package appeng.facade; import java.util.EnumSet; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraftforge.common.util.ForgeDirection; import org.lwjgl.opengl.GL11; import appeng.api.parts.IFacadeContainer; import appeng.api.parts.IFacadePart; import appeng.api.parts.IPartCollsionHelper; import appeng.api.parts.IPartRenderHelper; import appeng.client.render.BusRenderHelper; import appeng.client.render.RenderBlocksWorkaround; import appeng.core.AELog; import appeng.core.AppEng; import appeng.integration.abstraction.IBC; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class FacadePart implements IFacadePart { public final ItemStack facade; public final ForgeDirection side; public int thickness = 2; public FacadePart(ItemStack facade, ForgeDirection side) { if ( facade == null ) throw new RuntimeException( "Facade Part constructed on null item." ); this.facade = facade.copy(); this.facade.stackSize = 1; this.side = side; } @Override public ItemStack getItemStack() { return facade; } @Override public void getBoxes(IPartCollsionHelper ch) { // the box is 15.9 for transition planes to pick up collision events. ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 ); } public static boolean isFacade(ItemStack is) { if ( is.getItem() instanceof IFacadeItem ) return true; return false; } ItemStack getTexture() { if ( facade.getItem() instanceof IFacadeItem ) { IFacadeItem fi = (IFacadeItem) facade.getItem(); return fi.getTextureItem( facade ); } else if ( AppEng.instance.isIntegrationEnabled( "BC" ) ) { IBC bc = (IBC) AppEng.instance.getIntegration( "BC" ); return bc.getTextureForFacade( facade ); } return null; } @Override @SideOnly(Side.CLIENT) public void renderStatic(int x, int y, int z, IPartRenderHelper instance2, RenderBlocks renderer, IFacadeContainer fc, AxisAlignedBB busBounds, boolean renderStilt) { if ( facade != null ) { BusRenderHelper instance = (BusRenderHelper) instance2; try { ItemStack randomItem = getTexture(); if ( renderStilt && busBounds == null ) { if ( renderer instanceof RenderBlocksWorkaround ) { RenderBlocksWorkaround rbw = (RenderBlocksWorkaround) renderer; rbw.isFacade = false; rbw.calculations = true; } IIcon myIcon = null; if ( isBC() ) { IBC bc = (IBC) AppEng.instance.getIntegration( "BC" ); myIcon = bc.getFacadeTexture(); } if ( myIcon == null ) myIcon = facade.getIconIndex(); instance.setTexture( myIcon ); if ( isBC() ) instance.setBounds( 6, 6, 10, 10, 10, 15 ); else instance.setBounds( 7, 7, 10, 9, 9, 15 ); instance.renderBlock( x, y, z, renderer ); instance.setTexture( null ); } if ( randomItem != null ) { if ( randomItem.getItem() instanceof ItemBlock ) { ItemBlock ib = (ItemBlock) randomItem.getItem(); Block blk = Block.getBlockFromItem( ib ); try { int color = ib.getColorFromItemStack( randomItem, 0 ); Tessellator.instance.setColorOpaque_I( color ); } catch (Throwable error) { } renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; instance.setBounds( 0, 0, 16 - getFacadeThickness(), 16, 16, 16 ); instance.prepareBounds( renderer ); if ( renderer instanceof RenderBlocksWorkaround ) { RenderBlocksWorkaround rbw = (RenderBlocksWorkaround) renderer; rbw.isFacade = true; rbw.calculations = true; rbw.faces = EnumSet.noneOf( ForgeDirection.class ); rbw.renderStandardBlock( blk, x, y, z ); rbw.calculations = false; rbw.faces = EnumSet.allOf( ForgeDirection.class ); ((RenderBlocksWorkaround) renderer).setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) ); } else { instance.setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ), blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) ); } if ( busBounds == null ) { if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN ) { instance.renderBlockCurrentBounds( x, y, z, renderer ); } else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH ) { if ( fc.getFacade( ForgeDirection.UP ) != null ) renderer.renderMaxY -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.DOWN ) != null ) renderer.renderMinY += getFacadeThickness() / 16.0; instance.renderBlockCurrentBounds( x, y, z, renderer ); } else { if ( fc.getFacade( ForgeDirection.UP ) != null ) renderer.renderMaxY -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.DOWN ) != null ) renderer.renderMinY += getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.SOUTH ) != null ) renderer.renderMaxZ -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.NORTH ) != null ) renderer.renderMinZ += getFacadeThickness() / 16.0; instance.renderBlockCurrentBounds( x, y, z, renderer ); } } else { if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN ) { renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, busBounds.minX, 1.0, busBounds.maxZ ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, busBounds.minZ, 1.0, 1.0, busBounds.maxZ ); } else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH ) { if ( fc.getFacade( ForgeDirection.UP ) != null ) renderer.renderMaxY -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.DOWN ) != null ) renderer.renderMinY += getFacadeThickness() / 