/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.debug; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ITickable; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextComponentString; import appeng.core.CommonHelper; import appeng.tile.AEBaseTile; import appeng.util.Platform; public class TileCubeGenerator extends AEBaseTile implements ITickable { private int size = 3; private ItemStack is = null; private int countdown = 20 * 10; private EntityPlayer who = null; @Override public void update() { if( this.is != null && Platform.isServer() ) { this.countdown--; if( this.countdown % 20 == 0 ) { for( final EntityPlayer e : CommonHelper.proxy.getPlayers() ) { e.addChatMessage( new TextComponentString( "Spawning in... " + ( this.countdown / 20 ) ) ); } } if( this.countdown <= 0 ) { this.spawn(); } } } private void spawn() { this.worldObj.setBlockToAir( this.pos ); final Item i = this.is.getItem(); final EnumFacing side = EnumFacing.UP; final int half = (int) Math.floor( this.size / 2 ); for( int y = 0; y < this.size; y++ ) { for( int x = -half; x < half; x++ ) { for( int z = -half; z < half; z++ ) { final BlockPos p = this.pos.add( x, y - 1, z ); i.onItemUse( this.is.copy(), this.who, this.worldObj, p, EnumHand.MAIN_HAND, side, 0.5f, 0.0f, 0.5f ); } } } } void click( final EntityPlayer player ) { if( Platform.isServer() ) { final ItemStack hand = player.inventory.getCurrentItem(); this.who = player; if( hand == null ) { this.is = null; if( player.isSneaking() ) { this.size--; } else { this.size++; } if( this.size < 3 ) { this.size = 3; } if( this.size > 64 ) { this.size = 64; } player.addChatMessage( new TextComponentString( "Size: " + this.size ) ); } else { this.countdown = 20 * 10; this.is = hand; } } } }