package appeng.bootstrap.components; import javax.annotation.Nonnull; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.item.Item; import net.minecraftforge.fml.relauncher.Side; /** * Registers a custom item mesh definition that can be used to dynamically determine the item model based on * item stack properties. */ public class ItemMeshDefinitionComponent implements InitComponent { private final Item item; private final ItemMeshDefinition meshDefinition; public ItemMeshDefinitionComponent( @Nonnull Item item, @Nonnull ItemMeshDefinition meshDefinition ) { this.item = item; this.meshDefinition = meshDefinition; } @Override public void initialize( Side side ) { Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( item, meshDefinition ); } }