package appeng.container.implementations; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.tileentity.TileEntity; import appeng.container.AEBaseContainer; public class ContainerNetworkStatus extends AEBaseContainer { TileEntity myte; public ContainerNetworkStatus(InventoryPlayer ip, TileEntity te) { super( ip, (TileEntity) te ); myte = te; // addSlotToContainer( new SlotRestrictedInput( // PlaceableItemType.WIRELESS_TERMINAL, te, 0, 71, 14 ) ); // addSlotToContainer( new SlotOutput( te, 1, 71, 14, // PlaceableItemType.WIRELESS_TERMINAL.icon ) ); bindPlayerInventory( ip, 0, 199 - /* height of playerinventory */82 ); } }