/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.reporting; import java.io.IOException; import java.util.List; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.Vec3d; import appeng.api.implementations.IPowerChannelState; import appeng.api.implementations.parts.IPartMonitor; import appeng.api.networking.GridFlags; import appeng.api.networking.events.MENetworkBootingStatusChange; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.parts.IPartCollisionHelper; import appeng.api.util.AEPartLocation; import appeng.me.GridAccessException; import appeng.parts.AEBasePart; import appeng.util.Platform; /** * The most basic class for any part reporting information, like terminals or monitors. This can also include basic * panels which just provide light. * * It deals with the most basic functionalities like network data, grid registration or the rotation of the actual part. * * The direct abstract subclasses are usually a better entry point for adding new concrete ones. * But this might be an ideal starting point to completely new type, which does not resemble any existing one. * * @author AlgorithmX2 * @author yueh * @version rv3 * @since rv3 */ public abstract class AbstractPartReporting extends AEBasePart implements IPartMonitor, IPowerChannelState { protected static final int POWERED_FLAG = 4; protected static final int CHANNEL_FLAG = 16; private static final int BOOTING_FLAG = 8; private byte spin = 0; // 0-3 private int clientFlags = 0; // sent as byte. private float opacity = -1; public AbstractPartReporting( final ItemStack is ) { this( is, false ); } protected AbstractPartReporting( final ItemStack is, final boolean requireChannel ) { super( is ); if( requireChannel ) { this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL ); this.getProxy().setIdlePowerUsage( 1.0 / 2.0 ); } else { this.getProxy().setIdlePowerUsage( 1.0 / 16.0 ); // lights drain a little bit. } } @MENetworkEventSubscribe public final void bootingRender( final MENetworkBootingStatusChange c ) { if( !this.isLightSource() ) { this.getHost().markForUpdate(); } } @MENetworkEventSubscribe public final void powerRender( final MENetworkPowerStatusChange c ) { this.getHost().markForUpdate(); } @Override public final void getBoxes( final IPartCollisionHelper bch ) { bch.addBox( 2, 2, 14, 14, 14, 16 ); bch.addBox( 4, 4, 13, 12, 12, 14 ); } @Override public void onNeighborChanged() { this.opacity = -1; this.getHost().markForUpdate(); } @Override public void readFromNBT( final NBTTagCompound data ) { super.readFromNBT( data ); if( data.hasKey( "opacity" ) ) { this.opacity = data.getFloat( "opacity" ); } this.spin = data.getByte( "spin" ); } @Override public void writeToNBT( final NBTTagCompound data ) { super.writeToNBT( data ); data.setFloat( "opacity", this.opacity ); data.setByte( "spin", this.getSpin() ); } @Override public void writeToStream( final ByteBuf data ) throws IOException { super.writeToStream( data ); this.clientFlags = this.getSpin() & 3; try { if( this.getProxy().getEnergy().isNetworkPowered() ) { this.clientFlags = this.getClientFlags() | AbstractPartReporting.POWERED_FLAG; } if( this.getProxy().getPath().isNetworkBooting() ) { this.clientFlags = this.getClientFlags() | AbstractPartReporting.BOOTING_FLAG; } if( this.getProxy().getNode().meetsChannelRequirements() ) { this.clientFlags = this.getClientFlags() | AbstractPartReporting.CHANNEL_FLAG; } } catch( final GridAccessException e ) { // um.. nothing. } data.writeByte( (byte) this.getClientFlags() ); } @Override public boolean readFromStream( final ByteBuf data ) throws IOException { super.readFromStream( data ); final int oldFlags = this.getClientFlags(); this.clientFlags = data.readByte(); this.spin = (byte) ( this.getClientFlags() & 3 ); if( this.getClientFlags() == oldFlags ) { return false; } return true; } @Override public final int getLightLevel() { return this.blockLight( this.isPowered() ? ( this.isLightSource() ? 15 : 9 ) : 0 ); } @Override public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos ) { final TileEntity te = this.getTile(); if( !player.isSneaking() && Platform.isWrench( player, player.inventory.getCurrentItem(), te.getPos() ) ) { if( Platform.isServer() ) { if( this.getSpin() > 3 ) { this.spin = 0; } switch( this.getSpin() ) { case 0: this.spin = 1; break; case 1: this.spin = 3; break; case 2: this.spin = 0; break; case 3: this.spin = 2; break; } this.getHost().markForUpdate(); this.saveChanges(); } return true; } else { return super.onPartActivate( player, hand, pos ); } } @Override public final void onPlacement( final EntityPlayer player, final EnumHand hand, final ItemStack held, final AEPartLocation side ) { super.onPlacement( player, hand, held, side ); final byte rotation = (byte) ( MathHelper.floor_double( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 ); if( side == AEPartLocation.UP ) { this.spin = rotation; } else if( side == AEPartLocation.DOWN ) { this.spin = rotation; } } private final int blockLight( final int emit ) { if( this.opacity < 0 ) { final TileEntity te = this.getTile(); this.opacity = 255 - te.getWorld().getBlockLightOpacity( te.getPos().offset( this.getSide().getFacing() ) ); } return (int) ( emit * ( this.opacity / 255.0f ) ); } @Override public final boolean isPowered() { try { if( Platform.isServer() ) { return this.getProxy().getEnergy().isNetworkPowered(); } else { return( ( this.getClientFlags() & PartPanel.POWERED_FLAG ) == PartPanel.POWERED_FLAG ); } } catch( final GridAccessException e ) { return false; } } @Override public final boolean isActive() { if( !this.isLightSource() ) { return( ( this.getClientFlags() & ( PartPanel.CHANNEL_FLAG | PartPanel.POWERED_FLAG ) ) == ( PartPanel.CHANNEL_FLAG | PartPanel.POWERED_FLAG ) ); } else { return this.isPowered(); } } protected List selectModel( List offModels, List onModels, List hasChannelModels ) { if( isActive() ) { return hasChannelModels; } else if( isPowered() ) { return onModels; } else { return offModels; } } public final int getClientFlags() { return this.clientFlags; } public final byte getSpin() { return this.spin; } /** * Should the part emit light. This actually only affects the light level, light source use a level of 15 and non * light source 9. */ public abstract boolean isLightSource(); }