package appeng.client.texture; import net.minecraft.util.IIcon; public class FlipableIcon implements IIcon { protected IIcon original; boolean flip_u; boolean flip_v; public FlipableIcon(IIcon o) { original = o; flip_u = false; flip_v = false; } @Override public int getIconWidth() { return original.getIconWidth(); } @Override public int getIconHeight() { return original.getIconHeight(); } @Override public float getMinU() { if ( flip_u ) return original.getMaxU(); return original.getMinU(); } @Override public float getMaxU() { if ( flip_u ) return original.getMinU(); return original.getMaxU(); } @Override public float getInterpolatedU(double px) { if ( flip_u ) return original.getInterpolatedU( 16 - px ); return original.getInterpolatedU( px ); } @Override public float getMinV() { if ( flip_v ) return original.getMaxV(); return original.getMinV(); } @Override public float getMaxV() { if ( flip_v ) return original.getMinV(); return original.getMaxV(); } @Override public float getInterpolatedV(double px) { if ( flip_v ) return original.getInterpolatedV( 16 - px ); return original.getInterpolatedV( px ); } @Override public String getIconName() { return original.getIconName(); } public IIcon getOriginal() { return original; } public void setFlip(boolean u, boolean v) { flip_u = u; flip_v = v; } public int setFlip(int orientation) { flip_u = (orientation & 8) == 8; flip_v = (orientation & 16) == 16; return orientation & 7; } }