16.0; renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, 0.0, 1.0, 1.0, 1.0 ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, busBounds.minX, 1.0, 1.0 ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, 0.0, 0.0, busBounds.maxX, busBounds.minY, 1.0 ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, busBounds.maxY, 0.0, busBounds.maxX, 1.0, 1.0 ); } else { if ( fc.getFacade( ForgeDirection.UP ) != null ) renderer.renderMaxY -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.DOWN ) != null ) renderer.renderMinY += getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.SOUTH ) != null ) renderer.renderMaxZ -= getFacadeThickness() / 16.0; if ( fc.getFacade( ForgeDirection.NORTH ) != null ) renderer.renderMinZ += getFacadeThickness() / 16.0; renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, 1.0, busBounds.minY, busBounds.maxZ ); renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, busBounds.maxY, busBounds.minZ, 1.0, 1.0, busBounds.maxZ ); } } instance.setTexture( null ); Tessellator.instance.setColorOpaque_F( 1, 1, 1 ); return; } } } catch (Throwable t) { AELog.error( t ); } return; } } @SideOnly(Side.CLIENT) private void renderSegmentBlockCurrentBounds(BusRenderHelper instance, int x, int y, int z, RenderBlocks renderer, double minX, double minY, double minZ, double maxX, double maxY, double maxZ) { double oldMinX = renderer.renderMinX; double oldMinY = renderer.renderMinY; double oldMinZ = renderer.renderMinZ; double oldMaxX = renderer.renderMaxX; double oldMaxY = renderer.renderMaxY; double oldMaxZ = renderer.renderMaxZ; renderer.renderMinX = Math.max( renderer.renderMinX, minX ); renderer.renderMinY = Math.max( renderer.renderMinY, minY ); renderer.renderMinZ = Math.max( renderer.renderMinZ, minZ ); renderer.renderMaxX = Math.min( renderer.renderMaxX, maxX ); renderer.renderMaxY = Math.min( renderer.renderMaxY, maxY ); renderer.renderMaxZ = Math.min( renderer.renderMaxZ, maxZ ); // don't draw it if its not at least a pixel wide... if ( renderer.renderMaxX - renderer.renderMinX >= 1.0 / 16.0 && renderer.renderMaxY - renderer.renderMinY >= 1.0 / 16.0 && renderer.renderMaxZ - renderer.renderMinZ >= 1.0 / 16.0 ) { instance.renderBlockCurrentBounds( x, y, z, renderer ); } renderer.renderMinX = oldMinX; renderer.renderMinY = oldMinY; renderer.renderMinZ = oldMinZ; renderer.renderMaxX = oldMaxX; renderer.renderMaxY = oldMaxY; renderer.renderMaxZ = oldMaxZ; } @Override @SideOnly(Side.CLIENT) public void renderInventory(IPartRenderHelper instance, RenderBlocks renderer) { if ( facade != null ) { IFacadeItem fi = (IFacadeItem) facade.getItem(); try { ItemStack randomItem = fi.getTextureItem( facade ); instance.setTexture( facade.getIconIndex() ); instance.setBounds( 7, 7, 4, 9, 9, 14 ); instance.renderInventoryBox( renderer ); instance.setTexture( null ); if ( randomItem != null ) { if ( randomItem.getItem() instanceof ItemBlock ) { ItemBlock ib = (ItemBlock) randomItem.getItem(); Block blk = Block.getBlockFromItem( ib ); try { int color = ib.getColorFromItemStack( randomItem, 0 ); float r = (color >> 16 & 0xff) / 255F; float g = (color >> 8 & 0xff) / 255F; float b = (color & 0xff) / 255F; GL11.glColor4f( r, g, b, 1.0F ); } catch (Throwable error) { GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F ); } Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 ); Tessellator.instance.setColorOpaque_F( 1, 1, 1 ); instance.setTexture( blk.getIcon( side.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) ); instance.setBounds( 0, 0, 14, 16, 16, 16 ); instance.renderInventoryBox( renderer ); instance.setTexture( null ); return; } } } catch (Throwable t) { } return; } } @Override public ForgeDirection getSide() { return side; } public int getFacadeThickness() { return thickness; } @Override public AxisAlignedBB getPrimaryBox() { switch (side) { case DOWN: return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, (getFacadeThickness()) / 16.0, 1.0 ); case EAST: return AxisAlignedBB.getBoundingBox( (16.0 - getFacadeThickness()) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 ); case NORTH: return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, (getFacadeThickness()) / 16.0 ); case SOUTH: return AxisAlignedBB.getBoundingBox( 0.0, 0.0, (16.0 - getFacadeThickness()) / 16.0, 1.0, 1.0, 1.0 ); case UP: return AxisAlignedBB.getBoundingBox( 0.0, (16.0 - getFacadeThickness()) / 16.0, 0.0, 1.0, 1.0, 1.0 ); case WEST: return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, (getFacadeThickness()) / 16.0, 1.0, 1.0 ); default: break; } return AxisAlignedBB.getBoundingBox( 0, 0, 0, 1, 1, 1 ); } @Override public Item getItem() { ItemStack is = getTexture(); if ( is == null ) return null; return is.getItem(); } @Override public int getItemDamage() { ItemStack is = getTexture(); if ( is == null ) return 0; return is.getItemDamage(); } @Override public boolean isBC() { return !(facade.getItem() instanceof IFacadeItem); } @Override public void setThinFacades(boolean useThinFacades) { thickness = useThinFacades ? 1 : 2; } }