package appeng.core; import java.io.File; import java.lang.ref.WeakReference; import java.util.Map.Entry; import java.util.WeakHashMap; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.config.ConfigCategory; import net.minecraftforge.common.config.Configuration; import net.minecraftforge.common.config.Property; import appeng.api.util.WorldCoord; import appeng.me.GridStorage; import appeng.me.GridStorageSearch; public class WorldSettings extends Configuration { private static WorldSettings instance; long lastGridStorage = 0; int lastPlayer = 0; public WorldSettings(File f) { super( f ); try { lastGridStorage = Long.parseLong( get( "Counters", "lastGridStorage", 0 ).getString() ); lastPlayer = get( "Counters", "lastPlayer", 0 ).getInt(); } catch (NumberFormatException err) { lastGridStorage = 0; lastPlayer = 0; } } public static WorldSettings getInstance() { if ( instance == null ) { File f = DimensionManager.getWorld( 0 ).getSaveHandler().getMapFileFromName( "AppEng" ); instance = new WorldSettings( f ); } return instance; } public void sendToPlayer(EntityPlayer player) { } public void init() { save(); } public void shutdown() { save(); instance = null; } private WeakHashMap> loadedStorage = new WeakHashMap(); public WorldCoord getStoredSize(int dim) { int x = get( "StorageCell" + dim, "scaleX", 0 ).getInt(); int y = get( "StorageCell" + dim, "scaleY", 0 ).getInt(); int z = get( "StorageCell" + dim, "scaleZ", 0 ).getInt(); return new WorldCoord( x, y, z ); } public void setStoredSize(int dim, int targetX, int targetY, int targetZ) { get( "StorageCell" + dim, "scaleX", 0 ).set( targetX ); get( "StorageCell" + dim, "scaleY", 0 ).set( targetY ); get( "StorageCell" + dim, "scaleZ", 0 ).set( targetZ ); save(); } /** * lazy loading, can load any id, even ones that don't exist anymore. * * @param storageID * @return */ public GridStorage getGridStorage(long storageID) { GridStorageSearch gss = new GridStorageSearch( storageID ); WeakReference result = loadedStorage.get( gss ); if ( result == null || result.get() == null ) { String Data = get( "gridstorage", "" + storageID, "" ).getString(); GridStorage thisStorage = new GridStorage( Data, storageID, gss ); gss.gridStorage = new WeakReference( thisStorage ); loadedStorage.put( gss, new WeakReference( gss ) ); return thisStorage; } return result.get().gridStorage.get(); } /** * create a new storage */ public GridStorage getNewGridStorage() { long storageID = nextGridStorage(); GridStorageSearch gss = new GridStorageSearch( storageID ); GridStorage newStorage = new GridStorage( storageID, gss ); gss.gridStorage = new WeakReference( newStorage ); loadedStorage.put( gss, new WeakReference( gss ) ); return newStorage; } public void destroyGridStorage(long id) { this.getCategory( "gridstorage" ).remove( "" + id ); } @Override public void save() { // populate new data for (GridStorageSearch gs : loadedStorage.keySet()) { GridStorage thisStorage = gs.gridStorage.get(); if ( thisStorage != null && thisStorage.getGrid() != null && !thisStorage.getGrid().isEmpty() ) { String value = thisStorage.getValue(); get( "gridstorage", "" + thisStorage.getID(), value ).set( value ); } } // save to files if ( hasChanged() ) super.save(); } private long nextGridStorage() { long r = lastGridStorage++; get( "Counters", "lastGridStorage", lastGridStorage ).set( Long.toString( lastGridStorage ) ); return r; } private long nextPlayer() { long r = lastPlayer++; get( "Counters", "lastPlayer", lastPlayer ).set( lastPlayer ); return r; } public String getUsername(int id) { ConfigCategory playerList = this.getCategory( "players" ); for (Entry fish : playerList.entrySet()) { if ( fish.getValue().isIntValue() && fish.getValue().getInt() == id ) return fish.getKey(); } return null; } public int getPlayerID(String username) { ConfigCategory playerList = this.getCategory( "players" ); if ( playerList == null || username == null || username.length() == 0 ) return -1; Property prop = playerList.get( username ); if ( prop != null && prop.isIntValue() ) return prop.getInt(); else { playerList.put( username, prop = new Property( username, "" + nextPlayer(), Property.Type.INTEGER ) ); save(); return prop.getInt(); } } }