/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import java.util.Random; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import appeng.block.AEBaseTileBlock; import appeng.client.render.effects.LightningFX; import appeng.core.AEConfig; import appeng.core.CommonHelper; import appeng.tile.misc.TileQuartzGrowthAccelerator; import appeng.util.Platform; public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock { private static final PropertyBool POWERED = PropertyBool.create( "powered" ); public BlockQuartzGrowthAccelerator() { super( Material.ROCK ); this.setSoundType( SoundType.METAL ); this.setTileEntity( TileQuartzGrowthAccelerator.class ); this.setDefaultState( getDefaultState().withProperty( POWERED, false ) ); } @Override public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) { TileQuartzGrowthAccelerator te = getTileEntity( world, pos ); boolean powered = te != null && te.isPowered(); return super.getActualState( state, world, pos ) .withProperty( POWERED, powered ); } @Override protected IProperty[] getAEStates() { return new IProperty[] { POWERED }; } @SideOnly( Side.CLIENT ) @Override public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r ) { if( !AEConfig.instance.enableEffects ) { return; } final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos ); if( cga != null && cga.isPowered() && CommonHelper.proxy.shouldAddParticles( r ) ) { final double d0 = r.nextFloat() - 0.5F; final double d1 = r.nextFloat() - 0.5F; final EnumFacing up = cga.getUp(); final EnumFacing forward = cga.getForward(); final EnumFacing west = Platform.crossProduct( forward, up ); double rx = 0.5 + pos.getX(); double ry = 0.5 + pos.getY(); double rz = 0.5 + pos.getZ(); rx += up.getFrontOffsetX() * d0; ry += up.getFrontOffsetY() * d0; rz += up.getFrontOffsetZ() * d0; final int x = pos.getX(); final int y = pos.getY(); final int z = pos.getZ(); double dz = 0; double dx = 0; BlockPos pt = null; switch( r.nextInt( 4 ) ) { case 0: dx = 0.6; dz = d1; pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() ); break; case 1: dx = d1; dz += 0.6; pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() ); break; case 2: dx = d1; dz = -0.6; pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() ); break; case 3: dx = -0.6; dz = d1; pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() ); break; } if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) ) { return; } rx += dx * west.getFrontOffsetX(); ry += dx * west.getFrontOffsetY(); rz += dx * west.getFrontOffsetZ(); rx += dz * forward.getFrontOffsetX(); ry += dz * forward.getFrontOffsetY(); rz += dz * forward.getFrontOffsetZ(); final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D ); Minecraft.getMinecraft().effectRenderer.addEffect( fx ); } } }