // done Fluix( 0, -2, AEApi.instance().materials().materialFluixCrystal, AchievementType.Pickup ), // done Charger( 0, 0, AEApi.instance().blocks().blockCharger, AchievementType.Craft ), // done CrystalGrowthAccelerator( -2, 0, AEApi.instance().blocks().blockQuartzGrowthAccelerator, AchievementType.Craft ), // done GlassCable( 2, 0, AEApi.instance().parts().partCableGlass, AchievementType.Craft ), // done Networking1( 4, -6, AEApi.instance().parts().partCableCovered, AchievementType.Custom ), // done Controller( 4, -4, AEApi.instance().blocks().blockController, AchievementType.Craft ), // done Networking2( 4, 0, AEApi.instance().parts().partCableSmart, AchievementType.Custom ), // done Networking3( 4, 2, AEApi.instance().parts().partCableDense, AchievementType.Custom ), // done P2P( 2, -2, AEApi.instance().parts().partP2PTunnelME, AchievementType.Craft ), // done Recursive( 6, -2, AEApi.instance().blocks().blockInterface, AchievementType.Craft ), // done CraftingCPU( 6, 0, AEApi.instance().blocks().blockCraftingStorage64k, AchievementType.CraftItem ), // done Facade( 6, 2, AEApi.instance().items().itemFacade, AchievementType.CraftItem ), // done NetworkTool( 8, 0, AEApi.instance().items().itemNetworkTool, AchievementType.Craft ), // done PortableCell( 8, 2, AEApi.instance().items().itemPortableCell, AchievementType.Craft ), // done StorageBus( 10, 0, AEApi.instance().parts().partStorageBus, AchievementType.Craft ), // done QNB( 10, 2, AEApi.instance().blocks().blockQuantumLink, AchievementType.Craft ); public final ItemStack stack; public final AchievementType type; private final int x, y; private Achievement parent; private Achievement stat; public void setParent( Achievements parent ) { this.parent = parent.getAchievement(); } public Achievement getAchievement() { if ( stat == null && stack != null ) { stat = new Achievement( "achievement.ae2." + name(), "ae2." + name(), x, y, stack, parent ); stat.registerStat(); } return stat; } private Achievements( int x, int y, AEColoredItemDefinition which, AchievementType type ) { stack = which.stack( AEColor.Transparent, 1 ); this.type = type; this.x = x; this.y = y; } private Achievements( int x, int y, AEItemDefinition which, AchievementType type ) { stack = which.stack( 1 ); this.type = type; this.x = x; this.y = y; } private Achievements( int x, int y, ItemStack which, AchievementType type ) { stack = which; this.type = type; this.x = x; this.y = y; } public void addToPlayer( EntityPlayer player ) { player.addStat( getAchievement(), 1 ); } }