/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import javax.annotation.Nullable; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import appeng.api.util.AEPartLocation; import appeng.api.util.IOrientable; import appeng.block.AEBaseTileBlock; import appeng.core.sync.GuiBridge; import appeng.tile.misc.TileInterface; import appeng.util.Platform; public class BlockInterface extends AEBaseTileBlock { private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" ); public BlockInterface() { super( Material.IRON ); this.setTileEntity( TileInterface.class ); } @Override protected IProperty[] getAEStates() { return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, OMNIDIRECTIONAL }; } @Override public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) { // Determine whether the interface is omni-directional or not TileInterface te = getTileEntity( world, pos ); boolean omniDirectional = true; // The default if (te != null) { omniDirectional = te.isOmniDirectional(); } return super.getActualState( state, world, pos ) .withProperty( OMNIDIRECTIONAL, omniDirectional ); } @Override public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) { if( p.isSneaking() ) { return false; } final TileInterface tg = this.getTileEntity( w, pos ); if( tg != null ) { if( Platform.isServer() ) { Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE ); } return true; } return false; } @Override protected boolean hasCustomRotation() { return true; } @Override protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis ) { if( rotatable instanceof TileInterface ) { ( (TileInterface) rotatable ).setSide( axis ); } } }