package appeng.client.render; import java.util.ArrayList; import java.util.EnumSet; import java.util.List; import net.minecraft.client.Minecraft; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.parts.IFacadePart; import appeng.api.parts.IPart; import appeng.facade.FacadeContainer; import appeng.parts.BusCollisionHelper; import appeng.parts.CableBusContainer; public class CableRenderHelper { private static final CableRenderHelper instance = new CableRenderHelper(); public static CableRenderHelper getInstance() { return instance; } public void renderStatic(CableBusContainer cableBusContainer, FacadeContainer fc) { TileEntity te = cableBusContainer.getTile(); RenderBlocksWorkaround renderer = BusRenderer.instance.renderer; if ( renderer.overrideBlockTexture != null ) BusRenderHelper.instance.setPass( 0 ); if ( renderer.blockAccess == null ) renderer.blockAccess = Minecraft.getMinecraft().theWorld; for (ForgeDirection s : ForgeDirection.values()) { cableBusContainer.setSide( s ); IPart part = cableBusContainer.getPart( s ); if ( part != null ) { renderer.renderAllFaces = true; part.renderStatic( te.xCoord, te.yCoord, te.zCoord, BusRenderHelper.instance, renderer ); renderer.faces = EnumSet.allOf( ForgeDirection.class ); renderer.calculations = true; renderer.useTextures = true; } } if ( !fc.isEmpty() ) { /** * snag list of boxes... */ List boxes = new ArrayList(); for (ForgeDirection s : ForgeDirection.values()) { IPart part = cableBusContainer.getPart( s ); if ( part != null ) { cableBusContainer.setSide( s ); BusRenderHelper brh = BusRenderHelper.instance; BusCollisionHelper bch = new BusCollisionHelper( boxes, brh.getWorldX(), brh.getWorldY(), brh.getWorldZ(), null, true ); part.getBoxes( bch ); } } boolean useThinFacades = false; double min = 2.0 / 16.0; double max = 14.0 / 16.0; for (AxisAlignedBB bb : boxes) { int o = 0; o += bb.maxX > max ? 1 : 0; o += bb.maxY > max ? 1 : 0; o += bb.maxZ > max ? 1 : 0; o += bb.minX < min ? 1 : 0; o += bb.minY < min ? 1 : 0; o += bb.minZ < min ? 1 : 0; if ( o >= 2 ) useThinFacades = true; } for (ForgeDirection s : ForgeDirection.VALID_DIRECTIONS) { IFacadePart fPart = fc.getFacade( s ); if ( fPart != null ) { AxisAlignedBB b = null; fPart.setThinFacades( useThinFacades ); AxisAlignedBB pb = fPart.getPrimaryBox(); for (AxisAlignedBB bb : boxes) { if ( bb.intersectsWith( pb ) ) { if ( b == null ) b = bb; else { b.maxX = Math.max( b.maxX, bb.maxX ); b.maxY = Math.max( b.maxY, bb.maxY ); b.maxZ = Math.max( b.maxZ, bb.maxZ ); b.minX = Math.min( b.minX, bb.minX ); b.minY = Math.min( b.minY, bb.minY ); b.minZ = Math.min( b.minZ, bb.minZ ); } } } cableBusContainer.setSide( s ); fPart.renderStatic( te.xCoord, te.yCoord, te.zCoord, BusRenderHelper.instance, renderer, fc, b, cableBusContainer.getPart( s ) == null ); } } renderer.isFacade = false; renderer.enableAO = false; renderer.setTexture( null ); renderer.calculations = true; } } public void renderDynamic(CableBusContainer cableBusContainer, double x, double y, double z) { for (ForgeDirection s : ForgeDirection.values()) { IPart part = cableBusContainer.getPart( s ); if ( part != null ) { ForgeDirection ax, ay, az; switch (s) { case DOWN: ax = ForgeDirection.EAST; ay = ForgeDirection.NORTH; az = ForgeDirection.DOWN; break; case UP: ax = ForgeDirection.EAST; ay = ForgeDirection.SOUTH; az = ForgeDirection.UP; break; case EAST: ax = ForgeDirection.SOUTH; ay = ForgeDirection.UP; az = ForgeDirection.EAST; break; case WEST: ax = ForgeDirection.NORTH; ay = ForgeDirection.UP; az = ForgeDirection.WEST; break; case NORTH: ax = ForgeDirection.WEST; ay = ForgeDirection.UP; az = ForgeDirection.NORTH; break; case SOUTH: ax = ForgeDirection.EAST; ay = ForgeDirection.UP; az = ForgeDirection.SOUTH; break; case UNKNOWN: default: ax = ForgeDirection.EAST; ay = ForgeDirection.UP; az = ForgeDirection.SOUTH; break; } BusRenderHelper.instance.setOrientation( ax, ay, az ); part.renderDynamic( x, y, z, BusRenderHelper.instance, BusRenderer.instance.renderer ); } } } }