package appeng.me.cluster.implementations; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import appeng.api.AEApi; import appeng.api.util.WorldCoord; import appeng.me.cluster.IAECluster; import appeng.me.cluster.IAEMultiBlock; import appeng.me.cluster.MBCalculator; import appeng.tile.qnb.TileQuantumBridge; import appeng.util.Platform; public class QuantumCalculator extends MBCalculator { final private TileQuantumBridge tqb; public QuantumCalculator(IAEMultiBlock t) { super( t ); tqb = (TileQuantumBridge) t; } @Override public boolean isValidTile(TileEntity te) { return te instanceof TileQuantumBridge; } @Override public boolean checkMultiblockScale(WorldCoord min, WorldCoord max) { if ( (max.x - min.x + 1) * (max.y - min.y + 1) * (max.z - min.z + 1) == 9 ) { int ones = ((max.x - min.x) == 0 ? 1 : 0) + ((max.y - min.y) == 0 ? 1 : 0) + ((max.z - min.z) == 0 ? 1 : 0); int threes = ((max.x - min.x) == 2 ? 1 : 0) + ((max.y - min.y) == 2 ? 1 : 0) + ((max.z - min.z) == 2 ? 1 : 0); return ones == 1 && threes == 2; } return false; } @Override public void updateTiles(IAECluster cl, World w, WorldCoord min, WorldCoord max) { byte num = 0; byte ringNum = 0; QuantumCluster c = (QuantumCluster) cl; for (int x = min.x; x <= max.x; x++) { for (int y = min.y; y <= max.y; y++) { for (int z = min.z; z <= max.z; z++) { TileQuantumBridge te = (TileQuantumBridge) w.getTileEntity( x, y, z ); byte flags = 0; num++; if ( num == 5 ) { flags = (byte) (num); c.setCenter( te ); } else { if ( num == 1 || num == 3 || num == 7 || num == 9 ) flags = (byte) (tqb.corner | num); else flags = (byte) (num); c.Ring[ringNum++] = te; } te.updateStatus( c, flags, true ); } } } } @Override public IAECluster createCluster(World w, WorldCoord min, WorldCoord max) { return new QuantumCluster( min, max ); } @Override public void disconnect() { tqb.disconnect(true); } @Override public boolean verifyInternalStructure(World w, WorldCoord min, WorldCoord max) { byte num = 0; for (int x = min.x; x <= max.x; x++) { for (int y = min.y; y <= max.y; y++) { for (int z = min.z; z <= max.z; z++) { IAEMultiBlock te = (IAEMultiBlock) w.getTileEntity( x, y, z ); if ( !te.isValid() ) return false; num++; if ( num == 5 ) { if ( !Platform.blockAtLocationIs( w, x, y, z, AEApi.instance().blocks().blockQuantumLink ) ) return false; } else { if ( !Platform.blockAtLocationIs( w, x, y, z, AEApi.instance().blocks().blockQuantumRing ) ) return false; } } } } return true; } }