package appeng.block.networking; import java.util.Arrays; import java.util.EnumSet; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderBlockWireless; import appeng.core.features.AEFeature; import appeng.core.sync.GuiBridge; import appeng.helpers.ICustomCollision; import appeng.tile.networking.TileWireless; import appeng.util.Platform; public class BlockWireless extends AEBaseBlock implements ICustomCollision { public BlockWireless() { super( BlockWireless.class, Material.glass ); setfeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) ); setTileEntiy( TileWireless.class ); setLightOpacity( 0 ); isFullSize = false; isOpaque = false; } @Override protected Class getRenderer() { return RenderBlockWireless.class; } @Override public IIcon getIcon(int direction, int metadata) { return super.getIcon( direction, metadata ); } @Override public Iterable getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual) { TileWireless tile = getTileEntity( w, x, y, z ); if ( tile != null ) { ForgeDirection forward = tile.getForward(); double minX = 0; double minY = 0; double minZ = 0; double maxX = 1; double maxY = 1; double maxZ = 1; switch (forward) { case DOWN: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 1.0; minY = 5.0 / 16.0; break; case EAST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 11.0 / 16.0; minX = 0.0; break; case NORTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 1.0; minZ = 5.0 / 16.0; break; case SOUTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 11.0 / 16.0; minZ = 0.0; break; case UP: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 11.0 / 16.0; minY = 0.0; break; case WEST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 1.0; minX = 5.0 / 16.0; break; default: break; } return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) } ); } return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } ); } @Override public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e) { TileWireless tile = getTileEntity( w, x, y, z ); if ( tile != null ) { ForgeDirection forward = tile.getForward(); double minX = 0; double minY = 0; double minZ = 0; double maxX = 1; double maxY = 1; double maxZ = 1; switch (forward) { case DOWN: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 1.0; minY = 5.0 / 16.0; break; case EAST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 11.0 / 16.0; minX = 0.0; break; case NORTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 1.0; minZ = 5.0 / 16.0; break; case SOUTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 11.0 / 16.0; minZ = 0.0; break; case UP: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 11.0 / 16.0; minY = 0.0; break; case WEST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 1.0; minX = 5.0 / 16.0; break; default: break; } out.add( AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) ); } else out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) ); } @Override public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ) { if ( p.isSneaking() ) return false; TileWireless tg = getTileEntity( w, x, y, z ); if ( tg != null ) { if ( Platform.isServer() ) Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_WIRELESS ); return true; } return false; } }